http://bugs.freedesktop.org/show_bug.cgi?id=26259





--- Comment #6 from paulo <i30...@gmail.com>  2010-03-11 13:46:28 PST ---
I've found meanwhile that the game runs slowly with graphical artefacts in
character meshes if run with argument "dxlevel 70". "dxlevel 80" or the
default (nothing, that i assume to be "dxlevel 90") still crashes at the
same point with the latest drivers & wine1.2 at this point.

The current driver:
glxinfo | grep OpenGL
OpenGL vendor string: DRI R300 Project
OpenGL renderer string: Mesa DRI R300 (RV410 5653) 20090101 x86/MMX/SSE2 TCL
DRI2
OpenGL version string: 1.5 Mesa 7.7.1-DEVEL
OpenGL extensions:


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