Revision: 18116
          http://sourceforge.net/p/edk2/code/18116
Author:   lersek
Date:     2015-07-30 09:50:51 +0000 (Thu, 30 Jul 2015)
Log Message:
-----------
StdLib/LibC: Add software floating point library from NetBSD

Floating point processing is not supported on ARM for UEFI. In order to
support UEFI applications in AppPkg we use this library to provide the
required functionality.

Changes as compared to the NetBSD version:
- Formatting changes (tabs to spaces, DOS line endings etc).
- Disable exceptions as described in the float_raise() function.
- Disable definition of 'Symbolic Boolean literals' in milieu.h.

Source originally from: NetBSD project
- Source: http://cvsweb.netbsd.org/bsdweb.cgi/?only_with_tag=MAIN
- Licensing and Copyright: http://www.netbsd.org/about/redistribution.html

Contributed-under: TianoCore Contribution Agreement 1.0
Signed-off-by: Harry Liebel <[email protected]>
Reviewed-by: Olivier Martin <[email protected]>
Reviewed-by: Daryl McDaniel <[email protected]>

Modified Paths:
--------------
    trunk/edk2/StdLib/StdLib.inc

Added Paths:
-----------
    trunk/edk2/StdLib/Include/Arm/arm-gcc.h
    trunk/edk2/StdLib/Include/Arm/machine/fenv.h
    trunk/edk2/StdLib/Include/Arm/machine/ieeefp.h
    trunk/edk2/StdLib/Include/Arm/milieu.h
    trunk/edk2/StdLib/Include/Arm/softfloat.h
    trunk/edk2/StdLib/Include/ieeefp.h
    trunk/edk2/StdLib/LibC/Softfloat/
    trunk/edk2/StdLib/LibC/Softfloat/Arm/
    trunk/edk2/StdLib/LibC/Softfloat/Arm/__aeabi_dcmpeq.c
    trunk/edk2/StdLib/LibC/Softfloat/Arm/__aeabi_dcmpge.c
    trunk/edk2/StdLib/LibC/Softfloat/Arm/__aeabi_dcmpgt.c
    trunk/edk2/StdLib/LibC/Softfloat/Arm/__aeabi_dcmple.c
    trunk/edk2/StdLib/LibC/Softfloat/Arm/__aeabi_dcmplt.c
    trunk/edk2/StdLib/LibC/Softfloat/Arm/__aeabi_dcmpun.c
    trunk/edk2/StdLib/LibC/Softfloat/Arm/__aeabi_fcmpeq.c
    trunk/edk2/StdLib/LibC/Softfloat/Arm/__aeabi_fcmpge.c
    trunk/edk2/StdLib/LibC/Softfloat/Arm/__aeabi_fcmpgt.c
    trunk/edk2/StdLib/LibC/Softfloat/Arm/__aeabi_fcmple.c
    trunk/edk2/StdLib/LibC/Softfloat/Arm/__aeabi_fcmplt.c
    trunk/edk2/StdLib/LibC/Softfloat/Arm/__aeabi_fcmpun.c
    trunk/edk2/StdLib/LibC/Softfloat/Makefile.inc
    trunk/edk2/StdLib/LibC/Softfloat/README.NetBSD
    trunk/edk2/StdLib/LibC/Softfloat/README.txt
    trunk/edk2/StdLib/LibC/Softfloat/Softfloat.inf
    trunk/edk2/StdLib/LibC/Softfloat/bits32/
    trunk/edk2/StdLib/LibC/Softfloat/bits32/softfloat-macros
    trunk/edk2/StdLib/LibC/Softfloat/bits32/softfloat.c
    trunk/edk2/StdLib/LibC/Softfloat/bits64/
    trunk/edk2/StdLib/LibC/Softfloat/bits64/softfloat-macros
    trunk/edk2/StdLib/LibC/Softfloat/bits64/softfloat.c
    trunk/edk2/StdLib/LibC/Softfloat/eqdf2.c
    trunk/edk2/StdLib/LibC/Softfloat/eqsf2.c
    trunk/edk2/StdLib/LibC/Softfloat/eqtf2.c
    trunk/edk2/StdLib/LibC/Softfloat/fpgetmask.c
    trunk/edk2/StdLib/LibC/Softfloat/fpgetround.c
    trunk/edk2/StdLib/LibC/Softfloat/fpgetsticky.c
    trunk/edk2/StdLib/LibC/Softfloat/fpsetmask.c
    trunk/edk2/StdLib/LibC/Softfloat/fpsetround.c
    trunk/edk2/StdLib/LibC/Softfloat/fpsetsticky.c
    trunk/edk2/StdLib/LibC/Softfloat/gedf2.c
    trunk/edk2/StdLib/LibC/Softfloat/gesf2.c
    trunk/edk2/StdLib/LibC/Softfloat/getf2.c
    trunk/edk2/StdLib/LibC/Softfloat/gexf2.c
    trunk/edk2/StdLib/LibC/Softfloat/gtdf2.c
    trunk/edk2/StdLib/LibC/Softfloat/gtsf2.c
    trunk/edk2/StdLib/LibC/Softfloat/gttf2.c
    trunk/edk2/StdLib/LibC/Softfloat/gtxf2.c
    trunk/edk2/StdLib/LibC/Softfloat/ledf2.c
    trunk/edk2/StdLib/LibC/Softfloat/lesf2.c
    trunk/edk2/StdLib/LibC/Softfloat/letf2.c
    trunk/edk2/StdLib/LibC/Softfloat/ltdf2.c
    trunk/edk2/StdLib/LibC/Softfloat/ltsf2.c
    trunk/edk2/StdLib/LibC/Softfloat/lttf2.c
    trunk/edk2/StdLib/LibC/Softfloat/nedf2.c
    trunk/edk2/StdLib/LibC/Softfloat/negdf2.c
    trunk/edk2/StdLib/LibC/Softfloat/negsf2.c
    trunk/edk2/StdLib/LibC/Softfloat/negtf2.c
    trunk/edk2/StdLib/LibC/Softfloat/negxf2.c
    trunk/edk2/StdLib/LibC/Softfloat/nesf2.c
    trunk/edk2/StdLib/LibC/Softfloat/netf2.c
    trunk/edk2/StdLib/LibC/Softfloat/nexf2.c
    trunk/edk2/StdLib/LibC/Softfloat/softfloat-for-gcc.h
    trunk/edk2/StdLib/LibC/Softfloat/softfloat-history.txt
    trunk/edk2/StdLib/LibC/Softfloat/softfloat-source.txt
    trunk/edk2/StdLib/LibC/Softfloat/softfloat-specialize
    trunk/edk2/StdLib/LibC/Softfloat/softfloat.txt
    trunk/edk2/StdLib/LibC/Softfloat/templates/
    trunk/edk2/StdLib/LibC/Softfloat/templates/milieu.h
    trunk/edk2/StdLib/LibC/Softfloat/templates/softfloat-specialize
    trunk/edk2/StdLib/LibC/Softfloat/templates/softfloat.h
    trunk/edk2/StdLib/LibC/Softfloat/timesoftfloat.c
    trunk/edk2/StdLib/LibC/Softfloat/timesoftfloat.txt
    trunk/edk2/StdLib/LibC/Softfloat/unorddf2.c
    trunk/edk2/StdLib/LibC/Softfloat/unordsf2.c
    trunk/edk2/StdLib/LibC/Softfloat/unordtf2.c

Added: trunk/edk2/StdLib/Include/Arm/arm-gcc.h
===================================================================
--- trunk/edk2/StdLib/Include/Arm/arm-gcc.h                             (rev 0)
+++ trunk/edk2/StdLib/Include/Arm/arm-gcc.h     2015-07-30 09:50:51 UTC (rev 
18116)
@@ -0,0 +1,114 @@
+/** @file
+
+  Copyright (c) 2014, ARM Limited. All rights reserved.
+
+  This program and the accompanying materials
+  are licensed and made available under the terms and conditions of the BSD 
License
+  which accompanies this distribution.  The full text of the license may be 
found at
+  http://opensource.org/licenses/bsd-license.php
+
+  THE PROGRAM IS DISTRIBUTED UNDER THE BSD LICENSE ON AN "AS IS" BASIS,
+  WITHOUT WARRANTIES OR REPRESENTATIONS OF ANY KIND, EITHER EXPRESS OR IMPLIED.
+
+**/
+
+/* $NetBSD: arm-gcc.h,v 1.4 2013/01/26 07:08:14 matt Exp $ */
+
+/*
+-------------------------------------------------------------------------------
+One of the macros `BIGENDIAN' or `LITTLEENDIAN' must be defined.
+-------------------------------------------------------------------------------
+*/
+#ifdef __ARMEB__
+#define BIGENDIAN
+#else
+#define LITTLEENDIAN
+#endif
+
+/*
+-------------------------------------------------------------------------------
+The macro `BITS64' can be defined to indicate that 64-bit integer types are
+supported by the compiler.
+-------------------------------------------------------------------------------
+*/
+#define BITS64
+
+/*
+-------------------------------------------------------------------------------
+Each of the following `typedef's defines the most convenient type that holds
+integers of at least as many bits as specified.  For example, `uint8' should
+be the most convenient type that can hold unsigned integers of as many as
+8 bits.  The `flag' type must be able to hold either a 0 or 1.  For most
+implementations of C, `flag', `uint8', and `int8' should all be `typedef'ed
+to the same as `int'.
+-------------------------------------------------------------------------------
+*/
+typedef int flag;
+typedef int uint8;
+typedef int int8;
+typedef int uint16;
+typedef int int16;
+typedef unsigned int uint32;
+typedef signed int int32;
+#ifdef BITS64
+typedef unsigned long long int uint64;
+typedef signed long long int int64;
+#endif
+
+/*
+-------------------------------------------------------------------------------
+Each of the following `typedef's defines a type that holds integers
+of _exactly_ the number of bits specified.  For instance, for most
+implementation of C, `bits16' and `sbits16' should be `typedef'ed to
+`unsigned short int' and `signed short int' (or `short int'), respectively.
+-------------------------------------------------------------------------------
+*/
+typedef unsigned char bits8;
+typedef signed char sbits8;
+typedef unsigned short int bits16;
+typedef signed short int sbits16;
+typedef unsigned int bits32;
+typedef signed int sbits32;
+#ifdef BITS64
+typedef unsigned long long int bits64;
+typedef signed long long int sbits64;
+#endif
+
+#ifdef BITS64
+/*
+-------------------------------------------------------------------------------
+The `LIT64' macro takes as its argument a textual integer literal and
+if necessary ``marks'' the literal as having a 64-bit integer type.
+For example, the GNU C Compiler (`gcc') requires that 64-bit literals be
+appended with the letters `LL' standing for `long long', which is `gcc's
+name for the 64-bit integer type.  Some compilers may allow `LIT64' to be
+defined as the identity macro:  `#define LIT64( a ) a'.
+-------------------------------------------------------------------------------
+*/
+#define LIT64( a ) a##ULL
+#endif
+
+/*
+-------------------------------------------------------------------------------
+The macro `INLINE' can be used before functions that should be inlined.  If
+a compiler does not support explicit inlining, this macro should be defined
+to be `static'.
+-------------------------------------------------------------------------------
+*/
+#define INLINE static inline
+
+/*
+-------------------------------------------------------------------------------
+The ARM FPA is odd in that it stores doubles high-order word first, no matter
+what the endianness of the CPU.  VFP is sane.
+-------------------------------------------------------------------------------
+*/
+#if defined(SOFTFLOAT_FOR_GCC)
+#if defined(__VFP_FP__) || defined(__ARMEB__)
+#define FLOAT64_DEMANGLE(a) (a)
+#define FLOAT64_MANGLE(a)   (a)
+#else
+#define FLOAT64_DEMANGLE(a) (((a) << 32) | ((a) >> 32))
+#define FLOAT64_MANGLE(a)   FLOAT64_DEMANGLE(a)
+#endif
+#endif

Added: trunk/edk2/StdLib/Include/Arm/machine/fenv.h
===================================================================
--- trunk/edk2/StdLib/Include/Arm/machine/fenv.h                                
(rev 0)
+++ trunk/edk2/StdLib/Include/Arm/machine/fenv.h        2015-07-30 09:50:51 UTC 
(rev 18116)
@@ -0,0 +1,55 @@
+/*  $NetBSD: fenv.h,v 1.2 2014/01/29 00:22:09 matt Exp $    */
+/** @file
+*
+*  Copyright (c) 2013 - 2014, ARM Limited. All rights reserved.
+*
+*  This program and the accompanying materials
+*  are licensed and made available under the terms and conditions of the BSD 
License
+*  which accompanies this distribution.  The full text of the license may be 
found at
+*  http://opensource.org/licenses/bsd-license.php
+*
+*  THE PROGRAM IS DISTRIBUTED UNDER THE BSD LICENSE ON AN "AS IS" BASIS,
+*  WITHOUT WARRANTIES OR REPRESENTATIONS OF ANY KIND, EITHER EXPRESS OR 
IMPLIED.
+*
+**/
+ /*
+ * Based on ieeefp.h written by J.T. Conklin, Apr 28, 1995
+ * Public domain.
+ */
+
+#ifndef _ARM_FENV_H_
+#define _ARM_FENV_H_
+
+#ifdef __ARM_PCS_AAPCS64
+/* AArch64 split FPSCR into two registers FPCR and FPSR */
+typedef struct {
+    unsigned int __fpcr;
+    unsigned int __fpsr;
+} fenv_t;
+#else
+typedef int fenv_t;     /* FPSCR */
+#endif
+typedef int fexcept_t;
+
+#define FE_INVALID      0x01    /* invalid operation exception */
+#define FE_DIVBYZERO    0x02    /* divide-by-zero exception */
+#define FE_OVERFLOW     0x04    /* overflow exception */
+#define FE_UNDERFLOW    0x08    /* underflow exception */
+#define FE_INEXACT      0x10    /* imprecise (loss of precision; "inexact") */
+
+#define FE_ALL_EXCEPT   0x1f
+
+#define FE_TONEAREST    0   /* round to nearest representable number */
+#define FE_UPWARD       1   /* round toward positive infinity */
+#define FE_DOWNWARD     2   /* round toward negative infinity */
+#define FE_TOWARDZERO   3   /* round to zero (truncate) */
+
+__BEGIN_DECLS
+
+/* Default floating-point environment */
+extern const fenv_t   __fe_dfl_env;
+#define FE_DFL_ENV    (&__fe_dfl_env)
+
+__END_DECLS
+
+#endif /* _ARM_FENV_H_ */

Added: trunk/edk2/StdLib/Include/Arm/machine/ieeefp.h
===================================================================
--- trunk/edk2/StdLib/Include/Arm/machine/ieeefp.h                              
(rev 0)
+++ trunk/edk2/StdLib/Include/Arm/machine/ieeefp.h      2015-07-30 09:50:51 UTC 
(rev 18116)
@@ -0,0 +1,58 @@
+/*  $NetBSD: ieeefp.h,v 1.3 2013/04/23 05:42:23 matt Exp $  */
+/** @file
+*
+*  Copyright (c) 2013 - 2014, ARM Limited. All rights reserved.
+*
+*  This program and the accompanying materials
+*  are licensed and made available under the terms and conditions of the BSD 
License
+*  which accompanies this distribution.  The full text of the license may be 
found at
+*  http://opensource.org/licenses/bsd-license.php
+*
+*  THE PROGRAM IS DISTRIBUTED UNDER THE BSD LICENSE ON AN "AS IS" BASIS,
+*  WITHOUT WARRANTIES OR REPRESENTATIONS OF ANY KIND, EITHER EXPRESS OR 
IMPLIED.
+*
+**/
+/*
+ * Based on ieeefp.h written by J.T. Conklin, Apr 28, 1995
+ * Public domain.
+ */
+
+#ifndef _ARM_IEEEFP_H_
+#define _ARM_IEEEFP_H_
+
+#include <LibConfig.h>
+#include <sys/featuretest.h>
+
+#if defined(_NETBSD_SOURCE) || defined(_ISOC99_SOURCE)
+
+//#include <arm/fenv.h>
+#include <machine/fenv.h>
+
+#if !defined(_ISOC99_SOURCE)
+
+/* Exception type (used by fpsetmask() et al.) */
+
+typedef int fp_except;
+
+/* Bit defines for fp_except */
+
+#define FP_X_INV    FE_INVALID      /* invalid operation exception */
+#define FP_X_DZ     FE_DIVBYZERO    /* divide-by-zero exception */
+#define FP_X_OFL    FE_OVERFLOW     /* overflow exception */
+#define FP_X_UFL    FE_UNDERFLOW    /* underflow exception */
+#define FP_X_IMP    FE_INEXACT      /* imprecise (prec. loss; "inexact") */
+
+/* Rounding modes */
+
+typedef enum {
+    FP_RN=FE_TONEAREST,     /* round to nearest representable number */
+    FP_RP=FE_UPWARD,        /* round toward positive infinity */
+    FP_RM=FE_DOWNWARD,      /* round toward negative infinity */
+    FP_RZ=FE_TOWARDZERO     /* round to zero (truncate) */
+} fp_rnd;
+
+#endif /* !_ISOC99_SOURCE */
+
+#endif /* _NETBSD_SOURCE || _ISOC99_SOURCE */
+
+#endif /* _ARM_IEEEFP_H_ */

Added: trunk/edk2/StdLib/Include/Arm/milieu.h
===================================================================
--- trunk/edk2/StdLib/Include/Arm/milieu.h                              (rev 0)
+++ trunk/edk2/StdLib/Include/Arm/milieu.h      2015-07-30 09:50:51 UTC (rev 
18116)
@@ -0,0 +1,38 @@
+/* $NetBSD: milieu.h,v 1.1 2000/12/29 20:13:54 bjh21 Exp $ */
+
+/*
+===============================================================================
+
+This C header file is part of the SoftFloat IEC/IEEE Floating-point
+Arithmetic Package, Release 2a.
+
+Written by John R. Hauser.  This work was made possible in part by the
+International Computer Science Institute, located at Suite 600, 1947 Center
+Street, Berkeley, California 94704.  Funding was partially provided by the
+National Science Foundation under grant MIP-9311980.  The original version
+of this code was written as part of a project to build a fixed-point vector
+processor in collaboration with the University of California at Berkeley,
+overseen by Profs. Nelson Morgan and John Wawrzynek.  More information
+is available through the Web page `http://HTTP.CS.Berkeley.EDU/~jhauser/
+arithmetic/SoftFloat.html'.
+
+THIS SOFTWARE IS DISTRIBUTED AS IS, FOR FREE.  Although reasonable effort
+has been made to avoid it, THIS SOFTWARE MAY CONTAIN FAULTS THAT WILL AT
+TIMES RESULT IN INCORRECT BEHAVIOR.  USE OF THIS SOFTWARE IS RESTRICTED TO
+PERSONS AND ORGANIZATIONS WHO CAN AND WILL TAKE FULL RESPONSIBILITY FOR ANY
+AND ALL LOSSES, COSTS, OR OTHER PROBLEMS ARISING FROM ITS USE.
+
+Derivative works are acceptable, even for commercial purposes, so long as
+(1) they include prominent notice that the work is derivative, and (2) they
+include prominent notice akin to these four paragraphs for those parts of
+this code that are retained.
+
+===============================================================================
+*/
+
+/*
+-------------------------------------------------------------------------------
+Include common integer types and flags.
+-------------------------------------------------------------------------------
+*/
+#include "arm-gcc.h"

Added: trunk/edk2/StdLib/Include/Arm/softfloat.h
===================================================================
--- trunk/edk2/StdLib/Include/Arm/softfloat.h                           (rev 0)
+++ trunk/edk2/StdLib/Include/Arm/softfloat.h   2015-07-30 09:50:51 UTC (rev 
18116)
@@ -0,0 +1,316 @@
+/*  $NetBSD: softfloat.h,v 1.10 2013/04/24 18:04:46 matt Exp $  */
+
+/* This is a derivative work. */
+
+/*
+===============================================================================
+
+This C header file is part of the SoftFloat IEC/IEEE Floating-point
+Arithmetic Package, Release 2a.
+
+Written by John R. Hauser.  This work was made possible in part by the
+International Computer Science Institute, located at Suite 600, 1947 Center
+Street, Berkeley, California 94704.  Funding was partially provided by the
+National Science Foundation under grant MIP-9311980.  The original version
+of this code was written as part of a project to build a fixed-point vector
+processor in collaboration with the University of California at Berkeley,
+overseen by Profs. Nelson Morgan and John Wawrzynek.  More information
+is available through the Web page `http://HTTP.CS.Berkeley.EDU/~jhauser/
+arithmetic/SoftFloat.html'.
+
+THIS SOFTWARE IS DISTRIBUTED AS IS, FOR FREE.  Although reasonable effort
+has been made to avoid it, THIS SOFTWARE MAY CONTAIN FAULTS THAT WILL AT
+TIMES RESULT IN INCORRECT BEHAVIOR.  USE OF THIS SOFTWARE IS RESTRICTED TO
+PERSONS AND ORGANIZATIONS WHO CAN AND WILL TAKE FULL RESPONSIBILITY FOR ANY
+AND ALL LOSSES, COSTS, OR OTHER PROBLEMS ARISING FROM ITS USE.
+
+Derivative works are acceptable, even for commercial purposes, so long as
+(1) they include prominent notice that the work is derivative, and (2) they
+include prominent notice akin to these four paragraphs for those parts of
+this code that are retained.
+
+===============================================================================
+*/
+
+/*
+-------------------------------------------------------------------------------
+The macro `FLOATX80' must be defined to enable the extended double-precision
+floating-point format `floatx80'.  If this macro is not defined, the
+`floatx80' type will not be defined, and none of the functions that either
+input or output the `floatx80' type will be defined.  The same applies to
+the `FLOAT128' macro and the quadruple-precision format `float128'.
+-------------------------------------------------------------------------------
+*/
+/* #define FLOATX80 */
+/* #define FLOAT128 */
+
+#include <stdint.h>
+#include <machine/ieeefp.h>
+
+/*
+-------------------------------------------------------------------------------
+Software IEC/IEEE floating-point types.
+-------------------------------------------------------------------------------
+*/
+typedef unsigned int float32;
+typedef unsigned long long float64;
+#ifdef FLOATX80
+typedef struct {
+    unsigned short high;
+    unsigned long long low;
+} floatx80;
+#endif
+#ifdef FLOAT128
+typedef struct {
+    unsigned long long high, low;
+} float128;
+#endif
+
+/*
+-------------------------------------------------------------------------------
+Software IEC/IEEE floating-point underflow tininess-detection mode.
+-------------------------------------------------------------------------------
+*/
+#ifndef SOFTFLOAT_FOR_GCC
+extern int float_detect_tininess;
+#endif
+enum {
+    float_tininess_after_rounding  = 0,
+    float_tininess_before_rounding = 1
+};
+
+/*
+-------------------------------------------------------------------------------
+Software IEC/IEEE floating-point rounding mode.
+-------------------------------------------------------------------------------
+*/
+extern fp_rnd float_rounding_mode;
+#define float_round_nearest_even FP_RN
+#define float_round_to_zero      FP_RZ
+#define float_round_down         FP_RM
+#define float_round_up           FP_RP
+
+/*
+-------------------------------------------------------------------------------
+Software IEC/IEEE floating-point exception flags.
+-------------------------------------------------------------------------------
+*/
+extern fp_except float_exception_flags;
+extern fp_except float_exception_mask;
+enum {
+    float_flag_inexact   = FP_X_IMP,
+    float_flag_underflow = FP_X_UFL,
+    float_flag_overflow  = FP_X_OFL,
+    float_flag_divbyzero = FP_X_DZ,
+    float_flag_invalid   = FP_X_INV
+};
+
+/*
+-------------------------------------------------------------------------------
+Routine to raise any or all of the software IEC/IEEE floating-point
+exception flags.
+-------------------------------------------------------------------------------
+*/
+void float_raise( fp_except );
+
+/*
+-------------------------------------------------------------------------------
+Software IEC/IEEE integer-to-floating-point conversion routines.
+-------------------------------------------------------------------------------
+*/
+float32 int32_to_float32( int32 );
+float32 uint32_to_float32( uint32 );
+float64 int32_to_float64( int32 );
+float64 uint32_to_float64( uint32 );
+#ifdef FLOATX80
+floatx80 int32_to_floatx80( int32 );
+floatx80 uint32_to_floatx80( uint32 );
+#endif
+#ifdef FLOAT128
+float128 int32_to_float128( int32 );
+float128 uint32_to_float128( uint32 );
+#endif
+#ifndef SOFTFLOAT_FOR_GCC /* __floatdi?f is in libgcc2.c */
+float32 int64_to_float32( long long );
+float64 int64_to_float64( long long );
+#ifdef FLOATX80
+floatx80 int64_to_floatx80( long long );
+#endif
+#ifdef FLOAT128
+float128 int64_to_float128( long long );
+#endif
+#endif
+
+/*
+-------------------------------------------------------------------------------
+Software IEC/IEEE single-precision conversion routines.
+-------------------------------------------------------------------------------
+*/
+int float32_to_int32( float32 );
+int float32_to_int32_round_to_zero( float32 );
+#if defined(SOFTFLOAT_FOR_GCC) && defined(SOFTFLOAT_NEED_FIXUNS)
+unsigned int float32_to_uint32_round_to_zero( float32 );
+#endif
+#ifndef SOFTFLOAT_FOR_GCC /* __fix?fdi provided by libgcc2.c */
+long long float32_to_int64( float32 );
+long long float32_to_int64_round_to_zero( float32 );
+#endif
+float64 float32_to_float64( float32 );
+#ifdef FLOATX80
+floatx80 float32_to_floatx80( float32 );
+#endif
+#ifdef FLOAT128
+float128 float32_to_float128( float32 );
+#endif
+
+/*
+-------------------------------------------------------------------------------
+Software IEC/IEEE single-precision operations.
+-------------------------------------------------------------------------------
+*/
+float32 float32_round_to_int( float32 );
+float32 float32_add( float32, float32 );
+float32 float32_sub( float32, float32 );
+float32 float32_mul( float32, float32 );
+float32 float32_div( float32, float32 );
+float32 float32_rem( float32, float32 );
+float32 float32_sqrt( float32 );
+int float32_eq( float32, float32 );
+int float32_le( float32, float32 );
+int float32_lt( float32, float32 );
+int float32_eq_signaling( float32, float32 );
+int float32_le_quiet( float32, float32 );
+int float32_lt_quiet( float32, float32 );
+#ifndef SOFTFLOAT_FOR_GCC
+int float32_is_signaling_nan( float32 );
+#endif
+
+/*
+-------------------------------------------------------------------------------
+Software IEC/IEEE double-precision conversion routines.
+-------------------------------------------------------------------------------
+*/
+int float64_to_int32( float64 );
+int float64_to_int32_round_to_zero( float64 );
+#if defined(SOFTFLOAT_FOR_GCC) && defined(SOFTFLOAT_NEED_FIXUNS)
+unsigned int float64_to_uint32_round_to_zero( float64 );
+#endif
+#ifndef SOFTFLOAT_FOR_GCC /* __fix?fdi provided by libgcc2.c */
+long long float64_to_int64( float64 );
+long long float64_to_int64_round_to_zero( float64 );
+#endif
+float32 float64_to_float32( float64 );
+#ifdef FLOATX80
+floatx80 float64_to_floatx80( float64 );
+#endif
+#ifdef FLOAT128
+float128 float64_to_float128( float64 );
+#endif
+
+/*
+-------------------------------------------------------------------------------
+Software IEC/IEEE double-precision operations.
+-------------------------------------------------------------------------------
+*/
+float64 float64_round_to_int( float64 );
+float64 float64_add( float64, float64 );
+float64 float64_sub( float64, float64 );
+float64 float64_mul( float64, float64 );
+float64 float64_div( float64, float64 );
+float64 float64_rem( float64, float64 );
+float64 float64_sqrt( float64 );
+int float64_eq( float64, float64 );
+int float64_le( float64, float64 );
+int float64_lt( float64, float64 );
+int float64_eq_signaling( float64, float64 );
+int float64_le_quiet( float64, float64 );
+int float64_lt_quiet( float64, float64 );
+#ifndef SOFTFLOAT_FOR_GCC
+int float64_is_signaling_nan( float64 );
+#endif
+
+#ifdef FLOATX80
+
+/*
+-------------------------------------------------------------------------------
+Software IEC/IEEE extended double-precision conversion routines.
+-------------------------------------------------------------------------------
+*/
+int floatx80_to_int32( floatx80 );
+int floatx80_to_int32_round_to_zero( floatx80 );
+long long floatx80_to_int64( floatx80 );
+long long floatx80_to_int64_round_to_zero( floatx80 );
+float32 floatx80_to_float32( floatx80 );
+float64 floatx80_to_float64( floatx80 );
+#ifdef FLOAT128
+float128 floatx80_to_float128( floatx80 );
+#endif
+
+/*
+-------------------------------------------------------------------------------
+Software IEC/IEEE extended double-precision rounding precision.  Valid
+values are 32, 64, and 80.
+-------------------------------------------------------------------------------
+*/
+extern int floatx80_rounding_precision;
+
+/*
+-------------------------------------------------------------------------------
+Software IEC/IEEE extended double-precision operations.
+-------------------------------------------------------------------------------
+*/
+floatx80 floatx80_round_to_int( floatx80 );
+floatx80 floatx80_add( floatx80, floatx80 );
+floatx80 floatx80_sub( floatx80, floatx80 );
+floatx80 floatx80_mul( floatx80, floatx80 );
+floatx80 floatx80_div( floatx80, floatx80 );
+floatx80 floatx80_rem( floatx80, floatx80 );
+floatx80 floatx80_sqrt( floatx80 );
+int floatx80_eq( floatx80, floatx80 );
+int floatx80_le( floatx80, floatx80 );
+int floatx80_lt( floatx80, floatx80 );
+int floatx80_eq_signaling( floatx80, floatx80 );
+int floatx80_le_quiet( floatx80, floatx80 );
+int floatx80_lt_quiet( floatx80, floatx80 );
+int floatx80_is_signaling_nan( floatx80 );
+
+#endif
+
+#ifdef FLOAT128
+
+/*
+-------------------------------------------------------------------------------
+Software IEC/IEEE quadruple-precision conversion routines.
+-------------------------------------------------------------------------------
+*/
+int float128_to_int32( float128 );
+int float128_to_int32_round_to_zero( float128 );
+long long float128_to_int64( float128 );
+long long float128_to_int64_round_to_zero( float128 );
+float32 float128_to_float32( float128 );
+float64 float128_to_float64( float128 );
+#ifdef FLOATX80
+floatx80 float128_to_floatx80( float128 );
+#endif
+
+/*
+-------------------------------------------------------------------------------
+Software IEC/IEEE quadruple-precision operations.
+-------------------------------------------------------------------------------
+*/
+float128 float128_round_to_int( float128 );
+float128 float128_add( float128, float128 );
+float128 float128_sub( float128, float128 );
+float128 float128_mul( float128, float128 );
+float128 float128_div( float128, float128 );
+float128 float128_rem( float128, float128 );
+float128 float128_sqrt( float128 );
+int float128_eq( float128, float128 );
+int float128_le( float128, float128 );
+int float128_lt( float128, float128 );
+int float128_eq_signaling( float128, float128 );
+int float128_le_quiet( float128, float128 );
+int float128_lt_quiet( float128, float128 );
+int float128_is_signaling_nan( float128 );
+
+#endif

Added: trunk/edk2/StdLib/Include/ieeefp.h
===================================================================
--- trunk/edk2/StdLib/Include/ieeefp.h                          (rev 0)
+++ trunk/edk2/StdLib/Include/ieeefp.h  2015-07-30 09:50:51 UTC (rev 18116)
@@ -0,0 +1,46 @@
+/*  $NetBSD: ieeefp.h,v 1.9 2011/03/27 05:13:15 mrg Exp $   */
+/** @file
+*
+*  Copyright (c) 2013 - 2014, ARM Limited. All rights reserved.
+*
+*  This program and the accompanying materials
+*  are licensed and made available under the terms and conditions of the BSD 
License
+*  which accompanies this distribution.  The full text of the license may be 
found at
+*  http://opensource.org/licenses/bsd-license.php
+*
+*  THE PROGRAM IS DISTRIBUTED UNDER THE BSD LICENSE ON AN "AS IS" BASIS,
+*  WITHOUT WARRANTIES OR REPRESENTATIONS OF ANY KIND, EITHER EXPRESS OR 
IMPLIED.
+*
+**/
+/*
+ * Written by J.T. Conklin, Apr 6, 1995
+ * Public domain.
+ */
+
+#ifndef _IEEEFP_H_
+#define _IEEEFP_H_
+
+#include <sys/cdefs.h>
+#include <machine/ieeefp.h>
+
+__BEGIN_DECLS
+typedef fp_rnd fp_rnd_t;
+#ifdef _X86_IEEEFP_H_   /* XXX */
+typedef fp_prec fp_prec_t;
+#endif
+typedef fp_except fp_except_t;
+
+fp_rnd_t    fpgetround(void);
+fp_rnd_t    fpsetround(fp_rnd_t);
+#ifdef _X86_IEEEFP_H_   /* XXX */
+fp_prec_t   fpgetprec(void);
+fp_prec_t   fpsetprec(fp_prec_t);
+#endif
+fp_except_t fpgetmask(void);
+fp_except_t fpsetmask(fp_except_t);
+fp_except_t fpgetsticky(void);
+fp_except_t fpsetsticky(fp_except_t);
+fp_except_t fpresetsticky(fp_except_t);
+__END_DECLS
+
+#endif /* _IEEEFP_H_ */

Added: trunk/edk2/StdLib/LibC/Softfloat/Arm/__aeabi_dcmpeq.c
===================================================================
--- trunk/edk2/StdLib/LibC/Softfloat/Arm/__aeabi_dcmpeq.c                       
        (rev 0)
+++ trunk/edk2/StdLib/LibC/Softfloat/Arm/__aeabi_dcmpeq.c       2015-07-30 
09:50:51 UTC (rev 18116)
@@ -0,0 +1,37 @@
+/* $NetBSD: __aeabi_dcmpeq.c,v 1.1 2013/04/16 10:37:39 matt Exp $ */
+
+/** @file
+*
+*  Copyright (c) 2013 - 2014, ARM Limited. All rights reserved.
+*
+*  This program and the accompanying materials
+*  are licensed and made available under the terms and conditions of the BSD 
License
+*  which accompanies this distribution.  The full text of the license may be 
found at
+*  http://opensource.org/licenses/bsd-license.php
+*
+*  THE PROGRAM IS DISTRIBUTED UNDER THE BSD LICENSE ON AN "AS IS" BASIS,
+*  WITHOUT WARRANTIES OR REPRESENTATIONS OF ANY KIND, EITHER EXPRESS OR 
IMPLIED.
+*
+**/
+
+/*
+ * Written by Ben Harris, 2000.  This file is in the Public Domain.
+ */
+
+#include <sys/cdefs.h>
+#if defined(LIBC_SCCS) && !defined(lint)
+__RCSID("$NetBSD: __aeabi_dcmpeq.c,v 1.1 2013/04/16 10:37:39 matt Exp $");
+#endif /* LIBC_SCCS and not lint */
+
+#include "softfloat-for-gcc.h"
+#include "milieu.h"
+#include "softfloat.h"
+
+int __aeabi_dcmpeq(float64, float64);
+
+int
+__aeabi_dcmpeq(float64 a, float64 b)
+{
+
+    return float64_eq(a, b);
+}

Added: trunk/edk2/StdLib/LibC/Softfloat/Arm/__aeabi_dcmpge.c
===================================================================
--- trunk/edk2/StdLib/LibC/Softfloat/Arm/__aeabi_dcmpge.c                       
        (rev 0)
+++ trunk/edk2/StdLib/LibC/Softfloat/Arm/__aeabi_dcmpge.c       2015-07-30 
09:50:51 UTC (rev 18116)
@@ -0,0 +1,35 @@
+/* $NetBSD: __aeabi_dcmpge.c,v 1.2 2013/04/16 13:38:34 matt Exp $ */
+/** @file
+*
+*  Copyright (c) 2013 - 2014, ARM Limited. All rights reserved.
+*
+*  This program and the accompanying materials
+*  are licensed and made available under the terms and conditions of the BSD 
License
+*  which accompanies this distribution.  The full text of the license may be 
found at
+*  http://opensource.org/licenses/bsd-license.php
+*
+*  THE PROGRAM IS DISTRIBUTED UNDER THE BSD LICENSE ON AN "AS IS" BASIS,
+*  WITHOUT WARRANTIES OR REPRESENTATIONS OF ANY KIND, EITHER EXPRESS OR 
IMPLIED.
+*
+**/
+/*
+ * Written by Ben Harris, 2000.  This file is in the Public Domain.
+ */
+
+#include "softfloat-for-gcc.h"
+#include "milieu.h"
+#include "softfloat.h"
+
+#include <sys/cdefs.h>
+#if defined(LIBC_SCCS) && !defined(lint)
+__RCSID("$NetBSD: __aeabi_dcmpge.c,v 1.2 2013/04/16 13:38:34 matt Exp $");
+#endif /* LIBC_SCCS and not lint */
+
+int __aeabi_dcmpge(float64, float64);
+
+int
+__aeabi_dcmpge(float64 a, float64 b)
+{
+
+    return !float64_lt(a, b) && float64_eq(a, a) && float64_eq(b, b);
+}

Added: trunk/edk2/StdLib/LibC/Softfloat/Arm/__aeabi_dcmpgt.c
===================================================================
--- trunk/edk2/StdLib/LibC/Softfloat/Arm/__aeabi_dcmpgt.c                       
        (rev 0)
+++ trunk/edk2/StdLib/LibC/Softfloat/Arm/__aeabi_dcmpgt.c       2015-07-30 
09:50:51 UTC (rev 18116)
@@ -0,0 +1,37 @@
+/* $NetBSD: __aeabi_dcmpgt.c,v 1.2 2013/04/16 13:38:34 matt Exp $ */
+
+/** @file
+*
+*  Copyright (c) 2013 - 2014, ARM Limited. All rights reserved.
+*
+*  This program and the accompanying materials
+*  are licensed and made available under the terms and conditions of the BSD 
License
+*  which accompanies this distribution.  The full text of the license may be 
found at
+*  http://opensource.org/licenses/bsd-license.php
+*
+*  THE PROGRAM IS DISTRIBUTED UNDER THE BSD LICENSE ON AN "AS IS" BASIS,
+*  WITHOUT WARRANTIES OR REPRESENTATIONS OF ANY KIND, EITHER EXPRESS OR 
IMPLIED.
+*
+**/
+
+/*
+ * Written by Ben Harris, 2000.  This file is in the Public Domain.
+ */
+
+#include "softfloat-for-gcc.h"
+#include "milieu.h"
+#include "softfloat.h"
+
+#include <sys/cdefs.h>
+#if defined(LIBC_SCCS) && !defined(lint)
+__RCSID("$NetBSD: __aeabi_dcmpgt.c,v 1.2 2013/04/16 13:38:34 matt Exp $");
+#endif /* LIBC_SCCS and not lint */
+
+int __aeabi_dcmpgt(float64, float64);
+
+int
+__aeabi_dcmpgt(float64 a, float64 b)
+{
+
+    return !float64_le(a, b) && float64_eq(a, a) && float64_eq(b, b);
+}

Added: trunk/edk2/StdLib/LibC/Softfloat/Arm/__aeabi_dcmple.c
===================================================================
--- trunk/edk2/StdLib/LibC/Softfloat/Arm/__aeabi_dcmple.c                       
        (rev 0)
+++ trunk/edk2/StdLib/LibC/Softfloat/Arm/__aeabi_dcmple.c       2015-07-30 
09:50:51 UTC (rev 18116)
@@ -0,0 +1,37 @@
+/* $NetBSD: __aeabi_dcmple.c,v 1.1 2013/04/16 10:37:39 matt Exp $ */
+
+/** @file
+*
+*  Copyright (c) 2013 - 2014, ARM Limited. All rights reserved.
+*
+*  This program and the accompanying materials
+*  are licensed and made available under the terms and conditions of the BSD 
License
+*  which accompanies this distribution.  The full text of the license may be 
found at
+*  http://opensource.org/licenses/bsd-license.php
+*
+*  THE PROGRAM IS DISTRIBUTED UNDER THE BSD LICENSE ON AN "AS IS" BASIS,
+*  WITHOUT WARRANTIES OR REPRESENTATIONS OF ANY KIND, EITHER EXPRESS OR 
IMPLIED.
+*
+**/
+
+/*
+ * Written by Ben Harris, 2000.  This file is in the Public Domain.
+ */
+
+#include "softfloat-for-gcc.h"
+#include "milieu.h"
+#include "softfloat.h"
+
+#include <sys/cdefs.h>
+#if defined(LIBC_SCCS) && !defined(lint)
+__RCSID("$NetBSD: __aeabi_dcmple.c,v 1.1 2013/04/16 10:37:39 matt Exp $");
+#endif /* LIBC_SCCS and not lint */
+
+int __aeabi_dcmple(float64, float64);
+
+int
+__aeabi_dcmple(float64 a, float64 b)
+{
+
+    return float64_le(a, b);
+}

Added: trunk/edk2/StdLib/LibC/Softfloat/Arm/__aeabi_dcmplt.c
===================================================================
--- trunk/edk2/StdLib/LibC/Softfloat/Arm/__aeabi_dcmplt.c                       
        (rev 0)
+++ trunk/edk2/StdLib/LibC/Softfloat/Arm/__aeabi_dcmplt.c       2015-07-30 
09:50:51 UTC (rev 18116)
@@ -0,0 +1,37 @@
+/* $NetBSD: __aeabi_dcmplt.c,v 1.1 2013/04/16 10:37:39 matt Exp $ */
+
+/** @file
+*
+*  Copyright (c) 2013 - 2014, ARM Limited. All rights reserved.
+*
+*  This program and the accompanying materials
+*  are licensed and made available under the terms and conditions of the BSD 
License
+*  which accompanies this distribution.  The full text of the license may be 
found at
+*  http://opensource.org/licenses/bsd-license.php
+*
+*  THE PROGRAM IS DISTRIBUTED UNDER THE BSD LICENSE ON AN "AS IS" BASIS,
+*  WITHOUT WARRANTIES OR REPRESENTATIONS OF ANY KIND, EITHER EXPRESS OR 
IMPLIED.
+*
+**/
+
+/*
+ * Written by Ben Harris, 2000.  This file is in the Public Domain.
+ */
+
+#include "softfloat-for-gcc.h"
+#include "milieu.h"
+#include "softfloat.h"
+
+#include <sys/cdefs.h>
+#if defined(LIBC_SCCS) && !defined(lint)
+__RCSID("$NetBSD: __aeabi_dcmplt.c,v 1.1 2013/04/16 10:37:39 matt Exp $");
+#endif /* LIBC_SCCS and not lint */
+
+int __aeabi_dcmplt(float64, float64);
+
+int
+__aeabi_dcmplt(float64 a, float64 b)
+{
+
+    return float64_lt(a, b);
+}

Added: trunk/edk2/StdLib/LibC/Softfloat/Arm/__aeabi_dcmpun.c
===================================================================
--- trunk/edk2/StdLib/LibC/Softfloat/Arm/__aeabi_dcmpun.c                       
        (rev 0)
+++ trunk/edk2/StdLib/LibC/Softfloat/Arm/__aeabi_dcmpun.c       2015-07-30 
09:50:51 UTC (rev 18116)
@@ -0,0 +1,42 @@
+/* $NetBSD: __aeabi_dcmpun.c,v 1.1 2013/04/16 10:37:39 matt Exp $ */
+
+/** @file
+*
+*  Copyright (c) 2013 - 2014, ARM Limited. All rights reserved.
+*
+*  This program and the accompanying materials
+*  are licensed and made available under the terms and conditions of the BSD 
License
+*  which accompanies this distribution.  The full text of the license may be 
found at
+*  http://opensource.org/licenses/bsd-license.php
+*
+*  THE PROGRAM IS DISTRIBUTED UNDER THE BSD LICENSE ON AN "AS IS" BASIS,
+*  WITHOUT WARRANTIES OR REPRESENTATIONS OF ANY KIND, EITHER EXPRESS OR 
IMPLIED.
+*
+**/
+
+/*
+ * Written by Richard Earnshaw, 2003.  This file is in the Public Domain.
+ */
+
+#include "softfloat-for-gcc.h"
+#include "milieu.h"
+#include "softfloat.h"
+
+#include <sys/cdefs.h>
+#if defined(LIBC_SCCS) && !defined(lint)
+__RCSID("$NetBSD: __aeabi_dcmpun.c,v 1.1 2013/04/16 10:37:39 matt Exp $");
+#endif /* LIBC_SCCS and not lint */
+
+int __aeabi_dcmpun(float64, float64);
+
+int
+__aeabi_dcmpun(float64 a, float64 b)
+{
+    /*
+     * The comparison is unordered if either input is a NaN.
+     * Test for this by comparing each operand with itself.
+     * We must perform both comparisons to correctly check for
+     * signalling NaNs.
+     */
+    return !float64_eq(a, a) || !float64_eq(b, b);
+}

Added: trunk/edk2/StdLib/LibC/Softfloat/Arm/__aeabi_fcmpeq.c
===================================================================
--- trunk/edk2/StdLib/LibC/Softfloat/Arm/__aeabi_fcmpeq.c                       
        (rev 0)
+++ trunk/edk2/StdLib/LibC/Softfloat/Arm/__aeabi_fcmpeq.c       2015-07-30 
09:50:51 UTC (rev 18116)
@@ -0,0 +1,37 @@
+/* $NetBSD: __aeabi_fcmpeq.c,v 1.1 2013/04/16 10:37:39 matt Exp $ */
+
+/** @file
+*
+*  Copyright (c) 2013 - 2014, ARM Limited. All rights reserved.
+*
+*  This program and the accompanying materials
+*  are licensed and made available under the terms and conditions of the BSD 
License
+*  which accompanies this distribution.  The full text of the license may be 
found at
+*  http://opensource.org/licenses/bsd-license.php
+*
+*  THE PROGRAM IS DISTRIBUTED UNDER THE BSD LICENSE ON AN "AS IS" BASIS,
+*  WITHOUT WARRANTIES OR REPRESENTATIONS OF ANY KIND, EITHER EXPRESS OR 
IMPLIED.
+*
+**/
+
+/*
+ * Written by Ben Harris, 2000.  This file is in the Public Domain.
+ */
+
+#include <sys/cdefs.h>
+#if defined(LIBC_SCCS) && !defined(lint)
+__RCSID("$NetBSD: __aeabi_fcmpeq.c,v 1.1 2013/04/16 10:37:39 matt Exp $");
+#endif /* LIBC_SCCS and not lint */
+
+#include "softfloat-for-gcc.h"
+#include "milieu.h"
+#include "softfloat.h"
+
+int __aeabi_fcmpeq(float32, float32);
+
+int
+__aeabi_fcmpeq(float32 a, float32 b)
+{
+
+    return float32_eq(a, b);
+}

Added: trunk/edk2/StdLib/LibC/Softfloat/Arm/__aeabi_fcmpge.c
===================================================================
--- trunk/edk2/StdLib/LibC/Softfloat/Arm/__aeabi_fcmpge.c                       
        (rev 0)
+++ trunk/edk2/StdLib/LibC/Softfloat/Arm/__aeabi_fcmpge.c       2015-07-30 
09:50:51 UTC (rev 18116)
@@ -0,0 +1,37 @@
+/* $NetBSD: __aeabi_fcmpge.c,v 1.2 2013/04/16 13:38:34 matt Exp $ */
+
+/** @file
+*
+*  Copyright (c) 2013 - 2014, ARM Limited. All rights reserved.
+*
+*  This program and the accompanying materials
+*  are licensed and made available under the terms and conditions of the BSD 
License
+*  which accompanies this distribution.  The full text of the license may be 
found at
+*  http://opensource.org/licenses/bsd-license.php
+*
+*  THE PROGRAM IS DISTRIBUTED UNDER THE BSD LICENSE ON AN "AS IS" BASIS,
+*  WITHOUT WARRANTIES OR REPRESENTATIONS OF ANY KIND, EITHER EXPRESS OR 
IMPLIED.
+*
+**/
+
+/*
+ * Written by Ben Harris, 2000.  This file is in the Public Domain.
+ */
+
+#include "softfloat-for-gcc.h"
+#include "milieu.h"
+#include "softfloat.h"
+
+#include <sys/cdefs.h>
+#if defined(LIBC_SCCS) && !defined(lint)
+__RCSID("$NetBSD: __aeabi_fcmpge.c,v 1.2 2013/04/16 13:38:34 matt Exp $");
+#endif /* LIBC_SCCS and not lint */
+
+int __aeabi_fcmpge(float32, float32);
+
+int
+__aeabi_fcmpge(float32 a, float32 b)
+{
+
+    return !float32_lt(a, b) && float32_eq(a, a) && float32_eq(b, b);
+}

Added: trunk/edk2/StdLib/LibC/Softfloat/Arm/__aeabi_fcmpgt.c
===================================================================
--- trunk/edk2/StdLib/LibC/Softfloat/Arm/__aeabi_fcmpgt.c                       
        (rev 0)
+++ trunk/edk2/StdLib/LibC/Softfloat/Arm/__aeabi_fcmpgt.c       2015-07-30 
09:50:51 UTC (rev 18116)
@@ -0,0 +1,37 @@
+/* $NetBSD: __aeabi_fcmpgt.c,v 1.2 2013/04/16 13:38:34 matt Exp $ */
+
+/** @file
+*
+*  Copyright (c) 2013 - 2014, ARM Limited. All rights reserved.
+*
+*  This program and the accompanying materials
+*  are licensed and made available under the terms and conditions of the BSD 
License
+*  which accompanies this distribution.  The full text of the license may be 
found at
+*  http://opensource.org/licenses/bsd-license.php
+*
+*  THE PROGRAM IS DISTRIBUTED UNDER THE BSD LICENSE ON AN "AS IS" BASIS,
+*  WITHOUT WARRANTIES OR REPRESENTATIONS OF ANY KIND, EITHER EXPRESS OR 
IMPLIED.
+*
+**/
+
+/*
+ * Written by Ben Harris, 2000.  This file is in the Public Domain.
+ */
+
+#include "softfloat-for-gcc.h"
+#include "milieu.h"
+#include "softfloat.h"
+
+#include <sys/cdefs.h>
+#if defined(LIBC_SCCS) && !defined(lint)
+__RCSID("$NetBSD: __aeabi_fcmpgt.c,v 1.2 2013/04/16 13:38:34 matt Exp $");
+#endif /* LIBC_SCCS and not lint */
+
+int __aeabi_fcmpgt(float32, float32);
+
+int
+__aeabi_fcmpgt(float32 a, float32 b)
+{
+
+    return !float32_le(a, b) && float32_eq(a, a) && float32_eq(b, b);
+}

Added: trunk/edk2/StdLib/LibC/Softfloat/Arm/__aeabi_fcmple.c
===================================================================
--- trunk/edk2/StdLib/LibC/Softfloat/Arm/__aeabi_fcmple.c                       
        (rev 0)
+++ trunk/edk2/StdLib/LibC/Softfloat/Arm/__aeabi_fcmple.c       2015-07-30 
09:50:51 UTC (rev 18116)
@@ -0,0 +1,37 @@
+/* $NetBSD: __aeabi_fcmple.c,v 1.1 2013/04/16 10:37:39 matt Exp $ */
+
+/** @file
+*
+*  Copyright (c) 2013 - 2014, ARM Limited. All rights reserved.
+*
+*  This program and the accompanying materials
+*  are licensed and made available under the terms and conditions of the BSD 
License
+*  which accompanies this distribution.  The full text of the license may be 
found at
+*  http://opensource.org/licenses/bsd-license.php
+*
+*  THE PROGRAM IS DISTRIBUTED UNDER THE BSD LICENSE ON AN "AS IS" BASIS,
+*  WITHOUT WARRANTIES OR REPRESENTATIONS OF ANY KIND, EITHER EXPRESS OR 
IMPLIED.
+*
+**/
+
+/*
+ * Written by Ben Harris, 2000.  This file is in the Public Domain.
+ */
+
+#include "softfloat-for-gcc.h"
+#include "milieu.h"
+#include "softfloat.h"
+
+#include <sys/cdefs.h>
+#if defined(LIBC_SCCS) && !defined(lint)
+__RCSID("$NetBSD: __aeabi_fcmple.c,v 1.1 2013/04/16 10:37:39 matt Exp $");
+#endif /* LIBC_SCCS and not lint */
+
+int __aeabi_fcmple(float32, float32);
+
+int
+__aeabi_fcmple(float32 a, float32 b)
+{
+
+    return float32_le(a, b);
+}

Added: trunk/edk2/StdLib/LibC/Softfloat/Arm/__aeabi_fcmplt.c
===================================================================
--- trunk/edk2/StdLib/LibC/Softfloat/Arm/__aeabi_fcmplt.c                       
        (rev 0)
+++ trunk/edk2/StdLib/LibC/Softfloat/Arm/__aeabi_fcmplt.c       2015-07-30 
09:50:51 UTC (rev 18116)
@@ -0,0 +1,37 @@
+/* $NetBSD: __aeabi_fcmplt.c,v 1.1 2013/04/16 10:37:39 matt Exp $ */
+
+/** @file
+*
+*  Copyright (c) 2013 - 2014, ARM Limited. All rights reserved.
+*
+*  This program and the accompanying materials
+*  are licensed and made available under the terms and conditions of the BSD 
License
+*  which accompanies this distribution.  The full text of the license may be 
found at
+*  http://opensource.org/licenses/bsd-license.php
+*
+*  THE PROGRAM IS DISTRIBUTED UNDER THE BSD LICENSE ON AN "AS IS" BASIS,
+*  WITHOUT WARRANTIES OR REPRESENTATIONS OF ANY KIND, EITHER EXPRESS OR 
IMPLIED.
+*
+**/
+
+/*
+ * Written by Ben Harris, 2000.  This file is in the Public Domain.
+ */
+
+#include "softfloat-for-gcc.h"
+#include "milieu.h"
+#include "softfloat.h"
+
+#include <sys/cdefs.h>
+#if defined(LIBC_SCCS) && !defined(lint)
+__RCSID("$NetBSD: __aeabi_fcmplt.c,v 1.1 2013/04/16 10:37:39 matt Exp $");
+#endif /* LIBC_SCCS and not lint */
+
+int __aeabi_fcmplt(float32, float32);
+
+int
+__aeabi_fcmplt(float32 a, float32 b)
+{
+
+    return float32_lt(a, b);
+}

Added: trunk/edk2/StdLib/LibC/Softfloat/Arm/__aeabi_fcmpun.c
===================================================================
--- trunk/edk2/StdLib/LibC/Softfloat/Arm/__aeabi_fcmpun.c                       
        (rev 0)
+++ trunk/edk2/StdLib/LibC/Softfloat/Arm/__aeabi_fcmpun.c       2015-07-30 
09:50:51 UTC (rev 18116)
@@ -0,0 +1,42 @@
+/* $NetBSD: __aeabi_fcmpun.c,v 1.1 2013/04/16 10:37:39 matt Exp $ */
+
+/** @file
+*
+*  Copyright (c) 2013 - 2014, ARM Limited. All rights reserved.
+*
+*  This program and the accompanying materials
+*  are licensed and made available under the terms and conditions of the BSD 
License
+*  which accompanies this distribution.  The full text of the license may be 
found at
+*  http://opensource.org/licenses/bsd-license.php
+*
+*  THE PROGRAM IS DISTRIBUTED UNDER THE BSD LICENSE ON AN "AS IS" BASIS,
+*  WITHOUT WARRANTIES OR REPRESENTATIONS OF ANY KIND, EITHER EXPRESS OR 
IMPLIED.
+*
+**/
+
+/*
+ * Written by Richard Earnshaw, 2003.  This file is in the Public Domain.
+ */
+
+#include "softfloat-for-gcc.h"
+#include "milieu.h"
+#include "softfloat.h"
+
+#include <sys/cdefs.h>
+#if defined(LIBC_SCCS) && !defined(lint)
+__RCSID("$NetBSD: __aeabi_fcmpun.c,v 1.1 2013/04/16 10:37:39 matt Exp $");
+#endif /* LIBC_SCCS and not lint */
+
+int __aeabi_fcmpun(float32, float32);
+
+int
+__aeabi_fcmpun(float32 a, float32 b)
+{
+    /*
+     * The comparison is unordered if either input is a NaN.
+     * Test for this by comparing each operand with itself.
+     * We must perform both comparisons to correctly check for
+     * signalling NaNs.
+     */
+    return !float32_eq(a, a) || !float32_eq(b, b);
+}

Added: trunk/edk2/StdLib/LibC/Softfloat/Makefile.inc
===================================================================
--- trunk/edk2/StdLib/LibC/Softfloat/Makefile.inc                               
(rev 0)
+++ trunk/edk2/StdLib/LibC/Softfloat/Makefile.inc       2015-07-30 09:50:51 UTC 
(rev 18116)
@@ -0,0 +1,42 @@
+#      $NetBSD: Makefile.inc,v 1.17 2014/01/30 19:11:54 matt Exp $
+
+SOFTFLOAT_BITS?=64
+.PATH:         ${ARCHDIR}/softfloat \
+               ${.CURDIR}/softfloat/bits${SOFTFLOAT_BITS} ${.CURDIR}/softfloat
+
+CPPFLAGS+=     -I${ARCHDIR}/softfloat -I${.CURDIR}/softfloat
+CPPFLAGS+=     -DSOFTFLOAT_FOR_GCC
+
+SRCS.softfloat= softfloat.c
+
+SRCS.softfloat+=fpgetround.c fpsetround.c fpgetmask.c fpsetmask.c \
+               fpgetsticky.c fpsetsticky.c
+
+.if !empty(LIBC_MACHINE_ARCH:Mearm*)
+SRCS.softfloat+=__aeabi_dcmpeq.c __aeabi_fcmpeq.c
+SRCS.softfloat+=__aeabi_dcmpge.c __aeabi_fcmpge.c
+SRCS.softfloat+=__aeabi_dcmpgt.c __aeabi_fcmpgt.c
+SRCS.softfloat+=__aeabi_dcmple.c __aeabi_fcmple.c
+SRCS.softfloat+=__aeabi_dcmplt.c __aeabi_fcmplt.c
+SRCS.softfloat+=__aeabi_dcmpun.c __aeabi_fcmpun.c
+.else
+SRCS.softfloat+=eqsf2.c nesf2.c gtsf2.c gesf2.c ltsf2.c lesf2.c negsf2.c \
+               eqdf2.c nedf2.c gtdf2.c gedf2.c ltdf2.c ledf2.c negdf2.c \
+               eqtf2.c netf2.c gttf2.c getf2.c lttf2.c letf2.c negtf2.c \
+               nexf2.c gtxf2.c gexf2.c negxf2.c \
+               unordsf2.c unorddf2.c unordtf2.c
+.endif
+
+SRCS+=         ${SRCS.softfloat}
+
+# XXX
+.if defined(HAVE_GCC) && ${HAVE_GCC} >= 45
+.if (${MACHINE_CPU} == "arm")
+# See doc/HACKS for more information.
+COPTS.softfloat.c+=    -Wno-enum-compare
+COPTS.softfloat.c+=    ${${ACTIVE_CXX} == "gcc":? -fno-tree-vrp :}
+.elif (${MACHINE_CPU} == "mips" || \
+     ${MACHINE_CPU} == "sh3")
+COPTS.softfloat.c+=    -Wno-enum-compare
+.endif
+.endif

Added: trunk/edk2/StdLib/LibC/Softfloat/README.NetBSD
===================================================================
--- trunk/edk2/StdLib/LibC/Softfloat/README.NetBSD                              
(rev 0)
+++ trunk/edk2/StdLib/LibC/Softfloat/README.NetBSD      2015-07-30 09:50:51 UTC 
(rev 18116)
@@ -0,0 +1,8 @@
+$NetBSD: README.NetBSD,v 1.2 2002/05/21 23:51:05 bjh21 Exp $
+
+This is a modified version of part of John Hauser's SoftFloat 2a package.
+This version has been heavily modified to support its use with GCC to
+implement built-in floating-point operations, but compiling
+softfloat.c without SOFTFLOAT_FOR_GCC defined should get you the same
+results as from the original.
+

Added: trunk/edk2/StdLib/LibC/Softfloat/README.txt
===================================================================
--- trunk/edk2/StdLib/LibC/Softfloat/README.txt                         (rev 0)
+++ trunk/edk2/StdLib/LibC/Softfloat/README.txt 2015-07-30 09:50:51 UTC (rev 
18116)
@@ -0,0 +1,39 @@
+$NetBSD: README.txt,v 1.1 2000/06/06 08:15:02 bjh21 Exp $
+
+Package Overview for SoftFloat Release 2a
+
+John R. Hauser
+1998 December 13
+
+
+SoftFloat is a software implementation of floating-point that conforms to
+the IEC/IEEE Standard for Binary Floating-Point Arithmetic.  SoftFloat is
+distributed in the form of C source code.  Compiling the SoftFloat sources
+generates two things:
+
+-- A SoftFloat object file (typically `softfloat.o') containing the complete
+   set of IEC/IEEE floating-point routines.
+
+-- A `timesoftfloat' program for evaluating the speed of the SoftFloat
+   routines.  (The SoftFloat module is linked into this program.)
+
+The SoftFloat package is documented in four text files:
+
+   softfloat.txt          Documentation for using the SoftFloat functions.
+   softfloat-source.txt   Documentation for compiling SoftFloat.
+   softfloat-history.txt  History of major changes to SoftFloat.
+   timesoftfloat.txt      Documentation for using `timesoftfloat'.
+
+Other files in the package comprise the source code for SoftFloat.
+
+Please be aware that some work is involved in porting this software to other
+targets.  It is not just a matter of getting `make' to complete without
+error messages.  I would have written the code that way if I could, but
+there are fundamental differences between systems that I can't make go away.
+You should not attempt to compile SoftFloat without first reading both
+`softfloat.txt' and `softfloat-source.txt'.
+
+At the time of this writing, the most up-to-date information about
+SoftFloat and the latest release can be found at the Web page `http://
+HTTP.CS.Berkeley.EDU/~jhauser/arithmetic/SoftFloat.html'.
+

Added: trunk/edk2/StdLib/LibC/Softfloat/Softfloat.inf
===================================================================
--- trunk/edk2/StdLib/LibC/Softfloat/Softfloat.inf                              
(rev 0)
+++ trunk/edk2/StdLib/LibC/Softfloat/Softfloat.inf      2015-07-30 09:50:51 UTC 
(rev 18116)
@@ -0,0 +1,65 @@
+## @file
+#  Standard C library: Software floating point Library.
+#
+#  Copyright (c) 2014, ARM Ltd. All rights reserved.
+#
+#  This program and the accompanying materials
+#  are licensed and made available under the terms and conditions of the BSD 
License
+#  which accompanies this distribution. The full text of the license may be 
found at
+#  http://opensource.org/licenses/bsd-license.php.
+#  THE PROGRAM IS DISTRIBUTED UNDER THE BSD LICENSE ON AN "AS IS" BASIS,
+#  WITHOUT WARRANTIES OR REPRESENTATIONS OF ANY KIND, EITHER EXPRESS OR 
IMPLIED.
+#
+#
+##
+
+[Defines]
+  INF_VERSION                    = 0x00010005
+  BASE_NAME                      = LibSoftfloat
+  FILE_GUID                      = e9f4b929-ee33-4b70-8e90-17d283af508c
+  MODULE_TYPE                    = UEFI_APPLICATION
+  VERSION_STRING                 = 1.0
+  LIBRARY_CLASS                  = LibSoftfloat
+
+#
+#  VALID_ARCHITECTURES           = ARM
+#
+
+#  Only tested with GCC
+#  Look at the Makefile.inc file from NetBSD to see how to build
+
+[Sources.ARM]
+  bits32/softfloat.c
+  Arm/__aeabi_dcmpeq.c
+  Arm/__aeabi_fcmpeq.c
+  Arm/__aeabi_dcmpge.c
+  Arm/__aeabi_fcmpge.c
+  Arm/__aeabi_dcmpgt.c
+  Arm/__aeabi_fcmpgt.c
+  Arm/__aeabi_dcmple.c
+  Arm/__aeabi_fcmple.c
+  Arm/__aeabi_dcmplt.c
+  Arm/__aeabi_fcmplt.c
+  Arm/__aeabi_dcmpun.c
+  Arm/__aeabi_fcmpun.c
+
+[Sources]
+  fpgetround.c
+  fpsetround.c
+  fpgetmask.c
+  fpsetmask.c
+  fpgetsticky.c
+  fpsetsticky.c
+
+[Packages]
+  StdLib/StdLib.dec
+  StdLibPrivateInternalFiles/DoNotUse.dec
+  MdePkg/MdePkg.dec
+
+################################################################
+# The Build Options, below, are only used when building the C library.
+# DO NOT use them when building your application!
+# Nasty things could happen if you do.
+
+[BuildOptions]
+  GCC:*_*_*_CC_FLAGS  = -DSOFTFLOAT_FOR_GCC -Wno-enum-compare -fno-tree-vrp

Added: trunk/edk2/StdLib/LibC/Softfloat/bits32/softfloat-macros
===================================================================
--- trunk/edk2/StdLib/LibC/Softfloat/bits32/softfloat-macros                    
        (rev 0)
+++ trunk/edk2/StdLib/LibC/Softfloat/bits32/softfloat-macros    2015-07-30 
09:50:51 UTC (rev 18116)
@@ -0,0 +1,648 @@
+
+/*
+===============================================================================
+
+This C source fragment is part of the SoftFloat IEC/IEEE Floating-point
+Arithmetic Package, Release 2a.
+
+Written by John R. Hauser.  This work was made possible in part by the
+International Computer Science Institute, located at Suite 600, 1947 Center
+Street, Berkeley, California 94704.  Funding was partially provided by the
+National Science Foundation under grant MIP-9311980.  The original version
+of this code was written as part of a project to build a fixed-point vector
+processor in collaboration with the University of California at Berkeley,
+overseen by Profs. Nelson Morgan and John Wawrzynek.  More information
+is available through the Web page `http://HTTP.CS.Berkeley.EDU/~jhauser/
+arithmetic/SoftFloat.html'.
+
+THIS SOFTWARE IS DISTRIBUTED AS IS, FOR FREE.  Although reasonable effort
+has been made to avoid it, THIS SOFTWARE MAY CONTAIN FAULTS THAT WILL AT
+TIMES RESULT IN INCORRECT BEHAVIOR.  USE OF THIS SOFTWARE IS RESTRICTED TO
+PERSONS AND ORGANIZATIONS WHO CAN AND WILL TAKE FULL RESPONSIBILITY FOR ANY
+AND ALL LOSSES, COSTS, OR OTHER PROBLEMS ARISING FROM ITS USE.
+
+Derivative works are acceptable, even for commercial purposes, so long as
+(1) they include prominent notice that the work is derivative, and (2) they
+include prominent notice akin to these four paragraphs for those parts of
+this code that are retained.
+
+===============================================================================
+*/
+
+/*
+-------------------------------------------------------------------------------
+Shifts `a' right by the number of bits given in `count'.  If any nonzero
+bits are shifted off, they are ``jammed'' into the least significant bit of
+the result by setting the least significant bit to 1.  The value of `count'
+can be arbitrarily large; in particular, if `count' is greater than 32, the
+result will be either 0 or 1, depending on whether `a' is zero or nonzero.
+The result is stored in the location pointed to by `zPtr'.
+-------------------------------------------------------------------------------
+*/
+INLINE void shift32RightJamming( bits32 a, int16 count, bits32 *zPtr )
+{
+    bits32 z;
+
+    if ( count == 0 ) {
+        z = a;
+    }
+    else if ( count < 32 ) {
+        z = ( a>>count ) | ( ( a<<( ( - count ) & 31 ) ) != 0 );
+    }
+    else {
+        z = ( a != 0 );
+    }
+    *zPtr = z;
+
+}
+
+/*
+-------------------------------------------------------------------------------
+Shifts the 64-bit value formed by concatenating `a0' and `a1' right by the
+number of bits given in `count'.  Any bits shifted off are lost.  The value
+of `count' can be arbitrarily large; in particular, if `count' is greater
+than 64, the result will be 0.  The result is broken into two 32-bit pieces
+which are stored at the locations pointed to by `z0Ptr' and `z1Ptr'.
+-------------------------------------------------------------------------------
+*/
+INLINE void
+ shift64Right(
+     bits32 a0, bits32 a1, int16 count, bits32 *z0Ptr, bits32 *z1Ptr )
+{
+    bits32 z0, z1;
+    int8 negCount = ( - count ) & 31;
+
+    if ( count == 0 ) {
+        z1 = a1;
+        z0 = a0;
+    }
+    else if ( count < 32 ) {
+        z1 = ( a0<<negCount ) | ( a1>>count );
+        z0 = a0>>count;
+    }
+    else {
+        z1 = ( count < 64 ) ? ( a0>>( count & 31 ) ) : 0;
+        z0 = 0;
+    }
+    *z1Ptr = z1;
+    *z0Ptr = z0;
+
+}
+
+/*
+-------------------------------------------------------------------------------
+Shifts the 64-bit value formed by concatenating `a0' and `a1' right by the
+number of bits given in `count'.  If any nonzero bits are shifted off, they
+are ``jammed'' into the least significant bit of the result by setting the
+least significant bit to 1.  The value of `count' can be arbitrarily large;
+in particular, if `count' is greater than 64, the result will be either 0
+or 1, depending on whether the concatenation of `a0' and `a1' is zero or
+nonzero.  The result is broken into two 32-bit pieces which are stored at
+the locations pointed to by `z0Ptr' and `z1Ptr'.
+-------------------------------------------------------------------------------
+*/
+INLINE void
+ shift64RightJamming(
+     bits32 a0, bits32 a1, int16 count, bits32 *z0Ptr, bits32 *z1Ptr )
+{
+    bits32 z0, z1;
+    int8 negCount = ( - count ) & 31;
+
+    if ( count == 0 ) {
+        z1 = a1;
+        z0 = a0;
+    }
+    else if ( count < 32 ) {
+        z1 = ( a0<<negCount ) | ( a1>>count ) | ( ( a1<<negCount ) != 0 );
+        z0 = a0>>count;
+    }
+    else {
+        if ( count == 32 ) {
+            z1 = a0 | ( a1 != 0 );
+        }
+        else if ( count < 64 ) {
+            z1 = ( a0>>( count & 31 ) ) | ( ( ( a0<<negCount ) | a1 ) != 0 );
+        }
+        else {
+            z1 = ( ( a0 | a1 ) != 0 );
+        }
+        z0 = 0;
+    }
+    *z1Ptr = z1;
+    *z0Ptr = z0;
+
+}
+
+/*
+-------------------------------------------------------------------------------
+Shifts the 96-bit value formed by concatenating `a0', `a1', and `a2' right
+by 32 _plus_ the number of bits given in `count'.  The shifted result is
+at most 64 nonzero bits; these are broken into two 32-bit pieces which are
+stored at the locations pointed to by `z0Ptr' and `z1Ptr'.  The bits shifted
+off form a third 32-bit result as follows:  The _last_ bit shifted off is
+the most-significant bit of the extra result, and the other 31 bits of the
+extra result are all zero if and only if _all_but_the_last_ bits shifted off
+were all zero.  This extra result is stored in the location pointed to by
+`z2Ptr'.  The value of `count' can be arbitrarily large.
+    (This routine makes more sense if `a0', `a1', and `a2' are considered
+to form a fixed-point value with binary point between `a1' and `a2'.  This
+fixed-point value is shifted right by the number of bits given in `count',
+and the integer part of the result is returned at the locations pointed to
+by `z0Ptr' and `z1Ptr'.  The fractional part of the result may be slightly
+corrupted as described above, and is returned at the location pointed to by
+`z2Ptr'.)
+-------------------------------------------------------------------------------
+*/
+INLINE void
+ shift64ExtraRightJamming(
+     bits32 a0,
+     bits32 a1,
+     bits32 a2,
+     int16 count,
+     bits32 *z0Ptr,
+     bits32 *z1Ptr,
+     bits32 *z2Ptr
+ )
+{
+    bits32 z0, z1, z2;
+    int8 negCount = ( - count ) & 31;
+
+    if ( count == 0 ) {
+        z2 = a2;
+        z1 = a1;
+        z0 = a0;
+    }
+    else {
+        if ( count < 32 ) {
+            z2 = a1<<negCount;
+            z1 = ( a0<<negCount ) | ( a1>>count );
+            z0 = a0>>count;
+        }
+        else {
+            if ( count == 32 ) {
+                z2 = a1;
+                z1 = a0;
+            }
+            else {
+                a2 |= a1;
+                if ( count < 64 ) {
+                    z2 = a0<<negCount;
+                    z1 = a0>>( count & 31 );
+                }
+                else {
+                    z2 = ( count == 64 ) ? a0 : ( a0 != 0 );
+                    z1 = 0;
+                }
+            }
+            z0 = 0;
+        }
+        z2 |= ( a2 != 0 );
+    }
+    *z2Ptr = z2;
+    *z1Ptr = z1;
+    *z0Ptr = z0;
+
+}
+
+/*
+-------------------------------------------------------------------------------
+Shifts the 64-bit value formed by concatenating `a0' and `a1' left by the
+number of bits given in `count'.  Any bits shifted off are lost.  The value
+of `count' must be less than 32.  The result is broken into two 32-bit
+pieces which are stored at the locations pointed to by `z0Ptr' and `z1Ptr'.
+-------------------------------------------------------------------------------
+*/
+INLINE void
+ shortShift64Left(
+     bits32 a0, bits32 a1, int16 count, bits32 *z0Ptr, bits32 *z1Ptr )
+{
+
+    *z1Ptr = a1<<count;
+    *z0Ptr =
+        ( count == 0 ) ? a0 : ( a0<<count ) | ( a1>>( ( - count ) & 31 ) );
+
+}
+
+/*
+-------------------------------------------------------------------------------
+Shifts the 96-bit value formed by concatenating `a0', `a1', and `a2' left
+by the number of bits given in `count'.  Any bits shifted off are lost.
+The value of `count' must be less than 32.  The result is broken into three
+32-bit pieces which are stored at the locations pointed to by `z0Ptr',
+`z1Ptr', and `z2Ptr'.
+-------------------------------------------------------------------------------
+*/
+INLINE void
+ shortShift96Left(
+     bits32 a0,
+     bits32 a1,
+     bits32 a2,
+     int16 count,
+     bits32 *z0Ptr,
+     bits32 *z1Ptr,
+     bits32 *z2Ptr
+ )
+{
+    bits32 z0, z1, z2;
+    int8 negCount;
+
+    z2 = a2<<count;
+    z1 = a1<<count;
+    z0 = a0<<count;
+    if ( 0 < count ) {
+        negCount = ( ( - count ) & 31 );
+        z1 |= a2>>negCount;
+        z0 |= a1>>negCount;
+    }
+    *z2Ptr = z2;
+    *z1Ptr = z1;
+    *z0Ptr = z0;
+
+}
+
+/*
+-------------------------------------------------------------------------------
+Adds the 64-bit value formed by concatenating `a0' and `a1' to the 64-bit
+value formed by concatenating `b0' and `b1'.  Addition is modulo 2^64, so
+any carry out is lost.  The result is broken into two 32-bit pieces which
+are stored at the locations pointed to by `z0Ptr' and `z1Ptr'.
+-------------------------------------------------------------------------------
+*/
+INLINE void
+ add64(
+     bits32 a0, bits32 a1, bits32 b0, bits32 b1, bits32 *z0Ptr, bits32 *z1Ptr )
+{
+    bits32 z1;
+
+    z1 = a1 + b1;
+    *z1Ptr = z1;
+    *z0Ptr = a0 + b0 + ( z1 < a1 );
+
+}
+
+/*
+-------------------------------------------------------------------------------
+Adds the 96-bit value formed by concatenating `a0', `a1', and `a2' to the
+96-bit value formed by concatenating `b0', `b1', and `b2'.  Addition is
+modulo 2^96, so any carry out is lost.  The result is broken into three
+32-bit pieces which are stored at the locations pointed to by `z0Ptr',
+`z1Ptr', and `z2Ptr'.
+-------------------------------------------------------------------------------
+*/
+INLINE void
+ add96(
+     bits32 a0,
+     bits32 a1,
+     bits32 a2,
+     bits32 b0,
+     bits32 b1,
+     bits32 b2,
+     bits32 *z0Ptr,
+     bits32 *z1Ptr,
+     bits32 *z2Ptr
+ )
+{
+    bits32 z0, z1, z2;
+    int8 carry0, carry1;
+
+    z2 = a2 + b2;
+    carry1 = ( z2 < a2 );
+    z1 = a1 + b1;
+    carry0 = ( z1 < a1 );
+    z0 = a0 + b0;
+    z1 += carry1;
+    z0 += ( z1 < (bits32)carry1 );
+    z0 += carry0;
+    *z2Ptr = z2;
+    *z1Ptr = z1;
+    *z0Ptr = z0;
+
+}
+
+/*
+-------------------------------------------------------------------------------
+Subtracts the 64-bit value formed by concatenating `b0' and `b1' from the
+64-bit value formed by concatenating `a0' and `a1'.  Subtraction is modulo
+2^64, so any borrow out (carry out) is lost.  The result is broken into two
+32-bit pieces which are stored at the locations pointed to by `z0Ptr' and
+`z1Ptr'.
+-------------------------------------------------------------------------------
+*/
+INLINE void
+ sub64(
+     bits32 a0, bits32 a1, bits32 b0, bits32 b1, bits32 *z0Ptr, bits32 *z1Ptr )
+{
+
+    *z1Ptr = a1 - b1;
+    *z0Ptr = a0 - b0 - ( a1 < b1 );
+
+}
+
+/*
+-------------------------------------------------------------------------------
+Subtracts the 96-bit value formed by concatenating `b0', `b1', and `b2' from
+the 96-bit value formed by concatenating `a0', `a1', and `a2'.  Subtraction
+is modulo 2^96, so any borrow out (carry out) is lost.  The result is broken
+into three 32-bit pieces which are stored at the locations pointed to by
+`z0Ptr', `z1Ptr', and `z2Ptr'.
+-------------------------------------------------------------------------------
+*/
+INLINE void
+ sub96(
+     bits32 a0,
+     bits32 a1,
+     bits32 a2,
+     bits32 b0,
+     bits32 b1,
+     bits32 b2,
+     bits32 *z0Ptr,
+     bits32 *z1Ptr,
+     bits32 *z2Ptr
+ )
+{
+    bits32 z0, z1, z2;
+    int8 borrow0, borrow1;
+
+    z2 = a2 - b2;
+    borrow1 = ( a2 < b2 );
+    z1 = a1 - b1;
+    borrow0 = ( a1 < b1 );
+    z0 = a0 - b0;
+    z0 -= ( z1 < (bits32)borrow1 );
+    z1 -= borrow1;
+    z0 -= borrow0;
+    *z2Ptr = z2;
+    *z1Ptr = z1;
+    *z0Ptr = z0;
+
+}
+
+/*
+-------------------------------------------------------------------------------
+Multiplies `a' by `b' to obtain a 64-bit product.  The product is broken
+into two 32-bit pieces which are stored at the locations pointed to by
+`z0Ptr' and `z1Ptr'.
+-------------------------------------------------------------------------------
+*/
+INLINE void mul32To64( bits32 a, bits32 b, bits32 *z0Ptr, bits32 *z1Ptr )
+{
+    bits16 aHigh, aLow, bHigh, bLow;
+    bits32 z0, zMiddleA, zMiddleB, z1;
+
+    aLow = a;
+    aHigh = a>>16;
+    bLow = b;
+    bHigh = b>>16;
+    z1 = ( (bits32) aLow ) * bLow;
+    zMiddleA = ( (bits32) aLow ) * bHigh;
+    zMiddleB = ( (bits32) aHigh ) * bLow;
+    z0 = ( (bits32) aHigh ) * bHigh;
+    zMiddleA += zMiddleB;
+    z0 += ( ( (bits32) ( zMiddleA < zMiddleB ) )<<16 ) + ( zMiddleA>>16 );
+    zMiddleA <<= 16;
+    z1 += zMiddleA;
+    z0 += ( z1 < zMiddleA );
+    *z1Ptr = z1;
+    *z0Ptr = z0;
+
+}
+
+/*
+-------------------------------------------------------------------------------
+Multiplies the 64-bit value formed by concatenating `a0' and `a1' by `b'
+to obtain a 96-bit product.  The product is broken into three 32-bit pieces
+which are stored at the locations pointed to by `z0Ptr', `z1Ptr', and
+`z2Ptr'.
+-------------------------------------------------------------------------------
+*/
+INLINE void
+ mul64By32To96(
+     bits32 a0,
+     bits32 a1,
+     bits32 b,
+     bits32 *z0Ptr,
+     bits32 *z1Ptr,
+     bits32 *z2Ptr
+ )
+{
+    bits32 z0, z1, z2, more1;
+
+    mul32To64( a1, b, &z1, &z2 );
+    mul32To64( a0, b, &z0, &more1 );
+    add64( z0, more1, 0, z1, &z0, &z1 );
+    *z2Ptr = z2;
+    *z1Ptr = z1;
+    *z0Ptr = z0;
+
+}
+
+/*
+-------------------------------------------------------------------------------
+Multiplies the 64-bit value formed by concatenating `a0' and `a1' to the
+64-bit value formed by concatenating `b0' and `b1' to obtain a 128-bit
+product.  The product is broken into four 32-bit pieces which are stored at
+the locations pointed to by `z0Ptr', `z1Ptr', `z2Ptr', and `z3Ptr'.
+-------------------------------------------------------------------------------
+*/
+INLINE void
+ mul64To128(
+     bits32 a0,
+     bits32 a1,
+     bits32 b0,
+     bits32 b1,
+     bits32 *z0Ptr,
+     bits32 *z1Ptr,
+     bits32 *z2Ptr,
+     bits32 *z3Ptr
+ )
+{
+    bits32 z0, z1, z2, z3;
+    bits32 more1, more2;
+
+    mul32To64( a1, b1, &z2, &z3 );
+    mul32To64( a1, b0, &z1, &more2 );
+    add64( z1, more2, 0, z2, &z1, &z2 );
+    mul32To64( a0, b0, &z0, &more1 );
+    add64( z0, more1, 0, z1, &z0, &z1 );
+    mul32To64( a0, b1, &more1, &more2 );
+    add64( more1, more2, 0, z2, &more1, &z2 );
+    add64( z0, z1, 0, more1, &z0, &z1 );
+    *z3Ptr = z3;
+    *z2Ptr = z2;
+    *z1Ptr = z1;
+    *z0Ptr = z0;
+
+}
+
+/*
+-------------------------------------------------------------------------------
+Returns an approximation to the 32-bit integer quotient obtained by dividing
+`b' into the 64-bit value formed by concatenating `a0' and `a1'.  The
+divisor `b' must be at least 2^31.  If q is the exact quotient truncated
+toward zero, the approximation returned lies between q and q + 2 inclusive.
+If the exact quotient q is larger than 32 bits, the maximum positive 32-bit
+unsigned integer is returned.
+-------------------------------------------------------------------------------
+*/
+static bits32 estimateDiv64To32( bits32 a0, bits32 a1, bits32 b )
+{
+    bits32 b0, b1;
+    bits32 rem0, rem1, term0, term1;
+    bits32 z;
+
+    if ( b <= a0 ) return 0xFFFFFFFF;
+    b0 = b>>16;
+    z = ( b0<<16 <= a0 ) ? 0xFFFF0000 : ( a0 / b0 )<<16;
+    mul32To64( b, z, &term0, &term1 );
+    sub64( a0, a1, term0, term1, &rem0, &rem1 );
+    while ( ( (sbits32) rem0 ) < 0 ) {
+        z -= 0x10000;
+        b1 = b<<16;
+        add64( rem0, rem1, b0, b1, &rem0, &rem1 );
+    }
+    rem0 = ( rem0<<16 ) | ( rem1>>16 );
+    z |= ( b0<<16 <= rem0 ) ? 0xFFFF : rem0 / b0;
+    return z;
+
+}
+
+#ifndef SOFTFLOAT_FOR_GCC
+/*
+-------------------------------------------------------------------------------
+Returns an approximation to the square root of the 32-bit significand given
+by `a'.  Considered as an integer, `a' must be at least 2^31.  If bit 0 of
+`aExp' (the least significant bit) is 1, the integer returned approximates
+2^31*sqrt(`a'/2^31), where `a' is considered an integer.  If bit 0 of `aExp'
+is 0, the integer returned approximates 2^31*sqrt(`a'/2^30).  In either
+case, the approximation returned lies strictly within +/-2 of the exact
+value.
+-------------------------------------------------------------------------------
+*/
+static bits32 estimateSqrt32( int16 aExp, bits32 a )
+{
+    static const bits16 sqrtOddAdjustments[] = {
+        0x0004, 0x0022, 0x005D, 0x00B1, 0x011D, 0x019F, 0x0236, 0x02E0,
+        0x039C, 0x0468, 0x0545, 0x0631, 0x072B, 0x0832, 0x0946, 0x0A67
+    };
+    static const bits16 sqrtEvenAdjustments[] = {
+        0x0A2D, 0x08AF, 0x075A, 0x0629, 0x051A, 0x0429, 0x0356, 0x029E,
+        0x0200, 0x0179, 0x0109, 0x00AF, 0x0068, 0x0034, 0x0012, 0x0002
+    };
+    int8 index;
+    bits32 z;
+
+    index = ( a>>27 ) & 15;
+    if ( aExp & 1 ) {
+        z = 0x4000 + ( a>>17 ) - sqrtOddAdjustments[ index ];
+        z = ( ( a / z )<<14 ) + ( z<<15 );
+        a >>= 1;
+    }
+    else {
+        z = 0x8000 + ( a>>17 ) - sqrtEvenAdjustments[ index ];
+        z = a / z + z;
+        z = ( 0x20000 <= z ) ? 0xFFFF8000 : ( z<<15 );
+        if ( z <= a ) return (bits32) ( ( (sbits32) a )>>1 );
+    }
+    return ( ( estimateDiv64To32( a, 0, z ) )>>1 ) + ( z>>1 );
+
+}
+#endif
+
+/*
+-------------------------------------------------------------------------------
+Returns the number of leading 0 bits before the most-significant 1 bit of
+`a'.  If `a' is zero, 32 is returned.
+-------------------------------------------------------------------------------
+*/
+static int8 countLeadingZeros32( bits32 a )
+{
+    static const int8 countLeadingZerosHigh[] = {
+        8, 7, 6, 6, 5, 5, 5, 5, 4, 4, 4, 4, 4, 4, 4, 4,
+        3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3,
+        2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2,
+        2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2, 2,
+        1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1,
+        1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1,
+        1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1,
+        1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1, 1,
+        0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+        0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+        0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+        0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+        0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+        0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+        0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
+        0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0
+    };
+    int8 shiftCount;
+
+    shiftCount = 0;
+    if ( a < 0x10000 ) {
+        shiftCount += 16;
+        a <<= 16;
+    }
+    if ( a < 0x1000000 ) {
+        shiftCount += 8;
+        a <<= 8;
+    }
+    shiftCount += countLeadingZerosHigh[ a>>24 ];
+    return shiftCount;
+
+}
+
+/*
+-------------------------------------------------------------------------------
+Returns 1 if the 64-bit value formed by concatenating `a0' and `a1' is
+equal to the 64-bit value formed by concatenating `b0' and `b1'.  Otherwise,
+returns 0.
+-------------------------------------------------------------------------------
+*/
+INLINE flag eq64( bits32 a0, bits32 a1, bits32 b0, bits32 b1 )
+{
+
+    return ( a0 == b0 ) && ( a1 == b1 );
+
+}
+
+/*
+-------------------------------------------------------------------------------
+Returns 1 if the 64-bit value formed by concatenating `a0' and `a1' is less
+than or equal to the 64-bit value formed by concatenating `b0' and `b1'.
+Otherwise, returns 0.
+-------------------------------------------------------------------------------
+*/
+INLINE flag le64( bits32 a0, bits32 a1, bits32 b0, bits32 b1 )
+{
+
+    return ( a0 < b0 ) || ( ( a0 == b0 ) && ( a1 <= b1 ) );
+
+}
+
+/*
+-------------------------------------------------------------------------------
+Returns 1 if the 64-bit value formed by concatenating `a0' and `a1' is less
+than the 64-bit value formed by concatenating `b0' and `b1'.  Otherwise,
+returns 0.
+-------------------------------------------------------------------------------
+*/
+INLINE flag lt64( bits32 a0, bits32 a1, bits32 b0, bits32 b1 )
+{
+
+    return ( a0 < b0 ) || ( ( a0 == b0 ) && ( a1 < b1 ) );
+
+}
+
+/*
+-------------------------------------------------------------------------------
+Returns 1 if the 64-bit value formed by concatenating `a0' and `a1' is not
+equal to the 64-bit value formed by concatenating `b0' and `b1'.  Otherwise,
+returns 0.
+-------------------------------------------------------------------------------
+*/
+INLINE flag ne64( bits32 a0, bits32 a1, bits32 b0, bits32 b1 )
+{
+
+    return ( a0 != b0 ) || ( a1 != b1 );
+
+}
+

Added: trunk/edk2/StdLib/LibC/Softfloat/bits32/softfloat.c
===================================================================
--- trunk/edk2/StdLib/LibC/Softfloat/bits32/softfloat.c                         
(rev 0)
+++ trunk/edk2/StdLib/LibC/Softfloat/bits32/softfloat.c 2015-07-30 09:50:51 UTC 
(rev 18116)
@@ -0,0 +1,2355 @@
+/* $NetBSD: softfloat.c,v 1.3 2013/01/10 08:16:11 matt Exp $ */
+
+/*
+ * This version hacked for use with gcc -msoft-float by bjh21.
+ * (Mostly a case of #ifdefing out things GCC doesn't need or provides
+ *  itself).
+ */
+
+/*
+ * Things you may want to define:
+ *
+ * SOFTFLOAT_FOR_GCC - build only those functions necessary for GCC (with
+ *   -msoft-float) to work.  Include "softfloat-for-gcc.h" to get them
+ *   properly renamed.
+ */
+
+/*
+ * This differs from the standard bits32/softfloat.c in that float64
+ * is defined to be a 64-bit integer rather than a structure.  The
+ * structure is float64s, with translation between the two going via
+ * float64u.
+ */
+
+/*
+===============================================================================
+
+This C source file is part of the SoftFloat IEC/IEEE Floating-Point
+Arithmetic Package, Release 2a.
+
+Written by John R. Hauser.  This work was made possible in part by the
+International Computer Science Institute, located at Suite 600, 1947 Center
+Street, Berkeley, California 94704.  Funding was partially provided by the
+National Science Foundation under grant MIP-9311980.  The original version
+of this code was written as part of a project to build a fixed-point vector
+processor in collaboration with the University of California at Berkeley,
+overseen by Profs. Nelson Morgan and John Wawrzynek.  More information
+is available through the Web page `http://HTTP.CS.Berkeley.EDU/~jhauser/
+arithmetic/SoftFloat.html'.
+
+THIS SOFTWARE IS DISTRIBUTED AS IS, FOR FREE.  Although reasonable effort
+has been made to avoid it, THIS SOFTWARE MAY CONTAIN FAULTS THAT WILL AT
+TIMES RESULT IN INCORRECT BEHAVIOR.  USE OF THIS SOFTWARE IS RESTRICTED TO
+PERSONS AND ORGANIZATIONS WHO CAN AND WILL TAKE FULL RESPONSIBILITY FOR ANY
+AND ALL LOSSES, COSTS, OR OTHER PROBLEMS ARISING FROM ITS USE.
+
+Derivative works are acceptable, even for commercial purposes, so long as
+(1) they include prominent notice that the work is derivative, and (2) they
+include prominent notice akin to these four paragraphs for those parts of
+this code that are retained.
+
+===============================================================================
+*/
+
+#include <sys/cdefs.h>
+#if defined(LIBC_SCCS) && !defined(lint)
+__RCSID("$NetBSD: softfloat.c,v 1.3 2013/01/10 08:16:11 matt Exp $");
+#endif /* LIBC_SCCS and not lint */
+
+#ifdef SOFTFLOAT_FOR_GCC
+#include "softfloat-for-gcc.h"
+#endif
+
+#include "milieu.h"
+#include "softfloat.h"
+
+/*
+ * Conversions between floats as stored in memory and floats as
+ * SoftFloat uses them
+ */
+#ifndef FLOAT64_DEMANGLE
+#define FLOAT64_DEMANGLE(a) (a)
+#endif
+#ifndef FLOAT64_MANGLE
+#define FLOAT64_MANGLE(a)   (a)
+#endif
+
+/*
+-------------------------------------------------------------------------------
+Floating-point rounding mode and exception flags.
+-------------------------------------------------------------------------------
+*/
+#ifndef set_float_rounding_mode
+fp_rnd float_rounding_mode = float_round_nearest_even;
+fp_except float_exception_flags = 0;
+#endif
+#ifndef set_float_exception_inexact_flag
+#define set_float_exception_inexact_flag() \
+    ((void)(float_exception_flags |= float_flag_inexact))
+#endif
+
+/*
+-------------------------------------------------------------------------------
+Primitive arithmetic functions, including multi-word arithmetic, and
+division and square root approximations.  (Can be specialized to target if
+desired.)
+-------------------------------------------------------------------------------
+*/
+#include "softfloat-macros"
+
+/*
+-------------------------------------------------------------------------------
+Functions and definitions to determine:  (1) whether tininess for underflow
+is detected before or after rounding by default, (2) what (if anything)
+happens when exceptions are raised, (3) how signaling NaNs are distinguished
+from quiet NaNs, (4) the default generated quiet NaNs, and (4) how NaNs
+are propagated from function inputs to output.  These details are target-
+specific.
+-------------------------------------------------------------------------------
+*/
+#include "softfloat-specialize"
+
+/*
+-------------------------------------------------------------------------------
+Returns the fraction bits of the single-precision floating-point value `a'.
+-------------------------------------------------------------------------------
+*/
+INLINE bits32 extractFloat32Frac( float32 a )
+{
+
+    return a & 0x007FFFFF;
+
+}
+
+/*
+-------------------------------------------------------------------------------
+Returns the exponent bits of the single-precision floating-point value `a'.
+-------------------------------------------------------------------------------
+*/
+INLINE int16 extractFloat32Exp( float32 a )
+{
+
+    return ( a>>23 ) & 0xFF;
+
+}
+
+/*
+-------------------------------------------------------------------------------
+Returns the sign bit of the single-precision floating-point value `a'.
+-------------------------------------------------------------------------------
+*/
+INLINE flag extractFloat32Sign( float32 a )
+{
+
+    return a>>31;
+
+}
+
+/*
+-------------------------------------------------------------------------------
+Normalizes the subnormal single-precision floating-point value represented
+by the denormalized significand `aSig'.  The normalized exponent and
+significand are stored at the locations pointed to by `zExpPtr' and
+`zSigPtr', respectively.
+-------------------------------------------------------------------------------
+*/
+static void
+ normalizeFloat32Subnormal( bits32 aSig, int16 *zExpPtr, bits32 *zSigPtr )
+{
+    int8 shiftCount;
+
+    shiftCount = countLeadingZeros32( aSig ) - 8;
+    *zSigPtr = aSig<<shiftCount;
+    *zExpPtr = 1 - shiftCount;
+
+}
+
+/*
+-------------------------------------------------------------------------------
+Packs the sign `zSign', exponent `zExp', and significand `zSig' into a
+single-precision floating-point value, returning the result.  After being
+shifted into the proper positions, the three fields are simply added
+together to form the result.  This means that any integer portion of `zSig'
+will be added into the exponent.  Since a properly normalized significand
+will have an integer portion equal to 1, the `zExp' input should be 1 less
+than the desired result exponent whenever `zSig' is a complete, normalized
+significand.
+-------------------------------------------------------------------------------
+*/
+INLINE float32 packFloat32( flag zSign, int16 zExp, bits32 zSig )
+{
+
+    return ( ( (bits32) zSign )<<31 ) + ( ( (bits32) zExp )<<23 ) + zSig;
+
+}
+
+/*
+-------------------------------------------------------------------------------
+Takes an abstract floating-point value having sign `zSign', exponent `zExp',
+and significand `zSig', and returns the proper single-precision floating-
+point value corresponding to the abstract input.  Ordinarily, the abstract
+value is simply rounded and packed into the single-precision format, with
+the inexact exception raised if the abstract input cannot be represented
+exactly.  However, if the abstract value is too large, the overflow and
+inexact exceptions are raised and an infinity or maximal finite value is
+returned.  If the abstract value is too small, the input value is rounded to
+a subnormal number, and the underflow and inexact exceptions are raised if
+the abstract input cannot be represented exactly as a subnormal single-
+precision floating-point number.
+    The input significand `zSig' has its binary point between bits 30
+and 29, which is 7 bits to the left of the usual location.  This shifted
+significand must be normalized or smaller.  If `zSig' is not normalized,
+`zExp' must be 0; in that case, the result returned is a subnormal number,
+and it must not require rounding.  In the usual case that `zSig' is
+normalized, `zExp' must be 1 less than the ``true'' floating-point exponent.
+The handling of underflow and overflow follows the IEC/IEEE Standard for
+Binary Floating-Point Arithmetic.
+-------------------------------------------------------------------------------
+*/
+static float32 roundAndPackFloat32( flag zSign, int16 zExp, bits32 zSig )
+{
+    int8 roundingMode;
+    flag roundNearestEven;
+    int8 roundIncrement, roundBits;
+    flag isTiny;
+
+    roundingMode = float_rounding_mode;
+    roundNearestEven = roundingMode == float_round_nearest_even;
+    roundIncrement = 0x40;
+    if ( ! roundNearestEven ) {
+        if ( roundingMode == float_round_to_zero ) {
+            roundIncrement = 0;
+        }
+        else {
+            roundIncrement = 0x7F;
+            if ( zSign ) {
+                if ( roundingMode == float_round_up ) roundIncrement = 0;
+            }
+            else {
+                if ( roundingMode == float_round_down ) roundIncrement = 0;
+            }
+        }
+    }
+    roundBits = zSig & 0x7F;
+    if ( 0xFD <= (bits16) zExp ) {
+        if (    ( 0xFD < zExp )
+             || (    ( zExp == 0xFD )
+                  && ( (sbits32) ( zSig + roundIncrement ) < 0 ) )
+           ) {
+            float_raise( float_flag_overflow | float_flag_inexact );
+            return packFloat32( zSign, 0xFF, 0 ) - ( roundIncrement == 0 );
+        }
+        if ( zExp < 0 ) {
+            isTiny =
+                   ( float_detect_tininess == float_tininess_before_rounding )
+                || ( zExp < -1 )
+                || ( zSig + roundIncrement < (uint32)0x80000000 );
+            shift32RightJamming( zSig, - zExp, &zSig );
+            zExp = 0;
+            roundBits = zSig & 0x7F;
+            if ( isTiny && roundBits ) float_raise( float_flag_underflow );
+        }
+    }
+    if ( roundBits ) set_float_exception_inexact_flag();
+    zSig = ( zSig + roundIncrement )>>7;
+    zSig &= ~ ( ( ( roundBits ^ 0x40 ) == 0 ) & roundNearestEven );
+    if ( zSig == 0 ) zExp = 0;
+    return packFloat32( zSign, zExp, zSig );
+
+}
+
+/*
+-------------------------------------------------------------------------------
+Takes an abstract floating-point value having sign `zSign', exponent `zExp',
+and significand `zSig', and returns the proper single-precision floating-
+point value corresponding to the abstract input.  This routine is just like
+`roundAndPackFloat32' except that `zSig' does not have to be normalized.
+Bit 31 of `zSig' must be zero, and `zExp' must be 1 less than the ``true''
+floating-point exponent.
+-------------------------------------------------------------------------------
+*/
+static float32
+ normalizeRoundAndPackFloat32( flag zSign, int16 zExp, bits32 zSig )
+{
+    int8 shiftCount;
+
+    shiftCount = countLeadingZeros32( zSig ) - 1;
+    return roundAndPackFloat32( zSign, zExp - shiftCount, zSig<<shiftCount );
+
+}
+
+/*
+-------------------------------------------------------------------------------
+Returns the least-significant 32 fraction bits of the double-precision
+floating-point value `a'.
+-------------------------------------------------------------------------------
+*/
+INLINE bits32 extractFloat64Frac1( float64 a )
+{
+
+    return (bits32)(FLOAT64_DEMANGLE(a) & LIT64(0x00000000FFFFFFFF));
+
+}
+
+/*
+-------------------------------------------------------------------------------
+Returns the most-significant 20 fraction bits of the double-precision
+floating-point value `a'.
+-------------------------------------------------------------------------------
+*/
+INLINE bits32 extractFloat64Frac0( float64 a )
+{
+
+    return (bits32)((FLOAT64_DEMANGLE(a) >> 32) & 0x000FFFFF);
+
+}
+
+/*
+-------------------------------------------------------------------------------
+Returns the exponent bits of the double-precision floating-point value `a'.
+-------------------------------------------------------------------------------
+*/
+INLINE int16 extractFloat64Exp( float64 a )
+{
+
+    return (int16)((FLOAT64_DEMANGLE(a) >> 52) & 0x7FF);
+
+}
+
+/*
+-------------------------------------------------------------------------------
+Returns the sign bit of the double-precision floating-point value `a'.
+-------------------------------------------------------------------------------
+*/
+INLINE flag extractFloat64Sign( float64 a )
+{
+
+    return (flag)(FLOAT64_DEMANGLE(a) >> 63);
+
+}
+
+/*
+-------------------------------------------------------------------------------
+Normalizes the subnormal double-precision floating-point value represented
+by the denormalized significand formed by the concatenation of `aSig0' and
+`aSig1'.  The normalized exponent is stored at the location pointed to by
+`zExpPtr'.  The most significant 21 bits of the normalized significand are
+stored at the location pointed to by `zSig0Ptr', and the least significant
+32 bits of the normalized significand are stored at the location pointed to
+by `zSig1Ptr'.
+-------------------------------------------------------------------------------
+*/
+static void
+ normalizeFloat64Subnormal(
+     bits32 aSig0,
+     bits32 aSig1,
+     int16 *zExpPtr,
+     bits32 *zSig0Ptr,
+     bits32 *zSig1Ptr
+ )
+{
+    int8 shiftCount;
+
+    if ( aSig0 == 0 ) {
+        shiftCount = countLeadingZeros32( aSig1 ) - 11;
+        if ( shiftCount < 0 ) {
+            *zSig0Ptr = aSig1>>( - shiftCount );
+            *zSig1Ptr = aSig1<<( shiftCount & 31 );
+        }
+        else {
+            *zSig0Ptr = aSig1<<shiftCount;
+            *zSig1Ptr = 0;
+        }
+        *zExpPtr = - shiftCount - 31;
+    }
+    else {
+        shiftCount = countLeadingZeros32( aSig0 ) - 11;
+        shortShift64Left( aSig0, aSig1, shiftCount, zSig0Ptr, zSig1Ptr );
+        *zExpPtr = 1 - shiftCount;
+    }
+
+}
+
+/*
+-------------------------------------------------------------------------------
+Packs the sign `zSign', the exponent `zExp', and the significand formed by
+the concatenation of `zSig0' and `zSig1' into a double-precision floating-
+point value, returning the result.  After being shifted into the proper
+positions, the three fields `zSign', `zExp', and `zSig0' are simply added
+together to form the most significant 32 bits of the result.  This means
+that any integer portion of `zSig0' will be added into the exponent.  Since
+a properly normalized significand will have an integer portion equal to 1,
+the `zExp' input should be 1 less than the desired result exponent whenever
+`zSig0' and `zSig1' concatenated form a complete, normalized significand.
+-------------------------------------------------------------------------------
+*/
+INLINE float64
+ packFloat64( flag zSign, int16 zExp, bits32 zSig0, bits32 zSig1 )
+{
+
+    return FLOAT64_MANGLE( ( ( (bits64) zSign )<<63 ) +
+                           ( ( (bits64) zExp )<<52 ) +
+                           ( ( (bits64) zSig0 )<<32 ) + zSig1 );
+
+
+}
+
+/*
+-------------------------------------------------------------------------------
+Takes an abstract floating-point value having sign `zSign', exponent `zExp',
+and extended significand formed by the concatenation of `zSig0', `zSig1',
+and `zSig2', and returns the proper double-precision floating-point value
+corresponding to the abstract input.  Ordinarily, the abstract value is
+simply rounded and packed into the double-precision format, with the inexact
+exception raised if the abstract input cannot be represented exactly.
+However, if the abstract value is too large, the overflow and inexact
+exceptions are raised and an infinity or maximal finite value is returned.
+If the abstract value is too small, the input value is rounded to a
+subnormal number, and the underflow and inexact exceptions are raised if the
+abstract input cannot be represented exactly as a subnormal double-precision
+floating-point number.
+    The input significand must be normalized or smaller.  If the input
+significand is not normalized, `zExp' must be 0; in that case, the result
+returned is a subnormal number, and it must not require rounding.  In the
+usual case that the input significand is normalized, `zExp' must be 1 less
+than the ``true'' floating-point exponent.  The handling of underflow and
+overflow follows the IEC/IEEE Standard for Binary Floating-Point Arithmetic.
+-------------------------------------------------------------------------------
+*/
+static float64
+ roundAndPackFloat64(
+     flag zSign, int16 zExp, bits32 zSig0, bits32 zSig1, bits32 zSig2 )
+{
+    int8 roundingMode;
+    flag roundNearestEven, increment, isTiny;
+
+    roundingMode = float_rounding_mode;
+    roundNearestEven = ( roundingMode == float_round_nearest_even );
+    increment = ( (sbits32) zSig2 < 0 );
+    if ( ! roundNearestEven ) {
+        if ( roundingMode == float_round_to_zero ) {
+            increment = 0;
+        }
+        else {
+            if ( zSign ) {
+                increment = ( roundingMode == float_round_down ) && zSig2;
+            }
+            else {
+                increment = ( roundingMode == float_round_up ) && zSig2;
+            }
+        }
+    }
+    if ( 0x7FD <= (bits16) zExp ) {
+        if (    ( 0x7FD < zExp )
+             || (    ( zExp == 0x7FD )
+                  && eq64( 0x001FFFFF, 0xFFFFFFFF, zSig0, zSig1 )
+                  && increment
+                )
+           ) {
+            float_raise( float_flag_overflow | float_flag_inexact );
+            if (    ( roundingMode == float_round_to_zero )
+                 || ( zSign && ( roundingMode == float_round_up ) )
+                 || ( ! zSign && ( roundingMode == float_round_down ) )
+               ) {
+                return packFloat64( zSign, 0x7FE, 0x000FFFFF, 0xFFFFFFFF );
+            }
+            return packFloat64( zSign, 0x7FF, 0, 0 );
+        }
+        if ( zExp < 0 ) {
+            isTiny =
+                   ( float_detect_tininess == float_tininess_before_rounding )
+                || ( zExp < -1 )
+                || ! increment
+                || lt64( zSig0, zSig1, 0x001FFFFF, 0xFFFFFFFF );
+            shift64ExtraRightJamming(
+                zSig0, zSig1, zSig2, - zExp, &zSig0, &zSig1, &zSig2 );
+            zExp = 0;
+            if ( isTiny && zSig2 ) float_raise( float_flag_underflow );
+            if ( roundNearestEven ) {
+                increment = ( (sbits32) zSig2 < 0 );
+            }
+            else {
+                if ( zSign ) {
+                    increment = ( roundingMode == float_round_down ) && zSig2;
+                }
+                else {
+                    increment = ( roundingMode == float_round_up ) && zSig2;
+                }
+            }
+        }
+    }
+    if ( zSig2 ) set_float_exception_inexact_flag();
+    if ( increment ) {
+        add64( zSig0, zSig1, 0, 1, &zSig0, &zSig1 );
+        zSig1 &= ~ ( ( zSig2 + zSig2 == 0 ) & roundNearestEven );
+    }
+    else {
+        if ( ( zSig0 | zSig1 ) == 0 ) zExp = 0;
+    }
+    return packFloat64( zSign, zExp, zSig0, zSig1 );
+
+}
+
+/*
+-------------------------------------------------------------------------------
+Takes an abstract floating-point value having sign `zSign', exponent `zExp',
+and significand formed by the concatenation of `zSig0' and `zSig1', and
+returns the proper double-precision floating-point value corresponding
+to the abstract input.  This routine is just like `roundAndPackFloat64'
+except that the input significand has fewer bits and does not have to be
+normalized.  In all cases, `zExp' must be 1 less than the ``true'' floating-
+point exponent.
+-------------------------------------------------------------------------------
+*/
+static float64
+ normalizeRoundAndPackFloat64(
+     flag zSign, int16 zExp, bits32 zSig0, bits32 zSig1 )
+{
+    int8 shiftCount;
+    bits32 zSig2;
+
+    if ( zSig0 == 0 ) {
+        zSig0 = zSig1;
+        zSig1 = 0;
+        zExp -= 32;
+    }
+    shiftCount = countLeadingZeros32( zSig0 ) - 11;
+    if ( 0 <= shiftCount ) {
+        zSig2 = 0;
+        shortShift64Left( zSig0, zSig1, shiftCount, &zSig0, &zSig1 );
+    }
+    else {
+        shift64ExtraRightJamming(
+            zSig0, zSig1, 0, - shiftCount, &zSig0, &zSig1, &zSig2 );
+    }
+    zExp -= shiftCount;
+    return roundAndPackFloat64( zSign, zExp, zSig0, zSig1, zSig2 );
+
+}
+
+/*
+-------------------------------------------------------------------------------
+Returns the result of converting the 32-bit two's complement integer `a' to
+the single-precision floating-point format.  The conversion is performed
+according to the IEC/IEEE Standard for Binary Floating-Point Arithmetic.
+-------------------------------------------------------------------------------
+*/
+float32 int32_to_float32( int32 a )
+{
+    flag zSign;
+
+    if ( a == 0 ) return 0;
+    if ( a == (sbits32) 0x80000000 ) return packFloat32( 1, 0x9E, 0 );
+    zSign = ( a < 0 );
+    return normalizeRoundAndPackFloat32(zSign, 0x9C, (uint32)(zSign ? - a : 
a));
+
+}
+
+/*
+-------------------------------------------------------------------------------
+Returns the result of converting the 32-bit two's complement integer `a' to
+the double-precision floating-point format.  The conversion is performed
+according to the IEC/IEEE Standard for Binary Floating-Point Arithmetic.
+-------------------------------------------------------------------------------
+*/
+float64 int32_to_float64( int32 a )
+{
+    flag zSign;
+    bits32 absA;
+    int8 shiftCount;
+    bits32 zSig0, zSig1;
+
+    if ( a == 0 ) return packFloat64( 0, 0, 0, 0 );
+    zSign = ( a < 0 );
+    absA = zSign ? - a : a;
+    shiftCount = countLeadingZeros32( absA ) - 11;
+    if ( 0 <= shiftCount ) {
+        zSig0 = absA<<shiftCount;
+        zSig1 = 0;
+    }
+    else {
+        shift64Right( absA, 0, - shiftCount, &zSig0, &zSig1 );
+    }
+    return packFloat64( zSign, 0x412 - shiftCount, zSig0, zSig1 );
+
+}
+
+#ifndef SOFTFLOAT_FOR_GCC
+/*
+-------------------------------------------------------------------------------
+Returns the result of converting the single-precision floating-point value
+`a' to the 32-bit two's complement integer format.  The conversion is
+performed according to the IEC/IEEE Standard for Binary Floating-Point
+Arithmetic---which means in particular that the conversion is rounded
+according to the current rounding mode.  If `a' is a NaN, the largest
+positive integer is returned.  Otherwise, if the conversion overflows, the
+largest integer with the same sign as `a' is returned.
+-------------------------------------------------------------------------------
+*/
+int32 float32_to_int32( float32 a )
+{
+    flag aSign;
+    int16 aExp, shiftCount;
+    bits32 aSig, aSigExtra;
+    int32 z;
+    int8 roundingMode;
+
+    aSig = extractFloat32Frac( a );
+    aExp = extractFloat32Exp( a );
+    aSign = extractFloat32Sign( a );
+    shiftCount = aExp - 0x96;
+    if ( 0 <= shiftCount ) {
+        if ( 0x9E <= aExp ) {
+            if ( a != 0xCF000000 ) {
+                float_raise( float_flag_invalid );
+                if ( ! aSign || ( ( aExp == 0xFF ) && aSig ) ) {
+                    return 0x7FFFFFFF;
+                }
+            }
+            return (sbits32) 0x80000000;
+        }
+        z = ( aSig | 0x00800000 )<<shiftCount;
+        if ( aSign ) z = - z;
+    }
+    else {
+        if ( aExp < 0x7E ) {
+            aSigExtra = aExp | aSig;
+            z = 0;
+        }
+        else {
+            aSig |= 0x00800000;
+            aSigExtra = aSig<<( shiftCount & 31 );
+            z = aSig>>( - shiftCount );
+        }
+        if ( aSigExtra ) set_float_exception_inexact_flag();
+        roundingMode = float_rounding_mode;
+        if ( roundingMode == float_round_nearest_even ) {
+            if ( (sbits32) aSigExtra < 0 ) {
+                ++z;
+                if ( (bits32) ( aSigExtra<<1 ) == 0 ) z &= ~1;
+            }
+            if ( aSign ) z = - z;
+        }
+        else {
+            aSigExtra = ( aSigExtra != 0 );
+            if ( aSign ) {
+                z += ( roundingMode == float_round_down ) & aSigExtra;
+                z = - z;
+            }
+            else {
+                z += ( roundingMode == float_round_up ) & aSigExtra;
+            }
+        }
+    }
+    return z;
+
+}
+#endif
+
+/*
+-------------------------------------------------------------------------------
+Returns the result of converting the single-precision floating-point value
+`a' to the 32-bit two's complement integer format.  The conversion is
+performed according to the IEC/IEEE Standard for Binary Floating-Point
+Arithmetic, except that the conversion is always rounded toward zero.
+If `a' is a NaN, the largest positive integer is returned.  Otherwise, if
+the conversion overflows, the largest integer with the same sign as `a' is
+returned.
+-------------------------------------------------------------------------------
+*/
+int32 float32_to_int32_round_to_zero( float32 a )
+{
+    flag aSign;
+    int16 aExp, shiftCount;
+    bits32 aSig;
+    int32 z;
+
+    aSig = extractFloat32Frac( a );
+    aExp = extractFloat32Exp( a );
+    aSign = extractFloat32Sign( a );
+    shiftCount = aExp - 0x9E;
+    if ( 0 <= shiftCount ) {
+        if ( a != 0xCF000000 ) {
+            float_raise( float_flag_invalid );
+            if ( ! aSign || ( ( aExp == 0xFF ) && aSig ) ) return 0x7FFFFFFF;
+        }
+        return (sbits32) 0x80000000;
+    }
+    else if ( aExp <= 0x7E ) {
+        if ( aExp | aSig ) set_float_exception_inexact_flag();
+        return 0;
+    }
+    aSig = ( aSig | 0x00800000 )<<8;
+    z = aSig>>( - shiftCount );
+    if ( (bits32) ( aSig<<( shiftCount & 31 ) ) ) {
+        set_float_exception_inexact_flag();
+    }
+    if ( aSign ) z = - z;
+    return z;
+
+}
+
+/*
+-------------------------------------------------------------------------------
+Returns the result of converting the single-precision floating-point value
+`a' to the double-precision floating-point format.  The conversion is
+performed according to the IEC/IEEE Standard for Binary Floating-Point
+Arithmetic.
+-------------------------------------------------------------------------------
+*/
+float64 float32_to_float64( float32 a )
+{
+    flag aSign;
+    int16 aExp;
+    bits32 aSig, zSig0, zSig1;
+
+    aSig = extractFloat32Frac( a );
+    aExp = extractFloat32Exp( a );
+    aSign = extractFloat32Sign( a );
+    if ( aExp == 0xFF ) {
+        if ( aSig ) return commonNaNToFloat64( float32ToCommonNaN( a ) );
+        return packFloat64( aSign, 0x7FF, 0, 0 );
+    }
+    if ( aExp == 0 ) {
+        if ( aSig == 0 ) return packFloat64( aSign, 0, 0, 0 );
+        normalizeFloat32Subnormal( aSig, &aExp, &aSig );
+        --aExp;
+    }
+    shift64Right( aSig, 0, 3, &zSig0, &zSig1 );
+    return packFloat64( aSign, aExp + 0x380, zSig0, zSig1 );
+
+}
+
+#ifndef SOFTFLOAT_FOR_GCC
+/*
+-------------------------------------------------------------------------------
+Rounds the single-precision floating-point value `a' to an integer,
+and returns the result as a single-precision floating-point value.  The
+operation is performed according to the IEC/IEEE Standard for Binary
+Floating-Point Arithmetic.
+-------------------------------------------------------------------------------
+*/
+float32 float32_round_to_int( float32 a )
+{
+    flag aSign;
+    int16 aExp;
+    bits32 lastBitMask, roundBitsMask;
+    int8 roundingMode;
+    float32 z;
+
+    aExp = extractFloat32Exp( a );
+    if ( 0x96 <= aExp ) {
+        if ( ( aExp == 0xFF ) && extractFloat32Frac( a ) ) {
+            return propagateFloat32NaN( a, a );
+        }
+        return a;
+    }
+    if ( aExp <= 0x7E ) {
+        if ( (bits32) ( a<<1 ) == 0 ) return a;
+        set_float_exception_inexact_flag();
+        aSign = extractFloat32Sign( a );
+        switch ( float_rounding_mode ) {
+         case float_round_nearest_even:
+            if ( ( aExp == 0x7E ) && extractFloat32Frac( a ) ) {
+                return packFloat32( aSign, 0x7F, 0 );
+            }
+            break;
+         case float_round_to_zero:
+            break;
+         case float_round_down:
+            return aSign ? 0xBF800000 : 0;
+         case float_round_up:
+            return aSign ? 0x80000000 : 0x3F800000;
+        }
+        return packFloat32( aSign, 0, 0 );
+    }
+    lastBitMask = 1;
+    lastBitMask <<= 0x96 - aExp;
+    roundBitsMask = lastBitMask - 1;
+    z = a;
+    roundingMode = float_rounding_mode;
+    if ( roundingMode == float_round_nearest_even ) {
+        z += lastBitMask>>1;
+        if ( ( z & roundBitsMask ) == 0 ) z &= ~ lastBitMask;
+    }
+    else if ( roundingMode != float_round_to_zero ) {
+        if ( extractFloat32Sign( z ) ^ ( roundingMode == float_round_up ) ) {
+            z += roundBitsMask;
+        }
+    }
+    z &= ~ roundBitsMask;
+    if ( z != a ) set_float_exception_inexact_flag();
+    return z;
+
+}
+#endif
+
+/*
+-------------------------------------------------------------------------------
+Returns the result of adding the absolute values of the single-precision
+floating-point values `a' and `b'.  If `zSign' is 1, the sum is negated
+before being returned.  `zSign' is ignored if the result is a NaN.
+The addition is performed according to the IEC/IEEE Standard for Binary
+Floating-Point Arithmetic.
+-------------------------------------------------------------------------------
+*/
+static float32 addFloat32Sigs( float32 a, float32 b, flag zSign )
+{
+    int16 aExp, bExp, zExp;
+    bits32 aSig, bSig, zSig;
+    int16 expDiff;
+
+    aSig = extractFloat32Frac( a );
+    aExp = extractFloat32Exp( a );
+    bSig = extractFloat32Frac( b );
+    bExp = extractFloat32Exp( b );
+    expDiff = aExp - bExp;
+    aSig <<= 6;
+    bSig <<= 6;
+    if ( 0 < expDiff ) {
+        if ( aExp == 0xFF ) {
+            if ( aSig ) return propagateFloat32NaN( a, b );
+            return a;
+        }
+        if ( bExp == 0 ) {
+            --expDiff;
+        }
+        else {
+            bSig |= 0x20000000;
+        }
+        shift32RightJamming( bSig, expDiff, &bSig );
+        zExp = aExp;
+    }
+    else if ( expDiff < 0 ) {
+        if ( bExp == 0xFF ) {
+            if ( bSig ) return propagateFloat32NaN( a, b );
+            return packFloat32( zSign, 0xFF, 0 );
+        }
+        if ( aExp == 0 ) {
+            ++expDiff;
+        }
+        else {
+            aSig |= 0x20000000;
+        }
+        shift32RightJamming( aSig, - expDiff, &aSig );
+        zExp = bExp;
+    }
+    else {
+        if ( aExp == 0xFF ) {
+            if ( aSig | bSig ) return propagateFloat32NaN( a, b );
+            return a;
+        }
+        if ( aExp == 0 ) return packFloat32( zSign, 0, ( aSig + bSig )>>6 );
+        zSig = 0x40000000 + aSig + bSig;
+        zExp = aExp;
+        goto roundAndPack;
+    }
+    aSig |= 0x20000000;
+    zSig = ( aSig + bSig )<<1;
+    --zExp;
+    if ( (sbits32) zSig < 0 ) {
+        zSig = aSig + bSig;
+        ++zExp;
+    }
+ roundAndPack:
+    return roundAndPackFloat32( zSign, zExp, zSig );
+
+}
+
+/*
+-------------------------------------------------------------------------------
+Returns the result of subtracting the absolute values of the single-
+precision floating-point values `a' and `b'.  If `zSign' is 1, the
+difference is negated before being returned.  `zSign' is ignored if the
+result is a NaN.  The subtraction is performed according to the IEC/IEEE
+Standard for Binary Floating-Point Arithmetic.
+-------------------------------------------------------------------------------
+*/
+static float32 subFloat32Sigs( float32 a, float32 b, flag zSign )
+{
+    int16 aExp, bExp, zExp;
+    bits32 aSig, bSig, zSig;
+    int16 expDiff;
+
+    aSig = extractFloat32Frac( a );
+    aExp = extractFloat32Exp( a );
+    bSig = extractFloat32Frac( b );
+    bExp = extractFloat32Exp( b );
+    expDiff = aExp - bExp;
+    aSig <<= 7;
+    bSig <<= 7;
+    if ( 0 < expDiff ) goto aExpBigger;
+    if ( expDiff < 0 ) goto bExpBigger;
+    if ( aExp == 0xFF ) {
+        if ( aSig | bSig ) return propagateFloat32NaN( a, b );
+        float_raise( float_flag_invalid );
+        return float32_default_nan;
+    }
+    if ( aExp == 0 ) {
+        aExp = 1;
+        bExp = 1;
+    }
+    if ( bSig < aSig ) goto aBigger;
+    if ( aSig < bSig ) goto bBigger;
+    return packFloat32( float_rounding_mode == float_round_down, 0, 0 );

@@ Diff output truncated at 100000 characters. @@

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