On Wed, 2009-09-16 at 08:20 +1000, Dave Airlie wrote: 
> 2009/9/16 Michel Dänzer <mic...@daenzer.net>:
> > On Wed, 2009-09-16 at 08:03 +1000, Dave Airlie wrote:
> >> 2009/9/16 Michel Dänzer <mic...@daenzer.net>:
> >> > From: Michel Dänzer <daen...@vmware.com>
> >> >
> >> > Now that we can handle 16 bpp on big endian as well, we can save VRAM 
> >> > like this
> >> > and probably also improve console output speed. The console only uses a 
> >> > limited
> >> > number of colours anyway. (8 bpp might be even better, but that doesn't 
> >> > seem to
> >> > work properly yet)
> >> >
> >> > This will require changes to the X driver code which tries to preserve 
> >> > the
> >> > console contents, but that never worked for me anyway.
> >> >
> >>
> >> It will also cause flicker at boot which is sort of what we want to avoid 
> >> esp
> >> when you cause a full modeset to happen.
> >
> > If the mode_set_base hook is supposed to handle depth changes, there
> > should be no flicker, should there?
> 
> Yup exactly, so if we fix that this should be fine.

Actually, how's the palette supposed to be handled if mode_set_base
needs to switch from depth 16 to 24? Unless I'm missing something, the
existing palette will be at least incomplete.


-- 
Earthling Michel Dänzer           |                http://www.vmware.com
Libre software enthusiast         |          Debian, X and DRI developer

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