http://bugs.freedesktop.org/show_bug.cgi?id=21866
Summary: radeon-rewrite: Multitexturing failure on r250 in DRI2 codepath Product: Mesa Version: CVS Platform: Other OS/Version: All Status: NEW Severity: normal Priority: medium Component: Drivers/DRI/r200 AssignedTo: dri-devel@lists.sourceforge.net ReportedBy: stefandoesin...@gmx.at Multitexturing does not work correctly on r250 cards in the radeon-rewrite branch if the DRI2 codepath is enabled(KMS et al). Any texture other than the first one returns a solid color. This happens with both GL_ATI_fragment_shader fragment processing and GL_ARB_texture_env_combine. A small open source sample to show this issue can be found in the codesampler.com opengl demos: http://www.codesampler.com/oglsrc/oglsrc_3.htm#ogl_multitexture It is a Win32 app, but it runs fine in Wine, even in very old ones, so the distro Wine should be OK. I haven't yet figured out where things go wrong, but I suspect that the texture sampling itself is correct, and the texture coordinates aren't handled properly on texture units > GL_TEXTURE0. -- Configure bugmail: http://bugs.freedesktop.org/userprefs.cgi?tab=email ------- You are receiving this mail because: ------- You are the assignee for the bug. ------------------------------------------------------------------------------ Register Now for Creativity and Technology (CaT), June 3rd, NYC. CaT is a gathering of tech-side developers & brand creativity professionals. Meet the minds behind Google Creative Lab, Visual Complexity, Processing, & iPhoneDevCamp asthey present alongside digital heavyweights like Barbarian Group, R/GA, & Big Spaceship. http://www.creativitycat.com -- _______________________________________________ Dri-devel mailing list Dri-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/dri-devel