On Thu, Feb 01, 2007 at 04:51:43PM +0100, Tuncer Ayaz wrote:
> On 2/1/07, Markus Sonderegger <[EMAIL PROTECTED]> wrote:
> >On 14:01 Thu 01 Feb     , Anselm R. Garbe wrote:
> >> On Thu, Feb 01, 2007 at 01:46:53PM +0100, Tuncer Ayaz wrote:
> >> > On 2/1/07, Antoni Grzymala <[EMAIL PROTECTED]> wrote:
> >> > >Tako rzecze Tuncer Ayaz (w e-mailu datowanym 2007-02-01, 10:56):
> >> > >
> >> > >> I'm not sure it's the same problem Alex Elide had
> >> > >> back in October but I'm not able to start slock
> >> > >> from neither dwm's internal keygrabber nor an
> >> > >> external one. Actually IIRC it may be so that I
> >> > >> managed to start it once with an external grabber
> >> > >> with dwm also running after pressing the key combo
> >> > >> several times but repeating the key combo all the
> >> > >> time does nothing else the seemingly refresh or
> >> > >> redraw the screen.
> >> > >>
> >> > >> I tried both with or without "exec "
> >> > >> { Mod4Mask,     XK_l, spawn,    { .cmd = "exec slock" } }, \
> >> > >> { Mod4Mask,     XK_l, spawn,    { .cmd = "slock" } }, \
> >> > >
> >> > >Hi,
> >> > >
> >> > >I had a similar problem with xtrlock some time ago, arg suggested 
> >that I
> >> > >add a pause before the command. The following works for me:
> >> > >
> >> > >{ MODKEY|ControlMask, XK_l,   spawn,    { .cmd = "sleep 1 && exec 
> >xtrlock"
> >> > >} }, \
> >> >
> >> > thanks that works.
> >>
> >> Well I pushed a patch of slock using longer usleep() pauses to
> >> hg tip.
> >> Please tell me if this works without sleep 1.
> >
> >No it doesn't work for me, without sleep 1.
> 
> Same here, although the effect which I thought was looking
> like an X screen refresh changed slightly :D.

Would be great if someone could recheck increasing the argument
to usleep(100000) and at which number it works as expected.

Thanks in advance,
-- 
 Anselm R. Garbe >< http://suckless.org/~arg/ >< GPG key: 0D73F361

Reply via email to