http://bugs.freedesktop.org/show_bug.cgi?id=23545
Summary: flashing textures in some maps of sauerbraten game Product: Mesa Version: git Platform: x86 (IA32) OS/Version: Linux (All) Status: NEW Severity: normal Priority: medium Component: Drivers/DRI/r300 AssignedTo: dri-devel@lists.sourceforge.net ReportedBy: fabio....@libero.it When using the thor map of the sauerbraten game version 20080620 many textures are flashing with different colours. Game options are the default after doing a rm -rf .sauerbraten/ (i.e. shaders enabled). When changing from the game options textures quality to low (from default of high) this problem disappear and this map also gain higher fps. I am using current git compiled without libdrm_radeon and without KMS: GL_RENDERER = Mesa DRI R300 (RV530 71C5) 20090101 x86/MMX/SSE2 TCL -- Configure bugmail: http://bugs.freedesktop.org/userprefs.cgi?tab=email ------- You are receiving this mail because: ------- You are the assignee for the bug. ------------------------------------------------------------------------------ Let Crystal Reports handle the reporting - Free Crystal Reports 2008 30-Day trial. Simplify your report design, integration and deployment - and focus on what you do best, core application coding. Discover what's new with Crystal Reports now. http://p.sf.net/sfu/bobj-july -- _______________________________________________ Dri-devel mailing list Dri-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/dri-devel