Hi Sergio,

look at this:

http://today.java.net/pub/a/today/2005/07/07/j2me3.html?page=6

This tutorial is a very good introduction into J2ME-Programming. Just 
remember the keywords "j2me tutorial game" for later searches in google :-).

The Thread-Class behaves like its big brother in J2EE/SE, so you can 
implement that with sleep()-calls too.

Regards,
Markus

Sergio Ordoño Marín schrieb:
>  
> Hi, thanks for the help the other day. :)
>  
> I have another question, I think it's an easy one too.
> I want to create a timer to count the seconds the players take to 
> finish the levels of each puzzle.
> I usually create timers with javax.swing.Timer in J2EE but it looks like 
> this time around it won't work. I can't find the package or anything 
> similar in the ones available in J2ME.
>  
> Can u guys give me some hints about how to create a timer?. Maybe some 
> links with documentation, if possible, or other ways to do it. I'm 
> thinking of getting the time of the inner clock of each cellphone and 
> use that as a timer, but I don't know if that is possible.
>  
> Thanks for any 'incoming' help!
>  
> 
> 
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