Hi Michael,

I like the game. I tested on IE6 Windows and Mozilla5 Linux.
Both get a little quirky after you get past level 1 or 2. Things
like; the invaders get stuck and don't move (great for shooting
them!); when the invaders are low the user gun just won't fire
or move. It looks as if the memory is ok (no leaks) but the cpu
gets up at 100%. Maybe it's some rogue timer threads on the go?

Just a note that the zip archive has all binary files. I can't extract
on Unix properly to sort out the end of lines (EOLs) for text files.
Not a huge problem as I see you have Mac carriage returns (CRs)
for EOLs. So I can run a perl script to change them to Unix line
feeds (LFs). Though if the text files had the 't' label in the zip
archive this wouldn't be a problem as I could do an "unzip -a".
Not sure if this can be done on a Mac?

-
Kevin

----- Original Message ----- 
From: "Michael Bystrom" <[EMAIL PROTECTED]>
To: <[EMAIL PROTECTED]>
Sent: Thursday, November 06, 2003 7:52 AM
Subject: Re: [Dynapi-Dev] Space Invaders 0.2 (with sound)


> 
> Hehe...
> 
> I will leave it for a while to see some feedback, but top scores should be
> implemented I think. Maybe use database for online stuff...
> 
> I will start fiddling with VDE again but... I've always wanted to do
> something like the old Zelda game hmmm this would be fun yeah I like to do
> that next break :)
> 
> 
> > Den 03-11-06 04.22, skrev "Raymond Irving" <[EMAIL PROTECTED]>:
> > 
> > And while you're at it... How about some more levels,
> > new space monsters and the ability to save the top
> > scores unsing the Cookie Class? :)
> > 
> > --
> > Raymond Irving
> > 
> > 
> > --- Michael Bystrom <[EMAIL PROTECTED]>
> > wrote:
> >> 
> >> Funny you should ask...
> >> 
> >> http://www.michaelbystrom.com/download.php
> >> 
> >> I already done the sound version for version 0.1 but
> >> there is a bug in (I
> >> think all) browsers that will make the dynlayer to
> >> (flimmer) when they are
> >> active ie moving, sliding, dragging etc. hence
> >> making the game unplayable...
> >> But as I was watching star wars (clone wars) about
> >> 30 min ago it just hit me
> >> to use a external html file to trigger all the
> >> sounds, there you go. ;)
> >> 
> >> I will fine tune it some more maybe some music etc.
> >> I will also add music to
> >> the tetris and snake games... I like it.
> >> 
> >> Michael
> 
> 
> 
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