I think 32-bit version is incorrect too.

Can you delete BUILD_OUTPUT_DIR from both IA32 and X64 cases, and
following the case use:

BUILD_OUTPUT_DIR=$WORKSPACE/Build/Emulator$PROCESSOR

Can you add this to the commit message:

Fixes: f89c018f3d "EmulatorPkg/Win: Enable 64bit (SEC,PEI,DXE all run at 64bit)"

-Jordan

On 2018-11-17 20:13:02, Liu Yu wrote:
> correction BUILD_OUTPUT_DIR path
> 
> Contributed-under: TianoCore Contribution Agreement 1.1
> 
> Signed-off-by: Pedroa Liu <[email protected]>
> ---
>   EmulatorPkg/build.sh | 2 +-
>   1 file changed, 1 insertion(+), 1 deletion(-)
> 
> diff --git a/EmulatorPkg/build.sh b/EmulatorPkg/build.sh
> index 339c6b3b4f..3abdab1db9 100755
> --- a/EmulatorPkg/build.sh
> +++ b/EmulatorPkg/build.sh
> @@ -188,7 +188,7 @@ case $PROCESSOR in
>       ;;
>     X64)
>       ARCH_SIZE=64
> -    BUILD_OUTPUT_DIR=$WORKSPACE/Build/Emulator
> +    BUILD_OUTPUT_DIR=$WORKSPACE/Build/EmulatorX64
>       LIB_NAMES="ld-linux-x86-64.so.2 libdl.so.2 crt1.o crti.o crtn.o"
>       LIB_SEARCH_PATHS="/usr/lib/x86_64-linux-gnu /usr/lib64 /lib64 
> /usr/lib /lib"
>       ;;
> -- 
> 2.17.1
> 
> _______________________________________________
> edk2-devel mailing list
> [email protected]
> https://lists.01.org/mailman/listinfo/edk2-devel
_______________________________________________
edk2-devel mailing list
[email protected]
https://lists.01.org/mailman/listinfo/edk2-devel

Reply via email to