** Changed in: unity
Milestone: backlog => None
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https://bugs.launchpad.net/bugs/745049
Title:
HasKeyboardFocus still returns true after OnEndFocus signal
Status in Nux:
Invalid
Status in Unity:
Invalid
Status in “nux” package in Ubuntu:
Invalid
Bug description:
The signal OnEndFocus on InputArea is defined in this way:
//! Signal emitted when the area looses the keyboard focus.
sigc::signal<void> OnEndFocus;
So, after receiving the signal OnEndFocus it is supposed that the
method HasKeyboardFocus should return false.
But this is not the case. I'm also attaching a patch that add OnStartFocus
and OnEndFocus callbacks to the launcher object.
* If you open the launcher, OnStartFocus is called (so focus_in=TRUE). In
this case focus_in and HasKeyboardFocus have the same value
* If you close the launcher, OnEndFocus is called (so focus_in=FALSE). In
this case focus_in and HasKeyboardFocus DON'T HAVE the same value.
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