Hi!
On May 6, 2009, at 10:16 AM, Paul McCullagh wrote:
So I don't think that we can compromise in speed at all. The only
possibility is to document the code, and keep it modular, to make it
as easy to maintain as possible.
Another way to look at the problem.
Why is there a bitmap in the Table object instead of a bool in the
field object? The field object is already being looped through in
almost all of the contexts. The bitmap blows through the interface
(and heck... notice the pointer swap bits that are done for filesort).
This is one of the cases where I think the interface should be done
differently to solve the problem. Even if bitset could be done
faster... was it the right solution?
Cheers,
-Brian
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