http://bugs.freedesktop.org/show_bug.cgi?id=22742





--- Comment #7 from Maciej Cencora <m.cenc...@gmail.com>  2009-10-16 12:42:25 
PST ---
Created an attachment (id=30487)
 --> (http://bugs.freedesktop.org/attachment.cgi?id=30487)
workaround

Attached patch works around the problem.

I'm able to start a game with this, but after loading a level no textures are
drawn (it might be both a driver or game bug) and the game is slow (because
it's using glCopyTex[Sub]Image which isn't hardware accelerated yet).


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