It'll take a little bit o'code, but I know JavaScript will
render it quickly enough that it will not 'seem' like
you're drawing four lines.

You'll be creating four layers, one pixel wide.

Make a function that takes an upper left coordinate
and a lower right coordinate, and adjusts the length
and position of four layers. The layers are 1 pixel wide,
and their length depends on the coordinates to the
function.

Then, in your dragEvents, simply call that function with
the beginpoint and the current coordinates of the mouse.

The four layers will update to make the box 'enlarge'
or 'reduce' quite nicely.

As for the X marking a click-down event, that should
be relatively easy, either with a transparent GIF or
with two criss-crossed layers of 1 pixel wide, 10 pixels
long.

That's how I'd do it. Does anyone know how to create a
transparent layer, the border of which would be your
bounding box? That would take less code.

-Jared




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