On Mon, Feb 19, 2018 at 06:19:53PM +0000, Ard Biesheuvel wrote:
> >> +/**
> >> + Produces and returns an RNG value using either the default or specified
> >> RNG
> >> + algorithm.
> >> +
> >> + @param[in] This A pointer to the EFI_RNG_PROTOCOL
> >> instance.
> >> + @param[in] Algorithm A pointer to the EFI_RNG_ALGORITHM that
> >> + identifies the RNG algorithm to use.
> >> May be
> >> + NULL in which case the function will
> >> use its
> >> + default RNG algorithm.
> >> + @param[in] ValueLength The length in bytes of the memory buffer
> >> + pointed to by RNGValue. The driver shall
> >> + return exactly this numbers of bytes.
> >> + @param[out] Value A caller-allocated memory buffer filled
> >> by the
> >> + driver with the resulting RNG value.
> >> +
> >> + @retval EFI_SUCCESS The RNG value was returned successfully.
> >> + @retval EFI_UNSUPPORTED The algorithm specified by RNGAlgorithm
> >> is not
> >> + supported by this driver.
> >> + @retval EFI_DEVICE_ERROR An RNG value could not be retrieved due
> >> to a
> >> + hardware or firmware error.
> >> + @retval EFI_NOT_READY There is not enough random data
> >> available to
> >> + satisfy the length requested by
> >> + RNGValueLength.
> >> + @retval EFI_INVALID_PARAMETER RNGValue is NULL or RNGValueLength is
> >> zero.
> >> +
> >> +**/
> >> +STATIC
> >> +EFI_STATUS
> >> +EFIAPI
> >> +AtSha240aGetRNG (
> >> + IN EFI_RNG_PROTOCOL *This,
> >> + IN EFI_RNG_ALGORITHM *Algorithm OPTIONAL,
> >> + IN UINTN ValueLength,
> >> + OUT UINT8 *Value
> >> +)
> >> +{
> >> + EFI_STATUS Status;
> >> + ATSHA204A_DEV *AtSha204a;
> >> + ATSHA204A_I2C_RNG_COMMAND Cmd;
> >> + ATSHA204A_I2C_RNG_RESULT Res;
> >> + I2C_RNG_REQUEST Req;
> >> + I2C_RNG_REQUEST Resp;
> >
> > Since I just gave Marcin a hard time over non-approved abbreviations,
> > I should probably flag these too... Would you mind terribly turning
> > them into Command, Result, Request, Response?
> >
>
> No that is fine.
>
> >> + UINTN Retries;
> >> +
> >> + if (Algorithm != NULL && !CompareGuid (Algorithm,
> >> &gEfiRngAlgorithmRaw)) {
> >> + return EFI_UNSUPPORTED;
> >> + }
> >> +
> >> + AtSha204a = ATSHA204A_DEV_FROM_THIS (This);
> >> +
> >> + Req.OperationCount = 1;
> >> + Req.Operation.Flags = 0;
> >> +
> >> + Cmd.Command = ATSHA204A_COMMAND;
> >> + Cmd.Count = sizeof (Cmd) - 1;
> >> + Cmd.Opcode = ATSHA204A_OPCODE_RANDOM;
> >> + Cmd.Param1 = 0;
> >> + Cmd.Param2 = 0;
> >> + Cmd.Crc = OPCODE_COMMAND_PACKET_CRC;
> >> +
> >> + Resp.OperationCount = 1;
> >> + Resp.Operation.Flags = I2C_FLAG_READ;
> >> + Resp.Operation.LengthInBytes = sizeof (Res);
> >> + Resp.Operation.Buffer = (VOID *)&Res;
> >> +
> >> + Retries = 0;
> >> + while (ValueLength > 0) {
> >> + //
> >> + // The AtSha204a will go back to sleep right in the middle of a
> >> transaction
> >> + // if it does not complete in ~1.3 seconds. So send the wake sequence
> >> for
> >> + // each iteration, which consists of a dummy write to slave address
> >> 0x0.
> >> + //
> >> + Req.Operation.LengthInBytes = 0;
> >> + Status = AtSha204a->I2cIo->QueueRequest (AtSha204a->I2cIo, 1, NULL,
> >> + (VOID *)&Req, NULL);
> >> + DEBUG ((DEBUG_INFO, "%a: wake AtSha204a: I2cIo->QueueRequest() -
> >> %r\n",
> >> + __FUNCTION__, Status));
> >> +
> >> + gBS->Stall (2500); // wait 2.5 ms for wake to complete
> >> +
> >> + Req.Operation.LengthInBytes = sizeof (Cmd);
> >> + Req.Operation.Buffer = (VOID *)&Cmd;
> >> + Status = AtSha204a->I2cIo->QueueRequest (AtSha204a->I2cIo, 0, NULL,
> >> + (VOID *)&Req, NULL);
> >> + if (EFI_ERROR (Status)) {
> >> + if (++Retries <= MAX_RETRIES) {
> >> + continue;
> >> + }
> >> + DEBUG ((DEBUG_ERROR, "%a: I2C request transfer failed, Status ==
> >> %r\n",
> >> + __FUNCTION__, Status));
> >> + return EFI_DEVICE_ERROR;
> >> + }
> >> +
> >> + gBS->Stall (50 * 1000); // 50 ms max execution time for RANDOM opcode
> >
> > Is there no way of polling for response complete?
> > 50ms per iteration?? :( (or, well, 52.5 in total)
> >
>
> Typical execution time is 11 ms, but it is rare for this routine to
> iterate more than once in the first place, so I tried to keep it
> simple. (The typical use case of a raw RNG is to seed a DRBG, which
> typically takes 32 bytes of seed, which is exactly the output size of
> a single invocation)
>
> I don't mind changing it, though, if you feel strongly about this.
Well, decreasing the explicit delay within the same order of magnitude
doesn't seem like a very good return on investment. If it was possible
to get rid of the explicit delay, I'd be all for putting some effort
into that.
It's just a bit of a shame with a bandwidth of < 1kb/s.
But if that's the hardware limitation, that's the hardware limitation.
/
Leif
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