http://bugs.freedesktop.org/show_bug.cgi?id=23785
Summary: NWN crashes after loading or starting game
Product: Mesa
Version: git
Platform: x86-64 (AMD64)
OS/Version: Linux (All)
Status: NEW
Severity: critical
Priority: medium
Component: Drivers/DRI/r300
AssignedTo: [email protected]
ReportedBy: [email protected]
Created an attachment (id=29324)
--> (http://bugs.freedesktop.org/attachment.cgi?id=29324)
Full backtrace of crashing NWN
After starting or loading game NWN crashes printing only:
"
Aborted
"
I have bisected mesa and found that commit:
800f48258623f8caf25d013f44784edb7caa3f93 is responsible for crashes.
mesa used:79f48c9f9e739a1f6b0810072e41bc826f2b789d
Backtrace:
#0 0xf55aed26 in rc_mesa_to_rc_program (c=0xffffc03c, program=0x135cff40)
at radeon_program.c:153
#1 0xf5595930 in build_program (ctx=0xe5667c8) at r300_vertprog.c:235
#2 r300SelectAndTranslateVertexShader (ctx=0xe5667c8) at r300_vertprog.c:281
#3 0xf5592237 in r300UpdateShaders (rmesa=0xe51fc88) at r300_state.c:1982
#4 0xf55841d1 in r300TryDrawPrims (ctx=0xe5667c8, arrays=0xe5a49b8,
prim=0xffffc2d0, nr_prims=1, ib=0xffffc2c0, index_bounds_valid=0 '\0',
min_index=0, max_index=311) at r300_draw.c:633
#5 r300DrawPrims (ctx=0xe5667c8, arrays=0xe5a49b8, prim=0xffffc2d0,
nr_prims=1, ib=0xffffc2c0, index_bounds_valid=0 '\0', min_index=0,
max_index=311) at r300_draw.c:706
#6 0xf5642df0 in vbo_validated_drawrangeelements (ctx=0xe5667c8, mode=4,
index_bounds_valid=<value optimized out>, start=4294967295,
end=4294967295, count=1128, type=5123, indices=0x13174800)
at vbo/vbo_exec_array.c:661
#7 0xf5642eae in vbo_exec_DrawElements (mode=4, count=1128, type=5123,
indices=0x13174800) at vbo/vbo_exec_array.c:721
#8 0xf563a4ed in neutral_DrawElements (mode=4, count=1128, type=5123,
indices=0x13174800) at main/vtxfmt_tmp.h:335
Full backtrace in attachment
snippet from glxinfo:
OpenGL vendor string: DRI R300 Project
OpenGL renderer string: Mesa DRI R300 (RV530 71C1) 20090101
x86/MMX+/3DNow!+/SSE2 TCL
OpenGL version string: 1.5 Mesa 7.6-devel
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