On 3/6/08, Antoni Grzymala <[EMAIL PROTECTED]> wrote:
> To have both I'd have to have to hack two versions of tile(), with two
> different sets of M{X,Y,W,H} and T{X,Y,W,H} values, right?
>
> So this would still need a patch rather than be usable out of the box
> the usual bottomstack way.

hm maybe one can use

const int MX =..;

void setbottomstack(void){
    MX = ..;
}

void setrightstack(void){
    MX = ..;
}

it is shorter than writing a whole layout

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