--- Benoit Marchant <[EMAIL PROTECTED]> wrote:
> 
> On Friday, March 21, 2003, at 10:19  AM, Raymond
> Irving wrote:
> 
> >
> > --- Doug Melvin <[EMAIL PROTECTED]>
> wrote:
> > These are issues we will have to collaborate on.
> Is it
> > best to add invokeEvent inside the setSize()
> function?
> > How many apps/widgets will make use of the
> onresize
> > events?
> I do use it.
> > The pros and cons will have to be carefully
> > look at.
> 
> > Having invokeEvent inside setSize will slow
> > down animations and layers/widgets that makes use
> of
> > the anchor feature.
> Shouldn't the ability to pass noevent==false as an
> argument on all 
> methods that send event fix that ? This means that
> if an animation call 
> setSize or setLocation, it could send it with the
> extra argument to say 
> don't send the event, this should fix the
> performance issue, right ?
> I have used that feature for performance
> optimization.

Everytime you call setSize you will have to remember
to set noevt, correct? That's not effiecient in my
option, as most user will not remember to set noevt as
default

> > If you say yes add the onresize,
> > then you'll have to add the onmove,etc events that
> > have been removed.
> I guess.
> >
> > DynAPI 3.0 removed the onresize and onmove events.
> IMO
> > I don't think we need these events. I've found
> other
> > ways to solve my resize issues,

> Could you tell which ones ? 

Well for me I just overwite/subclass a method I need
additional features for.

> The one I've used is by
> using a delegate. 
> The delegate concept has been always present in 
> NeXT, and Apple now 
> Object Oriented frameworks. The idea is that one
> object is attached a 
> delegate which will have the ability to change some
> default behaviours, 
> react to some events. For example, a delegate could
> be sent : 
> layerWillDrag(aLayer). This could give the delegate,
> which can be a 
> delegate of multiple layers, to prevent a drag to
> start. You frequently 
> find delegate methods like willDoSomething, and
> didDoSomething.
> This is slightly more efficient than notifications
> as there's only one 
> object to message, and it's available by an instance
> variable.
> I have to say that a lot of the use I made of events
> could have been re 
> implemented by a delegate. You usually don't have
> multiple objects 
> observing others. For example, you usually don't
> have multiple objects 
> listening for drag events of the same layers, would
> you agree ?

No. Many times users need to extend widgets and other
apps that already use these events. Event propagation
is very important.

> And if you do,  than we could provide a delegate
> that send events.
> So to summarize:
> Introduce the concept of delegate:
> The events we currently send, we replace them by
> sending an equivallent 
> method directly to the delegate.
> Now if by design you really need a notification, the
> delegate can send 
> the equivallent event, and you're back to the old
> schema.
> 
> What do you think ?

Well, it would seems as though this approach does not
support propagation. Beside, that it will break every
thing.


--
Raymond Irving

> Benoit
> 
> > but let's get some
> > feedback from the other developers.
> >
> > Should be sacrifice add onresize,onmove and onload
> > back into 3.0?
> >
> > We have about 7 active debvelopers, let hear the
> view
> > of as many as posible.
> >
> >>>
> >>> As for onload... It was suggested the the
> >> onCreate()
> >>> onPrecreate() functions be used to trigger
> >> callbacks
> >>> once the object (elm) is loaded.
> >>
> >> See previous email (if it ever arrives on the
> > server)
> >
> > same as comment above.
> >
> > --
> > Raymond Irving
> >
> > __________________________________________________
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> 


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