On Thu, 4 Mar 2010, Stephane Marchesin wrote: > > In short, the "don't break user space interfaces" principle is making > user space code quality worse for everyone. And it makes our lives as > graphics developers pretty miserable actually
And _my_ point is that if you did a half-way decent job on versioning, you wouldn't be in the crappy situation you are now. For chissake, the DRM versioning model is a total disaster. The reason you can never ever break user space interfaces is exactly because when you break them, X stops working. What I suggested is to _keep_ a working model across different versions, so that you can get out of the rat-hole you are in now (and the rat-hole you put your users into, and the distributions). It's simply _not_ acceptable to tie the X server and the kernel version so tightly together as the crazy DRM model does right now. It's not all that different from us requiring people to install a new glibc every once in a while, just because we added a new filesystem. Everybody understands that that would be totally insane. Why does the X community not understand simple library versioning? Linus ------------------------------------------------------------------------------ Download Intel® Parallel Studio Eval Try the new software tools for yourself. Speed compiling, find bugs proactively, and fine-tune applications for parallel performance. See why Intel Parallel Studio got high marks during beta. http://p.sf.net/sfu/intel-sw-dev -- _______________________________________________ Dri-devel mailing list Dri-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/dri-devel