Hi all,
Attached is the grid mode patch for dwm-3.8
There's only been a minor improvement and that is getting rid of
the gaps between windows and screen border (at the bottom and right
side).
Cheers,
Alex
diff -Naur --exclude='.hg*' dwm-tip/config.default.h dwm-grid/config.default.h
--- dwm-tip/config.default.h 2007-02-25 23:26:01.000000000 +0200
+++ dwm-grid/config.default.h 2007-03-05 17:16:29.000000000 +0200
@@ -32,6 +32,7 @@
/* symbol function */ \
{ "[]=", tile }, /* first entry is default */ \
{ "><>", floating }, \
+ { "+++", grid }, \
};
#define MASTERWIDTH 600 /* master width per thousand */
#define NMASTER 1 /* clients in master
area */
diff -Naur --exclude='.hg*' dwm-tip/layout.c dwm-grid/layout.c
--- dwm-tip/layout.c 2007-02-26 14:36:31.000000000 +0200
+++ dwm-grid/layout.c 2007-03-05 17:22:24.000000000 +0200
@@ -14,6 +14,52 @@
static unsigned int nmaster = NMASTER;
static void
+grid(void) {
+ unsigned int i, n, nx, ny, nw, nh, aw, ah, tw, th, cols, rows;
+ Client *c;
+
+ for(n = 0, c = nexttiled(clients); c; c = nexttiled(c->next))
+ n++;
+
+ for(rows = 0; rows <= n/2; rows++)
+ if(rows*rows >= n)
+ break;
+ cols = (rows && (rows - 1) * rows >= n) ? rows - 1 : rows;
+
+ th = (sh - dc.h) / (rows ? rows : 1);
+ tw = sw / (cols ? cols : 1);
+ nw = tw - 2 * BORDERPX;
+ nh = th - 2 * BORDERPX;
+
+ for(i = 0, c = clients; c; c = c->next)
+ if(isvisible(c)) {
+ if(c->isbanned)
+ XMoveWindow(dpy, c->win, c->x, c->y);
+ c->isbanned = False;
+ if(c->isfloating)
+ continue;
+ c->ismax = False;
+ nx = (i / rows) * tw;
+ ny = (i % rows) * th + (TOPBAR ? dc.h : 0);
+ /* adjust height and width of last row's and last
column's windows */
+ ah = ((i + 1) % rows == 0) ? sh - th * rows - dc.h : 0;
+ aw = (i >= rows * (cols - 1)) ? sw - tw * cols : 0;
+ resize(c, nx, ny, nw + aw, nh + ah, False);
+ i++;
+ }
+ else {
+ c->isbanned = True;
+ XMoveWindow(dpy, c->win, c->x + 2 * sw, c->y);
+ }
+
+ if(!sel || !isvisible(sel)) {
+ for(c = stack; c && !isvisible(c); c = c->snext);
+ focus(c);
+ }
+ restack();
+}
+
+static void
tile(void) {
unsigned int i, n, nx, ny, nw, nh, mw, mh, tw, th;
Client *c;