In DX4WIN slect PREFERENCES/REP/LAB  Under labels/greeting, change the
call sign to the one you want printed on your card, i,e @@ 73's K3CT

Save changes and exit.  This will be for ALL QSL's printed until changed.

N5PO


On Mon, 27 Feb 2006 21:27:12 -0500 "John Bednar" <[EMAIL PROTECTED]>
writes:
> 
> 
> I have operated from several countries and would like to include 
> the
> station callsign on the QSL label. My log for each country is 
> stored
> in a separate DX4Win file.
> 
> I know that I can manually edit the preferences and add the 
> callsign
> but this is error prone. I've already printed the wrong callsign on
> the QSL card so it's time to look for a fool-proof method.
> 
> Does anyone have any solutions?
> 
> 
> John
> [EMAIL PROTECTED]
> 
> 
> 
> 
> _______________________________________________
> Dx4win mailing list
> [email protected]
> http://mailman.qth.net/mailman/listinfo/dx4win
> 
> 
From [EMAIL PROTECTED]  Sat Feb 25 18:01:59 2006
From: [EMAIL PROTECTED] (Bruce McCain)
Date: Tue Feb 28 09:31:04 2006
Subject: [Dx4win] LoTW Import Problem
Message-ID: <[EMAIL PROTECTED]>

I am using DX4WIN v. 7.01 and recently downloaded and imported my complete ADIF 
file from LoTW. However, during the import, I received a pop-up telling me that 
1,087 confirmed records were not imported. Doing some math, and basic 
troubleshooting, I discovered the issue and problem.

The only LoTW/ADIF records that set the Upl_Cnf field to Y also had Y in the 
basic Cnfm field. If the Cnfm field was "N" then the ADIF import would not set 
the Upload Confirmed Flag to Y.

BTW: Under Preferences/QSO, I have confirmed QSO's set to Card or Upload  Also, 
I exported my entire DX4WIN file as outlined elsewhere here, so every QSO has a 
Y in the upload field and an upload date. DUring the import I also used the 
"Imported QSO sets Upload Confirmed Flag" option.

The only issue is that the import will not set the Upload Confirmed Flag to Y 
unless the Cnfm filed is also Y. But that sort of defeats the purpose of 
tracking cards and LoTW separately, so what's the point with the "feature" in 
DX4WIN?

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