Can anybody tell me how I can determine the file name of a bitstream as
stored in the assetstore path. I see that it appears to use the internal_id
from the bitstream table broken down into directories, but I don't know if
this is a reliable way to access the bitstream on disk. I need this so I
don't have to copy the bitstream to a temporary file to process it with a
media filter. The files I'm processing will be very large (maybe 100MB) so
if I can avoid copying, that would be good.
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