http://bugs.freedesktop.org/show_bug.cgi?id=24380

           Summary: OpenGL fullscreen with KMS multihead
           Product: Mesa
           Version: git
          Platform: x86-64 (AMD64)
        OS/Version: Linux (All)
            Status: NEW
          Severity: minor
          Priority: medium
         Component: Drivers/DRI/R600
        AssignedTo: dri-devel@lists.sourceforge.net
        ReportedBy: f...@chilicode.com


hi, this is not so much a bug report but a feature request. 
i tried using fullscreen opengl a few days ago and had some bad results. i'm
not sure if this supposed to work this way, or just a bug of the new
infrastructure.

my setup:
r600 chip, ddx,libdrm and mesa from git. drm-next kernel module. kms is enabled
at boottime. 2d works perfect, although it feels a bit slower than non kms,
nice work :)

XINERAMA version 1.1 opcode: 148
  head #0: 1280x1024 @ 1280,0
  head #1: 1280x1024 @ 0,0

expected behavior:
so, #0 is my primary head, #1 is left of #0. if i start an gl fullscreen app i
would expect it to use the current head (eg. like metacity placing new windows
where the mouse currently is) or the primary head (first xinerama head) and
leave the other heads intact.

the actual results:
i tried this with etracer and doom3-demo, both switched to fullscreen on the
second head (which comes first on the framebuffer) and the primary head went
blank (invalid mode). after exit the monitors where put in clone mode and the
resolution and refresh rate of the secondary head was applied to the primary.

fyi, doom3-demo was unplayable (i expected so much), etracer looks good and i
had about 50fps in windowed mode (800x600).


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