http://bugs.freedesktop.org/show_bug.cgi?id=23545

           Summary: flashing textures in some maps of sauerbraten game
           Product: Mesa
           Version: git
          Platform: x86 (IA32)
        OS/Version: Linux (All)
            Status: NEW
          Severity: normal
          Priority: medium
         Component: Drivers/DRI/r300
        AssignedTo: dri-devel@lists.sourceforge.net
        ReportedBy: fabio....@libero.it


When using the thor map of the sauerbraten game version 20080620 many textures
are flashing with different colours.

Game options are the default after doing a rm -rf .sauerbraten/ (i.e. shaders
enabled). When changing from the game options textures quality to low (from
default of high) this problem disappear and this map also gain higher fps.

I am using current git compiled without libdrm_radeon and without KMS:
GL_RENDERER   = Mesa DRI R300 (RV530 71C5) 20090101 x86/MMX/SSE2 TCL


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