There are other cases where aspects combined with annotations can be used efficiently:
E.g., instead of writing
public void myUICode() {
Display.syncExec( new Runnable() {
public void run() {
... do something
}
} );
}
you would just do...
@RunInUI( sync = true )
public void myUICode() {
... do something
}
There are many other use cases like this one...
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