2008/4/14, Anselm R. Garbe <[EMAIL PROTECTED]>:
> On Wed, Apr 09, 2008 at 07:41:53PM +0200, yy wrote:
> > As discussed before, this is the patch with the floating geometry
> > functionality. I removed some loc in restack, but I had to add more in
> > other places to correctly manage mouse actions when in monocle layout
>
>
> I like the restack() simplification.
>
I have noticed that it lets you to get rid of floating(), saving some
loc. Have a look at the attached patch.
>
> > (isn't a bug the current possibility of moving and resizing windows
> > while in monocle layout?).
>
>
> I'd like to keep mouse manipulations dependend on
> lt->isfloating, instead of performing a hardcoded floating
> layout check.
>
Well, since I have completely removed the floating layout, it is done
in base on lt->isfloating in the new patch.
>
> > Basically, the patch makes dwm to remember floating geometries when
> > you change to tiled or monocle layout.
> > I'm not sure about setting fx and fy on tileresize(), but note that if
> > you don't do it you will need to add them in movemouse() and
> > resizemouse() before togglefloating().
>
>
> Hmm I don't think that tileresize is the right place for setting
> fx, and fy. Instead fx/fy/fw/fh should be used depending on
> lt->isfloating in resize and the layout itself, that's why I'd
> consider doing the following in struct Client:
>
> typdef struct {
> ...
> int x[2], y[2], w[2], h[2];
> ...
> } Client;
>
> #define BOOLTOIDX(x) (x) ? 1 : 0
>
> And then in resize:
>
> c->x[BOOLTOIDX(lt->isfloating || c->isfloating)] = x;
> ...
>
> etc.
>
> Kind regards,
>
I will think about it once you implement it in hg tip, this new
version of the patch doesn't touch the client floating geometry in
tileresize(), I think it works like expected, but I see the possible
simplification with the BOOLTOIDX method. And you would have the
possibility of having a #define REMEMBERFLOATS in config.h and then
BOOLTOIDX(REMEMBERFLOATS && (lt->isfloating || c->isfloating)), so
that this is configurable... (just rambling).
slds,
--
- yiyus || JGL .
diff -r 595ed1a4447c config.def.h
--- a/config.def.h Tue Apr 08 11:49:35 2008 +0100
+++ b/config.def.h Mon Apr 14 18:27:12 2008 +0200
@@ -36,7 +36,7 @@ Layout layouts[] = {
/* symbol function isfloating */
{ "[]=", tilev, False }, /* first entry is default */
{ "[]|", tileh, False },
- { "><>", floating, True },
+ { "><>", NULL, True },
{ "[M]", monocle, True },
};
diff -r 595ed1a4447c dwm.c
--- a/dwm.c Tue Apr 08 11:49:35 2008 +0100
+++ b/dwm.c Mon Apr 14 18:27:12 2008 +0200
@@ -66,6 +66,7 @@ struct Client {
struct Client {
char name[256];
int x, y, w, h;
+ int fx, fy, fw, fh;
int basew, baseh, incw, inch, maxw, maxh, minw, minh;
int minax, maxax, minay, maxay;
long flags;
@@ -285,13 +286,17 @@ arrange(void) {
Client *c;
for(c = clients; c; c = c->next)
- if(isvisible(c))
+ if(isvisible(c)) {
unban(c);
+ if(lt->isfloating || !lt->isfloating && c->isfloating)
+ resize(c, c->fx, c->fy, c->fw, c->fh, True);
+ }
else
ban(c);
focus(NULL);
- lt->arrange();
+ if(lt->arrange)
+ lt->arrange();
restack();
}
@@ -359,7 +364,7 @@ buttonpress(XEvent *e) {
movemouse(c);
}
else if(ev->button == Button2) {
- if((floating != lt->arrange) && c->isfloating)
+ if(!lt->isfloating && c->isfloating)
togglefloating(NULL);
else
zoom(NULL);
@@ -668,15 +673,6 @@ expose(XEvent *e) {
if(ev->count == 0 && (ev->window == barwin))
drawbar();
-}
-
-void
-floating(void) { /* default floating layout */
- Client *c;
-
- for(c = clients; c; c = c->next)
- if(isvisible(c))
- resize(c, c->x, c->y, c->w, c->h, True);
}
void
@@ -996,8 +992,8 @@ manage(Window w, XWindowAttributes *wa)
/* geometry */
c->x = wa->x;
c->y = wa->y;
- c->w = wa->width;
- c->h = wa->height;
+ c->w = c->fw = wa->width;
+ c->h = c->fh = wa->height;
c->oldbw = wa->border_width;
if(c->w == sw && c->h == sh) {
c->x = sx;
@@ -1015,6 +1011,8 @@ manage(Window w, XWindowAttributes *wa)
c->y = wy;
c->bw = BORDERPX;
}
+ c->fx = c->x;
+ c->fy = c->y;
wc.border_width = c->bw;
XConfigureWindow(dpy, w, CWBorderWidth, &wc);
@@ -1068,8 +1066,12 @@ monocle(void) {
Client *c;
for(c = clients; c; c = c->next)
- if((lt->isfloating || !c->isfloating) && isvisible(c))
- resize(c, mox, moy, mow - 2 * c->bw, moh - 2 * c->bw, RESIZEHINTS);
+ if(isvisible(c)) {
+ if(lt->isfloating)
+ resize(c, mox, moy, mow - 2 * c->bw, moh - 2 * c->bw, RESIZEHINTS);
+ else if(!c->isfloating)
+ tileresize(c, mox, moy, mow - 2 * c->bw, moh - 2 * c->bw);
+ }
}
void
@@ -1110,8 +1112,11 @@ movemouse(Client *c) {
ny = wy + wh - c->h - 2 * c->bw;
if(!c->isfloating && !lt->isfloating && (abs(nx - c->x) > SNAP || abs(ny - c->y) > SNAP))
togglefloating(NULL);
- if((lt->isfloating) || c->isfloating)
+ if(lt->isfloating || (!lt->isfloating && c->isfloating)) {
+ c->fx = nx;
+ c->fy = ny;
resize(c, nx, ny, c->w, c->h, False);
+ }
break;
}
}
@@ -1271,10 +1276,16 @@ resizemouse(Client *c) {
nw = 1;
if((nh = ev.xmotion.y - ocy - 2 * c->bw + 1) <= 0)
nh = 1;
- if(!c->isfloating && !lt->isfloating && (abs(nw - c->w) > SNAP || abs(nh - c->h) > SNAP))
+ if(!c->isfloating && !lt->isfloating && (abs(nw - c->w) > SNAP || abs(nh - c->h) > SNAP)) {
+ c->fx = c->x;
+ c->fy = c->y;
togglefloating(NULL);
- if((lt->isfloating) || c->isfloating)
+ }
+ if(lt->isfloating || (!lt->isfloating && c->isfloating)) {
resize(c, c->x, c->y, nw, nh, True);
+ c->fw = nw;
+ c->fh = nh;
+ }
break;
}
}
@@ -1294,16 +1305,11 @@ restack(void) {
if(!lt->isfloating) {
wc.stack_mode = Below;
wc.sibling = barwin;
- if(!sel->isfloating) {
- XConfigureWindow(dpy, sel->win, CWSibling|CWStackMode, &wc);
- wc.sibling = sel->win;
- }
- for(c = nexttiled(clients); c; c = nexttiled(c->next)) {
- if(c == sel)
- continue;
- XConfigureWindow(dpy, c->win, CWSibling|CWStackMode, &wc);
- wc.sibling = c->win;
- }
+ for(c = stack; c; c = c->snext)
+ if(!c->isfloating && isvisible(c)) {
+ XConfigureWindow(dpy, c->win, CWSibling|CWStackMode, &wc);
+ wc.sibling = c->win;
+ }
}
XSync(dpy, False);
while(XCheckMaskEvent(dpy, EnterWindowMask, &ev));
@@ -1856,6 +1862,8 @@ view(const char *arg) {
memcpy(seltags, tmp, TAGSZ);
arrange();
}
+ else
+ viewprevtag(NULL);
}
void