On 10/4/07, Michael Halcrow <[EMAIL PROTECTED]> wrote: > The only things being explicitly stripped are the key modules (.so > files). I basically need to get them to LIBDIR/ecryptfs/, and I need > them to be named "libecryptfs_key_mod_*.so". As you can see from my > games with *_INSTALL_STR and *_SCRUB_STR from configure.in, I have not > quite mastered the art of autoconf+automake for making .so's that will > be dlopen'd. I am certain that there is a more sensible way to write > the entire src/key_mod/Makefile.am, but I'm not sure what that is.
Hi Michael, I worked to improve the build system, I've done quite a lot of work in term of fixing the autoconf/automake, I will send it soon. BTW: I have a basic working PKCS#11 solution! Alon. ------------------------------------------------------------------------- This SF.net email is sponsored by: Splunk Inc. Still grepping through log files to find problems? Stop. Now Search log events and configuration files using AJAX and a browser. Download your FREE copy of Splunk now >> http://get.splunk.com/ _______________________________________________ eCryptfs-devel mailing list eCryptfs-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/ecryptfs-devel