Jerome and other Radeon developers. You're probably aware of this, but I'd thought I'd mention it before the Radeon user-space interface is set in stone.
There is a slight problem with the radeon bo wait idle ioctl if there are multiple threads or processes rendering to the same buffer without synchronization. The ioctl effectively guarantees that all graphics commands put in the pipeline before the ioctl was called are finished, but it can never guarantee that the buffer is idle on return. I'm not sure this is a problem in practice, though. /Thomas ------------------------------------------------------------------------------ Let Crystal Reports handle the reporting - Free Crystal Reports 2008 30-Day trial. Simplify your report design, integration and deployment - and focus on what you do best, core application coding. Discover what's new with Crystal Reports now. http://p.sf.net/sfu/bobj-july -- _______________________________________________ Dri-devel mailing list Dri-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/dri-devel