I think 32-bit version is incorrect too. Can you delete BUILD_OUTPUT_DIR from both IA32 and X64 cases, and following the case use:
BUILD_OUTPUT_DIR=$WORKSPACE/Build/Emulator$PROCESSOR Can you add this to the commit message: Fixes: f89c018f3d "EmulatorPkg/Win: Enable 64bit (SEC,PEI,DXE all run at 64bit)" -Jordan On 2018-11-17 20:13:02, Liu Yu wrote: > correction BUILD_OUTPUT_DIR path > > Contributed-under: TianoCore Contribution Agreement 1.1 > > Signed-off-by: Pedroa Liu <[email protected]> > --- > EmulatorPkg/build.sh | 2 +- > 1 file changed, 1 insertion(+), 1 deletion(-) > > diff --git a/EmulatorPkg/build.sh b/EmulatorPkg/build.sh > index 339c6b3b4f..3abdab1db9 100755 > --- a/EmulatorPkg/build.sh > +++ b/EmulatorPkg/build.sh > @@ -188,7 +188,7 @@ case $PROCESSOR in > ;; > X64) > ARCH_SIZE=64 > - BUILD_OUTPUT_DIR=$WORKSPACE/Build/Emulator > + BUILD_OUTPUT_DIR=$WORKSPACE/Build/EmulatorX64 > LIB_NAMES="ld-linux-x86-64.so.2 libdl.so.2 crt1.o crti.o crtn.o" > LIB_SEARCH_PATHS="/usr/lib/x86_64-linux-gnu /usr/lib64 /lib64 > /usr/lib /lib" > ;; > -- > 2.17.1 > > _______________________________________________ > edk2-devel mailing list > [email protected] > https://lists.01.org/mailman/listinfo/edk2-devel _______________________________________________ edk2-devel mailing list [email protected] https://lists.01.org/mailman/listinfo/edk2-devel

