Use the correct UINT64 format specifier when building on macOS. This is
needed to fix building with XCODE5.

Contributed-under: TianoCore Contribution Agreement 1.1
Signed-off-by: Alex James <theracermas...@gmail.com>
---

Notes:
    v2:
    - Change ifdef to fix GCC build failure [Liming]

 BaseTools/Source/C/Common/PcdValueCommon.c | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)

diff --git a/BaseTools/Source/C/Common/PcdValueCommon.c 
b/BaseTools/Source/C/Common/PcdValueCommon.c
index 6ca0994744..1b7b48c125 100644
--- a/BaseTools/Source/C/Common/PcdValueCommon.c
+++ b/BaseTools/Source/C/Common/PcdValueCommon.c
@@ -266,7 +266,7 @@ Returns:
     sprintf(PcdList[Index].Value, "0x%08x", (UINT32)(Value & 0xffffffff));
     break;
   case PcdDataTypeUint64:
-#ifdef __GNUC__
+#if defined(__GNUC__) && !defined(__APPLE__)
     sprintf(PcdList[Index].Value, "0x%016lx", Value);
 #else
     sprintf(PcdList[Index].Value, "0x%016llx", Value);
-- 
2.15.1

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