That isn't bad for pure java.

What about calling between c++ and java?

On Sun, Sep 16, 2012 at 9:39 AM, Min Zhou <[email protected]> wrote:

> Hmm.... Actually, I can make the throughput to 171,000 on our
> implementation.
> But I can't make it better, because of the cost introduced by gc.
>
> Min
>
>
> On Mon, Sep 17, 2012 at 12:34 AM, Ted Dunning <[email protected]>
> wrote:
>
> > The file server is in C++.  The client can be c++ or Java.  I don't know
> > about speed tests for a Java server.
> >
> > On Sun, Sep 16, 2012 at 9:22 AM, Min Zhou <[email protected]> wrote:
> >
> > > Really? Is that written in java?
> > >
> > > Min
> > >
> > > On Mon, Sep 17, 2012 at 12:02 AM, Ted Dunning <[email protected]>
> > > wrote:
> > >
> > > > Similarly, the MapR rpc implementation can do over 250,000 ops per
> > > second.
> > > >
> > > > On Sat, Sep 15, 2012 at 8:59 PM, Min Zhou <[email protected]>
> wrote:
> > > >
> > > > > We've developed another RPC following the best practice how to use
> > java
> > > > > nio.
> > > > > Under the power of mina2/netty/grizzly, with a good io
> thread-model,
> >  a
> > > > > good memory management, carefully avoid memory copies, and system
> > > > > context switches,  we made the throughput up to 168,000 ops.
> > > > > see http://code.google.com/p/nfs-rpc/
> > > > >
> > > >
> > >
> > >
> > >
> > > --
> > > My research interests are distributed systems, parallel computing and
> > > bytecode based virtual machine.
> > >
> > > My profile:
> > > http://www.linkedin.com/in/coderplay
> > > My blog:
> > > http://coderplay.javaeye.com
> > >
> >
>
>
>
> --
> My research interests are distributed systems, parallel computing and
> bytecode based virtual machine.
>
> My profile:
> http://www.linkedin.com/in/coderplay
> My blog:
> http://coderplay.javaeye.com
>

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