> You're still running a 32-bit machine / OS, right? I run 64-bit, so
> maybe the difference is pointer size.

Well if that relatively small difference could push you over the edge,
then likely I would get the memory error if I change my runtime pool
from 4 meg to 2 meg; and I do.
Therefore, real world websites can consume 4 meg js;
and I do remember youtube use to cause a lot of the segfaults.
I suggest we push the size up to 16 meg, or perhaps 32.

Karl Dahlke
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