http://bugs.freedesktop.org/show_bug.cgi?id=21842
--- Comment #20 from Stefan Dösinger <stefandoesin...@gmx.at> 2009-05-22 14:14:23 PST --- Created an attachment (id=26130) --> (http://bugs.freedesktop.org/attachment.cgi?id=26130) Different crash With this patch applied I get different crashes at two different places. I'll attach the backtraces as files because they are longer this time. There's one speciality in WineD3D that may be related to the crashes: When WineD3D loads, it creates a GL context and attaches it to a hidden X11 Window. This context is used to read the OpenGL extension string, OpenGL limits and other GL characteristics. No rendering is done(that's undefined on a hidden window), but we do try to load some textures to test PBO and FBO functionality to detect a few known bugs on some implementations. We have to do this because we have to be able to give information about our capabilities before a Direct3D device is created(D3D device ~ GL context). I'll make a Wine log to see how far the WineD3D init gets. I don't know the code, but it seems to me that the patch just tries to hide the crash rather than addressing the core issue. -- Configure bugmail: http://bugs.freedesktop.org/userprefs.cgi?tab=email ------- You are receiving this mail because: ------- You are the assignee for the bug. ------------------------------------------------------------------------------ Register Now for Creativity and Technology (CaT), June 3rd, NYC. CaT is a gathering of tech-side developers & brand creativity professionals. Meet the minds behind Google Creative Lab, Visual Complexity, Processing, & iPhoneDevCamp asthey present alongside digital heavyweights like Barbarian Group, R/GA, & Big Spaceship. http://www.creativitycat.com -- _______________________________________________ Dri-devel mailing list Dri-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/dri-devel