Are you using the latest nightly build?
There was a serious bug in the deleteAllChildren() function that was only fixed a few days ago (29 July).
You'll need to make sure you're using the very latest version of event.js.


Andrew.


James Musick wrote:



This seems really silly, but I'm having trouble getting rid of objects that are children of another object.


This is the code:

alert("fnChildLoad function: \n" +
               "oCallingObject=" + oCallingObject +"\n"+
               "oCallingObject.length=" + oCallingObject.items.length);

for(var i=0; i<oCallingObject.items.length; i++)
{
//alert(oCallingObject + "\n" + oCallingObject.items[i]);
//oCallingObject.deleteChild(oCallingObject.items[i]);
//oCallingObject.items[i].deleteFromParent();
//oCallingObject.items[i].del();
}
//oCallingObject.deleteAllChildren();

alert("fnChildLoad after delete: \n" +
               "oCallingObject.length=" + oCallingObject.items.length);

And none of these things seem to work.
Both oCallingObject & oCallingObject.items[i] (in the alert) are the objects that I expect them to be, but the oCallingObject.items.length value is 14 both before and after the delete I tried. I tried all the ways that seemed reasonable...


The weird thing is that even though the objects are still there, something is happening to them because when I am iterating through them again some values are null that wouldn't have been null before (size, etc).

Ugh!!! Any suggestions? It's driving me crazy.

Thank you,
 -James




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