Curently each animation, circle, path etc generates it's own events ie - circlerun, pathstart etc.. should they all not invoke the same events? such as a onmove event.
for example.. you create a layer and attach it to a path, a circle and a hover animation, and you want to know when that layer starts moving. >From what I can tell, you would have to listen for 3 different kinds of event just to find out your layer is moving and another 3 to tell when it stops. wouldn't it be more sensible to use just 2 event listeners to listen for move/stop events and then find out what caused the events by some other means? Am I missing the point? is there some way your supposed to do this? _______________________________________________ Dynapi-Dev mailing list [EMAIL PROTECTED] http://www.mail-archive.com/[email protected]/
