Hello,

Since Dan is at work on a layer manager, how about
adding a pool manager? In other words , a pool manager
can be used to create a set number of layers when the
system is idle, and release them from the pool when
the new DynLayer() function is called. This should
make layers appear much faster on the screen, because
they're coming from the pool.

Good Idea or Bad Idea?

--
Raymond


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