http://bugs.freedesktop.org/show_bug.cgi?id=21774


gsr.bugs <gsr.b...@infernal-iceberg.com> changed:

           What    |Removed                     |Added
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                 CC|                            |gsr.b...@infernal-
                   |                            |iceberg.com




--- Comment #18 from gsr.bugs <gsr.b...@infernal-iceberg.com>  2009-08-01 
15:45:54 PST ---
Blender SVN r22125 adds a method to workaround the menu problem; if there
is a new release after 2.49a, it should have it (so there is hope for the
people mentioned in comment #15). This way people can easily detect when
the issue in drivers is solved, but still be able to use hw accel in the
mean time. If the env var BLENDER_FORCE_SWAPBUFFERS has anything, it will
use a special function that was initially added for buggy Intel chipsets/
drivers in Macs, and .

A bit offtopic, 2.50 has three methods (triple buffer, full and overlap),
and none of them shows issues like this report even if one should be
equivalent to what <2.49 does (or so I read). OTOH, with radeon at least,
triple buffer is painfully slow.


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