Current CPU state definition include CpuStateIdle and CpuStateFinished.
After investigation, current code can use CpuStateIdle to replace the
CpuStateFinished. It will reduce the state number and easy for maintenance.

Cc: Laszlo Ersek <ler...@redhat.com>
Cc: Ruiyu Ni <ruiyu...@intel.com>
Contributed-under: TianoCore Contribution Agreement 1.1
Signed-off-by: Eric Dong <eric.d...@intel.com>
---
 UefiCpuPkg/Library/MpInitLib/MpLib.c | 18 ++++++++----------
 UefiCpuPkg/Library/MpInitLib/MpLib.h |  1 -
 2 files changed, 8 insertions(+), 11 deletions(-)

diff --git a/UefiCpuPkg/Library/MpInitLib/MpLib.c 
b/UefiCpuPkg/Library/MpInitLib/MpLib.c
index c82b985943..ff09a0e9e7 100644
--- a/UefiCpuPkg/Library/MpInitLib/MpLib.c
+++ b/UefiCpuPkg/Library/MpInitLib/MpLib.c
@@ -696,7 +696,7 @@ ApWakeupFunction (
             }
           }
         }
-        SetApState (&CpuMpData->CpuData[ProcessorNumber], CpuStateFinished);
+        SetApState (&CpuMpData->CpuData[ProcessorNumber], CpuStateIdle);
       }
     }
 
@@ -1352,18 +1352,17 @@ CheckThisAP (
   CpuData   = &CpuMpData->CpuData[ProcessorNumber];
 
   //
-  //  Check the CPU state of AP. If it is CpuStateFinished, then the AP has 
finished its task.
+  //  Check the CPU state of AP. If it is CpuStateIdle, then the AP has 
finished its task.
   //  Only BSP and corresponding AP access this unit of CPU Data. This means 
the AP will not modify the
-  //  value of state after setting the it to CpuStateFinished, so BSP can 
safely make use of its value.
+  //  value of state after setting the it to CpuStateIdle, so BSP can safely 
make use of its value.
   //
   //
   // If the AP finishes for StartupThisAP(), return EFI_SUCCESS.
   //
-  if (GetApState(CpuData) == CpuStateFinished) {
+  if (GetApState(CpuData) == CpuStateIdle) {
     if (CpuData->Finished != NULL) {
       *(CpuData->Finished) = TRUE;
     }
-    SetApState (CpuData, CpuStateIdle);
     return EFI_SUCCESS;
   } else {
     //
@@ -1420,14 +1419,13 @@ CheckAllAPs (
 
     CpuData = &CpuMpData->CpuData[ProcessorNumber];
     //
-    // Check the CPU state of AP. If it is CpuStateFinished, then the AP has 
finished its task.
+    // Check the CPU state of AP. If it is CpuStateIdle, then the AP has 
finished its task.
     // Only BSP and corresponding AP access this unit of CPU Data. This means 
the AP will not modify the
-    // value of state after setting the it to CpuStateFinished, so BSP can 
safely make use of its value.
+    // value of state after setting the it to CpuStateIdle, so BSP can safely 
make use of its value.
     //
-    if (GetApState(CpuData) == CpuStateFinished) {
+    if (GetApState(CpuData) == CpuStateIdle) {
       CpuMpData->RunningCount ++;
       CpuMpData->CpuData[ProcessorNumber].Waiting = FALSE;
-      SetApState(CpuData, CpuStateIdle);
 
       //
       // If in Single Thread mode, then search for the next waiting AP for 
execution.
@@ -1923,7 +1921,7 @@ SwitchBSPWorker (
   //
   // Wait for old BSP finished AP task
   //
-  while (GetApState (&CpuMpData->CpuData[CallerNumber]) != CpuStateFinished) {
+  while (GetApState (&CpuMpData->CpuData[CallerNumber]) != CpuStateIdle) {
     CpuPause ();
   }
 
diff --git a/UefiCpuPkg/Library/MpInitLib/MpLib.h 
b/UefiCpuPkg/Library/MpInitLib/MpLib.h
index 9d0b866d09..962bce685d 100644
--- a/UefiCpuPkg/Library/MpInitLib/MpLib.h
+++ b/UefiCpuPkg/Library/MpInitLib/MpLib.h
@@ -85,7 +85,6 @@ typedef enum {
   CpuStateIdle,
   CpuStateReady,
   CpuStateBusy,
-  CpuStateFinished,
   CpuStateDisabled
 } CPU_STATE;
 
-- 
2.15.0.windows.1

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