http://bugs.freedesktop.org/show_bug.cgi?id=27340
--- Comment #7 from Török Edwin <edwinto...@gmail.com> 2010-03-27 09:44:53 PST --- (In reply to comment #6) > The patch looks good (except for "inline" should be "INLINE"). I verified the > patch here by forcing the code path in question with a couple Mesa demos. > I'll > commit shortly. > > Either the game uses a _lot_ of textures or it uses its own (very large) > texture IDs at some point. Evidently, the slow path in > _mesa_HashFindFreeKeyBlock() hasn't been hit before! > > Please retest with latest Mesa sources from git and then close the bug. > Thanks. > Thanks. I see you merged my commit to the 7.8 branch, but not to master (I use master). -- Configure bugmail: http://bugs.freedesktop.org/userprefs.cgi?tab=email ------- You are receiving this mail because: ------- You are the assignee for the bug. ------------------------------------------------------------------------------ Download Intel® Parallel Studio Eval Try the new software tools for yourself. Speed compiling, find bugs proactively, and fine-tune applications for parallel performance. See why Intel Parallel Studio got high marks during beta. http://p.sf.net/sfu/intel-sw-dev -- _______________________________________________ Dri-devel mailing list Dri-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/dri-devel