Use the correct UINT64 format specifier when building on macOS. This is needed to fix building with XCODE5.
Contributed-under: TianoCore Contribution Agreement 1.1 Signed-off-by: Alex James <theracermas...@gmail.com> --- Notes: v2: - Change ifdef to fix GCC build failure [Liming] BaseTools/Source/C/Common/PcdValueCommon.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/BaseTools/Source/C/Common/PcdValueCommon.c b/BaseTools/Source/C/Common/PcdValueCommon.c index 6ca0994744..1b7b48c125 100644 --- a/BaseTools/Source/C/Common/PcdValueCommon.c +++ b/BaseTools/Source/C/Common/PcdValueCommon.c @@ -266,7 +266,7 @@ Returns: sprintf(PcdList[Index].Value, "0x%08x", (UINT32)(Value & 0xffffffff)); break; case PcdDataTypeUint64: -#ifdef __GNUC__ +#if defined(__GNUC__) && !defined(__APPLE__) sprintf(PcdList[Index].Value, "0x%016lx", Value); #else sprintf(PcdList[Index].Value, "0x%016llx", Value); -- 2.15.1 _______________________________________________ edk2-devel mailing list edk2-devel@lists.01.org https://lists.01.org/mailman/listinfo/edk2-devel