http://bugs.freedesktop.org/show_bug.cgi?id=26259
--- Comment #6 from paulo <i30...@gmail.com> 2010-03-11 13:46:28 PST --- I've found meanwhile that the game runs slowly with graphical artefacts in character meshes if run with argument "dxlevel 70". "dxlevel 80" or the default (nothing, that i assume to be "dxlevel 90") still crashes at the same point with the latest drivers & wine1.2 at this point. The current driver: glxinfo | grep OpenGL OpenGL vendor string: DRI R300 Project OpenGL renderer string: Mesa DRI R300 (RV410 5653) 20090101 x86/MMX/SSE2 TCL DRI2 OpenGL version string: 1.5 Mesa 7.7.1-DEVEL OpenGL extensions: -- Configure bugmail: http://bugs.freedesktop.org/userprefs.cgi?tab=email ------- You are receiving this mail because: ------- You are the assignee for the bug. ------------------------------------------------------------------------------ Download Intel® Parallel Studio Eval Try the new software tools for yourself. Speed compiling, find bugs proactively, and fine-tune applications for parallel performance. See why Intel Parallel Studio got high marks during beta. http://p.sf.net/sfu/intel-sw-dev -- _______________________________________________ Dri-devel mailing list Dri-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/dri-devel