http://bugs.freedesktop.org/show_bug.cgi?id=25142
--- Comment #27 from Allen Walker <walkerallen...@googlemail.com> 2010-02-22 15:16:22 PST --- (In reply to comment #26) > (In reply to comment #25) > > I finally got KMS working with thursday's mesa and xf86-video-ati having the > > same issue: game runs at full speed with OffscreenRenderingMode=backbuffer > > but > > only the menus are drawn. > > > > With OffscreenRenderingMode=fbo ingame is visible but the game is still slow > > (~20fps) like in the bug at winehq, which seems to be not radeon specific. > > > > I use 32bit only so I think Allen's theory is disproved. > > > > I have to admit I didn't play around with OffscreenRenderingMode, but doing it > now, I get the opposite from your results. 'fbo' results in black ingame, > 'backbuffer' results in slow (~30fps) but playable game. > > I didn't update mesa/ati/drm since my last message in this thread. Kernel went > up to 2.6.33-rc7. > Scratch that, I tried with a new build and got the same problems as Lukas, except my fps is much worse. The old build was using git from january (99637ba80e376e8dcdce8fb1597f55256c461aee) and worked described as above. The new one is from today (edd85bcd6bc92beaf266a602da76d2aefe836a8e). The build options are the same and I updated libdrm and xf86-video-ati with it, so something changed during that time. -- Configure bugmail: http://bugs.freedesktop.org/userprefs.cgi?tab=email ------- You are receiving this mail because: ------- You are the assignee for the bug. ------------------------------------------------------------------------------ Download Intel® Parallel Studio Eval Try the new software tools for yourself. Speed compiling, find bugs proactively, and fine-tune applications for parallel performance. See why Intel Parallel Studio got high marks during beta. http://p.sf.net/sfu/intel-sw-dev -- _______________________________________________ Dri-devel mailing list Dri-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/dri-devel