** Changed in: unity
    Milestone: backlog => None

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https://bugs.launchpad.net/bugs/745049

Title:
  HasKeyboardFocus still returns true after OnEndFocus signal

Status in Nux:
  Invalid
Status in Unity:
  Invalid
Status in “nux” package in Ubuntu:
  Invalid

Bug description:
  The signal OnEndFocus on InputArea is defined in this way:

        //! Signal emitted when the area looses the keyboard focus.
      sigc::signal<void> OnEndFocus;

  So, after receiving the signal OnEndFocus it is supposed that the
  method HasKeyboardFocus should return false.

  But this is not the case. I'm also attaching a patch that add OnStartFocus 
and OnEndFocus callbacks to the launcher object.
    * If you open the launcher, OnStartFocus is called (so focus_in=TRUE). In 
this case focus_in and HasKeyboardFocus have the same value
    * If you close the launcher, OnEndFocus is called (so focus_in=FALSE). In 
this case focus_in and HasKeyboardFocus DON'T HAVE the same value.

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