Great 5.3.1 release! What about this little change in applyrules? @@ -259,7 +259,7 @@ && (!r->class || (ch.res_class && strstr(ch.res_class, r->class))) && (!r->instance || (ch.res_name && strstr(ch.res_name, r->instance)))) { c->isfloating = r->isfloating; - c->tags |= r->tags & TAGMASK; + c->tags |= r->tags & TAGMASK ? r->tags & TAGMASK : tagset[seltags]; } } if(ch.res_class)
This way you can define rules like: { "MPlayer", NULL, NULL, 0, True }, { "MPlayer", NULL, NULL, 1 << 6, True }, and have mplayer tagged to the currently selected tags and to the 6th tag, for example. This trick is very convenient to group windows by categories, I do it with image viewers, music players... and I think it makes clearer the rules definition. With the current implementation, if r->tags is 0 the result of applying that rule is undefined depending on the previous rules. The only problem I can see is that somebody could be doing: { NULL, NULL, NULL, 0, True }, to treat new windows like float by default, by I doubt there's anybody here doing such a thing... -- - yiyus || JGL .
applyrules.diff
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