I'm very interested i�n it. It could both be used in a possible DynBuilder webapp like 
we're discussing and to realise a couple of things I had wished for my own Comic 
Creators site development. If nothing else, since I still have a bit to learn about 
DynAPI, I could rather than do raw coding contribute something of a objectmodel 
proposal to work from and/or UI definitions and graphics. Please let me know what you 
have in mind in more detail.
 
Henrik V�glin

BTW You're resizable layer with handles was really cool, I can think of rather a few 
ways that could be used... And hey, since you're not hiding the handles properly 
before any section is created and existing, how about adding the same functionality to 
the DynDocument (ie the page) - it be really cool to be able to resize a page just 
like that.


----- Original Message ----- 
From: "Brandon Myers" <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Tuesday, January 02, 2001 7:02 PM
Subject: RE: [Dynapi-Dev] Graphical layout program?


> Hey.. that's an interesting Idea..
> 
> DynVisio
> 
> 
> > -----Original Message-----
> > From: [EMAIL PROTECTED]
> > [mailto:[EMAIL PROTECTED]]On Behalf Of Al Byers
> > Sent: Tuesday, January 02, 2001 9:08 AM
> > To: [EMAIL PROTECTED]
> > Subject: [Dynapi-Dev] Graphical layout program?
> > 
> > 
> > Kudos to whoever designed the event handling in DynAPI2 - it is great. I
> > had not been able to get around to using the new libs until recently. I
> > was very impressed with how easy it was to do some basic graphical
> > object manipulation. I did this little proof-of-concept -
> > http://agva.localsquare.com/~byersa/examples/sections.html .
> > 
> > I am curious as to whether anyone out there has added or is interested
> > in adding some higher level, basic graphical design capability on top of
> > DynAPI. I realize that you can't do much, but there are alot of apps
> > that could use some basic floor plan layouts, which is basically just
> > rectangular shapes. Such a system would do things like:
> > 1) scale
> > 2) show dimensions
> > 3) build up complex objects from simple ones, so that if one object is
> > stretched, the attached objects would move correctly.
> > 4) a "snap-to" feature to build complex objects
> > 
> > I would like to talk to anyone that is.
> > -Al
> > 
> > --
> > Al Byers
> > Local Square, Inc.
> > 826 N. Augusta St.
> > Staunton, VA 24401
> > 540.213.0500
> > www.localsquare.com
> > [EMAIL PROTECTED]
> > 
> > 
> > 
> > _______________________________________________
> > Dynapi-Dev mailing list
> > [EMAIL PROTECTED]
> > http://lists.sourceforge.net/mailman/listinfo/dynapi-dev
> > 



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