Just read about his DomLib - he says that it has all the core functionality of DynApi2 - what's the road map here - is there a DynApi3 or is DomLib going to replace this?
I like the fact that DomLib is forgetting backwards compatibility - I'm going to take a further look at this - maybe I should be targeting my development towards this. Mark At 13:07 24/03/2002 +1100, Michael Pemberton wrote: >Mark Proctor wrote: > >>some of my own thoughts: >>currently the "drop" event must be defined for every object you might >>drop the source onto. This means that you don't have a drop event that >>tells you the targeting layer, if one hasn't been setup. So I think an >>event needs to be in place for the source that can tell you what the >>target is whether the target has a onDrop listener on not - anyone have >>any ideas for a good way of doing this? > >Here's a copy of a drop event listener I just pulled from some old >DynaCore code (now there's a blast from the past): > > myDrop.ondrop=function(e) { > me=e.getTarget() > source=DynAPI.document.dragobject > me.addChild(source) > } > >The listener is then attached to the required dropzone. > >However, if you look into how to implement "simple" events, you could >attach the above method to the DynLayer.prototype and you will end up with >a method that is used across ALL dynlayers. > >>I think grouping would be nice too. While I might setup my ondrop event I >>may only want it to fire for certain layers - or have different onDrop >>events for different targets. So I think it would be nice to an array >>that holds other layers that would fire the event. you can either hold >>layers, or hold groups which contain layers Does this make sense? Anyone >>got any good ideas on how to implement this? > >It is possible to attach the same EventListener to more than one layer. >Look into this to see how to implement your desired setup. > >>Another great project would be pixel level detection - although I won't >>be working on this. I think if a bitmap mask (an array of 1,0 for each >>pixel in the layer) is specified for the source and target it should try >>to pixel level collision detection - this would be great for games - any >>takers? > >You should check out ww.dynacore.net > >Pascal has done some amazing this with the DynAPI and DHTML in general. > >-- >Michael Pemberton >[EMAIL PROTECTED] >ICQ: 12107010 > > > > > > >_______________________________________________ >Dynapi-Dev mailing list >[EMAIL PROTECTED] >http://www.mail-archive.com/dynapi-dev@lists.sourceforge.net/ _______________________________________________ Dynapi-Dev mailing list [EMAIL PROTECTED] http://www.mail-archive.com/dynapi-dev@lists.sourceforge.net/