hy brian,

thank you very much for your very constructive positive response! I will 
certainly take your counsel as advice, still need to find the self-confidence 
regaring the Eclipse developers community! :)
I like your saying, I'm not sure wether there is a german counterpart for it!

Thanks also for your advices regarding the correct handling of bugs and 
ramifications, maybe a Rookie's page on the wiki would be a good thing to do! :)

As to the good news, maybe I will be in need of your attenation as we have an 
application that constantly crashes on OS X when the last element of a List is 
removed; I documented the bug in 388402 and
I am close to find the identify the exact workflow! Maybe you could do the 
mentoring as soon as i develop the patch for it?

all the best,
marco


Am 23.11.2012 um 16:35 schrieb Brian de Alwis <[email protected]>:

>> Well, if two full committers tell you that it is not a problem for them you 
>> start to think its your own problem, not the communities! :)
> 
> Committers are human too and make mistakes.  The problem with different 
> platforms is that a problem on one doesn't necessarily happen on all of them. 
>  Lars is a Linux-only guy, and I'm think Sopot's a Windows guy.
> 
> And there's an old english saying: "the proof of the pudding is in the 
> eating".  If the problem still occurs despite someone's protestations that 
> it's not an issue, then it's still an issue.  And that's where you need to 
> continue to protest ("the squeaky wheel gets the grease").
> 
> I apologize to you as I (as the original reporter) should have chimed in.  
> But I've not had much spare time of late and I haven't been using the model 
> editor and fragments of late to encounter the issue.  (I'm not even sure why 
> I looked at it last night.)
> 
>> I thought I did the explanation well enough, I even made a screencast on it 
>> which is referenced in comment #4, i wonder if someone watched it... 
> 
> Video is good to demonstrate that a problem exists.  Doesn't help so much to 
> prove a problem has been solved, and doesn't help at all to understand the 
> ramifications from a change.  Understanding these ramifications is the 
> *hardest* part of accepting a patch: if you don't provide explanation, then I 
> have to start from scratch to understand what you've already figured out.  
> That takes time.  And it doesn't help that I find the model editor code to be 
> particularly difficult to penetrate: far too much repeated code, and opaque 
> class and method names.  And that is draining.
> 
> Anyways, the good news is that I will pay more attention to patches you 
> submit :)
> 
> Brian.

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