I check the history. EmulatorPkg doesn't support macOS. EmulatorePkg depends on 
XCODE32 tool chain to generate the host application. But, XCODE32 tool chain 
has been removed at edk2 f7bd152c2a05bd75471305184c25f14f01ccf0b7. 

I just try to add back this change, and call build.sh without the change. I 
meet with new issue. Seemly, I need to install XQuartz. I will continue to try 
it. Besides, I suggest you directly use edk2 master instead of UDK2018 branch. 
If I do some fix, you can directly get it. 

/Users/tiano/lgao4/AllPkg/Edk2/EmulatorPkg/Unix/Host/X11GraphicsWindow.c:21:10: 
fatal error: 'X11/Xlib.h' file not found

Thanks
Liming
> -----Original Message-----
> From: edk2-devel [mailto:[email protected]] On Behalf Of 唐佳诚
> Sent: Tuesday, January 15, 2019 10:57 AM
> To: edk2-devel <[email protected]>
> Subject: [edk2] EmulatorPkg build issue with macOS mojave and Xcode 10
> 
> Hi Dear EmulatorPkg Maintainer:
>   I'm a newbie at this, I am sorry for the wrong format of the previous mail. 
> There are some issue when building EmulatorPkg. Any
> inspiration or help will appreciated!
> 
> OS Environment: macOS mojave with Xcode 10 command line tool and installed 
> macOS_SDK_headers_for_macOS_10.14.pkg
> Download edk2-UDK2018.zip
> Initializing workspace
> > source ./edk2setup.sh
> 
> WORKSPACE: /Users/QianYun/Downloads/edk2-vUDK2018
> EDK_TOOLS_PATH: /Users/QianYun/Downloads/edk2-vUDK2018/BaseTools
> CONF_PATH: /Users/QianYun/Downloads/edk2-vUDK2018/Conf
> Copying $EDK_TOOLS_PATH/Conf/build_rule.template
>      to /Users/QianYun/Downloads/edk2-vUDK2018/Conf/build_rule.txt
> Copying $EDK_TOOLS_PATH/Conf/tools_def.template
>      to /Users/QianYun/Downloads/edk2-vUDK2018/Conf/tools_def.txt
> Copying $EDK_TOOLS_PATH/Conf/target.template
>      to /Users/QianYun/Downloads/edk2-vUDK2018/Conf/target.txt
> 
> > cd EmulatorPkg && ./build.sh
> 
> The BaseTools will build successfully, and EmulatorPkg will fail to build.
> 
> 'import sitecustomize' failed; use -v for traceback
> Build environment: Darwin-18.2.0-x86_64-i386-64bit
> Build start time: 15:10:45, Jan.14 2019
> 
> WORKSPACE        = /Users/QianYun/Downloads/edk2-vUDK2018
> ECP_SOURCE       = /Users/QianYun/Downloads/edk2-vUDK2018/EdkCompatibilityPkg
> EDK_SOURCE       = /Users/QianYun/Downloads/edk2-vUDK2018/EdkCompatibilityPkg
> EFI_SOURCE       = /Users/QianYun/Downloads/edk2-vUDK2018/EdkCompatibilityPkg
> EDK_TOOLS_PATH   = /Users/QianYun/Downloads/edk2-vUDK2018/BaseTools
> CONF_PATH        = /Users/QianYun/Downloads/edk2-vUDK2018/Conf
> build: : warning: Tool chain [XCODE32] is not defined
> 
> 
> build.py...
>  : error 4000: Not available
>       [XCODE32] not defined. No toolchain available for build!
> 
> 
> - Failed -
> Build end time: 15:10:46, Jan.14 2019
> Build total time: 00:00:00
> 
> Edit EmulatorPkg/build.sh and ./build.sh again
> 
> diff --git a/build.sh.new b/build.sh
> index 4f653d2..339c6b3 100755
> --- a/build.sh.new
> +++ b/build.sh
> @@ -63,8 +63,17 @@ case `uname` in
>          echo UnixPkg requires Snow Leopard or later OS
>          exit 1
>        else
> -        HOST_TOOLS=XCODE5
> -        TARGET_TOOLS=XCODE5
> +        CLANG_VER=$(clang -ccc-host-triple x86_64-pc-win32-macho 2>&1 
> >/dev/null) || true
> +        if [[ "$CLANG_VER" == *-ccc-host-triple* ]]
> +        then
> +        # only older versions of Xcode support -ccc-host-tripe, for newer 
> versions
> +        # it is -target
> +          HOST_TOOLS=XCODE32
> +          TARGET_TOOLS=XCODE5
> +        else
> +          HOST_TOOLS=XCODE32
> +          TARGET_TOOLS=XCLANG
> +        fi
>        fi
>        BUILD_NEW_SHELL="-D BUILD_NEW_SHELL"
>        BUILD_FAT="-D BUILD_FAT"
> 
> However, this attempt still failed.
> 
> Building ... 
> /Users/QianYun/Downloads/edk2-vUDK2018/EmulatorPkg/Unix/Host/Host.inf [X64]
> "clang" -target x86_64-pc-win32-macho -c -g -Os -Wall -Werror -Wextra 
> -include AutoGen.h -funsigned-char -fno-ms-extensions
> -fno-stack-protector -fno-builtin -fshort-wchar -mno-implicit-float 
> -mms-bitfields -Wno-unused-parameter -Wno-missing-braces
> -Wno-missing-field-initializers -Wno-tautological-compare -Wno-sign-compare 
> -Wno-varargs
> -ftrap-function=undefined_behavior_has_been_optimized_away_by_clang -D 
> NO_MSABI_VA_FUNCS
> -I/Users/QianYun/Downloads/edk2-vUDK2018/EmulatorPkg/Unix/Host/X11IncludeHack 
> -o
> /Users/QianYun/Downloads/edk2-vUDK2018/Build/Emulator/DEBUG_XCODE5/X64/EmulatorPkg/Unix/Host/Host/OUTPUT/./Host.obj
> -I/Users/QianYun/Downloads/edk2-vUDK2018/EmulatorPkg/Unix/Host/X64
> -I/Users/QianYun/Downloads/edk2-vUDK2018/EmulatorPkg/Unix/Host
> -I/Users/QianYun/Downloads/edk2-vUDK2018/Build/Emulator/DEBUG_XCODE5/X64/EmulatorPkg/Unix/Host/Host/DEBUG
> -I/Users/QianYun/Downloads/edk2-vUDK2018/MdePkg 
> -I/Users/QianYun/Downloads/edk2-vUDK2018/MdePkg/Include
> -I/Users/QianYun/Downloads/edk2-v
>  UDK2018/MdePkg/Include/X64 
> -I/Users/QianYun/Downloads/edk2-vUDK2018/MdeModulePkg
> -I/Users/QianYun/Downloads/edk2-vUDK2018/MdeModulePkg/Include 
> -I/Users/QianYun/Downloads/edk2-vUDK2018/EmulatorPkg
> -I/Users/QianYun/Downloads/edk2-vUDK2018/EmulatorPkg/Include
> /Users/QianYun/Downloads/edk2-vUDK2018/EmulatorPkg/Unix/Host/Host.c
> "clang" -target x86_64-pc-win32-macho -c -g -Os -Wall -Werror -Wextra 
> -include AutoGen.h -funsigned-char -fno-ms-extensions
> -fno-stack-protector -fno-builtin -fshort-wchar -mno-implicit-float 
> -mms-bitfields -Wno-unused-parameter -Wno-missing-braces
> -Wno-missing-field-initializers -Wno-tautological-compare -Wno-sign-compare 
> -Wno-varargs
> -ftrap-function=undefined_behavior_has_been_optimized_away_by_clang -D 
> NO_MSABI_VA_FUNCS  -o
> /Users/QianYun/Downloads/edk2-vUDK2018/Build/Emulator/DEBUG_XCODE5/X64/ShellPkg/Library/UefiShellNetwork1CommandsLib/U
> efiShellNetwork1CommandsLib/OUTPUT/./AutoGen.obj
> -I/Users/QianYun/Downloads/edk2-vUDK2018/ShellPkg/Library/UefiShellNetwork1CommandsLib
> -I/Users/QianYun/Downloads/edk2-vUDK2018/Build/Emulator/DEBUG_XCODE5/X64/ShellPkg/Library/UefiShellNetwork1CommandsLib/
> UefiShellNetwork1CommandsLib/DEBUG 
> -I/Users/QianYun/Downloads/edk2-vUDK2018/MdePkg
> -I/Users/QianYun/Downloads/edk2-vUDK2018/MdePkg/Include 
> -I/Users/QianYun/Downloads/edk2-vUDK2018/MdePkg/Include
>  /X64 -I/Users/QianYun/Downloads/edk2-vUDK2018/ShellPkg 
> -I/Users/QianYun/Downloads/edk2-vUDK2018/ShellPkg/Include
> -I/Users/QianYun/Downloads/edk2-vUDK2018/MdeModulePkg 
> -I/Users/QianYun/Downloads/edk2-vUDK2018/MdeModulePkg/Include
> /Users/QianYun/Downloads/edk2-vUDK2018/Build/Emulator/DEBUG_XCODE5/X64/ShellPkg/Library/UefiShellNetwork1CommandsLib/U
> efiShellNetwork1CommandsLib/DEBUG/AutoGen.c
> In file included from 
> /Users/QianYun/Downloads/edk2-vUDK2018/EmulatorPkg/Unix/Host/Host.c:15:
> /Users/QianYun/Downloads/edk2-vUDK2018/EmulatorPkg/Unix/Host/Host.h:28:10: 
> fatal error: 'stdio.h' file not found
> #include <stdio.h>
>          ^~~~~~~~~
> "clang" -target x86_64-pc-win32-macho -c -g -Os -Wall -Werror -Wextra 
> -include AutoGen.h -funsigned-char -fno-ms-extensions
> -fno-stack-protector -fno-builtin -fshort-wchar -mno-implicit-float 
> -mms-bitfields -Wno-unused-parameter -Wno-missing-braces
> -Wno-missing-field-initializers -Wno-tautological-compare -Wno-sign-compare 
> -Wno-varargs
> -ftrap-function=undefined_behavior_has_been_optimized_away_by_clang -D 
> NO_MSABI_VA_FUNCS  -o
> /Users/QianYun/Downloads/edk2-vUDK2018/Build/Emulator/DEBUG_XCODE5/X64/ShellPkg/Library/UefiShellDebug1CommandsLib/Uef
> iShellDebug1CommandsLib/OUTPUT/./SerMode.obj
> -I/Users/QianYun/Downloads/edk2-vUDK2018/ShellPkg/Library/UefiShellDebug1CommandsLib/HexEdit
> -I/Users/QianYun/Downloads/edk2-vUDK2018/ShellPkg/Library/UefiShellDebug1CommandsLib/Edit
> -I/Users/QianYun/Downloads/edk2-vUDK2018/ShellPkg/Library/UefiShellDebug1CommandsLib/SmbiosView
> -I/Users/QianYun/Downloads/edk2-vUDK2018/ShellPkg/Library/UefiShellDebug1CommandsLib
> -I/Users/QianYun/Downloads/edk2-vUDK2018
>  
> /Build/Emulator/DEBUG_XCODE5/X64/ShellPkg/Library/UefiShellDebug1CommandsLib/UefiShellDebug1CommandsLib/DEBUG
> -I/Users/QianYun/Downloads/edk2-vUDK2018/MdePkg 
> -I/Users/QianYun/Downloads/edk2-vUDK2018/MdePkg/Include
> -I/Users/QianYun/Downloads/edk2-vUDK2018/MdePkg/Include/X64 
> -I/Users/QianYun/Downloads/edk2-vUDK2018/ShellPkg
> -I/Users/QianYun/Downloads/edk2-vUDK2018/ShellPkg/Include 
> -I/Users/QianYun/Downloads/edk2-vUDK2018/MdeModulePkg
> -I/Users/QianYun/Downloads/edk2-vUDK2018/MdeModulePkg/Include
> /Users/QianYun/Downloads/edk2-vUDK2018/ShellPkg/Library/UefiShellDebug1CommandsLib/SerMode.c
> 1 error generated.
> make: ***
> [/Users/QianYun/Downloads/edk2-vUDK2018/Build/Emulator/DEBUG_XCODE5/X64/EmulatorPkg/Unix/Host/Host/OUTPUT/Host.obj]
> Error 1
> 
> 
> build.py...
>  : error 7000: Failed to execute command
>       make tbuild 
> [/Users/QianYun/Downloads/edk2-vUDK2018/Build/Emulator/DEBUG_XCODE5/X64/EmulatorPkg/Unix/Host/Host]
> 
> 
> build.py...
>  : error F002: Failed to build module
>       /Users/QianYun/Downloads/edk2-vUDK2018/EmulatorPkg/Unix/Host/Host.inf 
> [X64, XCODE5, DEBUG]
> 
> - Failed -
> Build end time: 15:16:01, Jan.14 2019
> Build total time: 00:00:39
> 
> After careful analysis, i find out that the include search path is wrong. 
> clang will search some path below by default.
> 
> > clang++ -E -x c++ - -v < /dev/null
> 
> Apple LLVM version 10.0.0 (clang-1000.11.45.5)
> Target: x86_64-apple-darwin18.2.0
> Thread model: posix
> InstalledDir: 
> /Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/bin
>  
> "/Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/bin/clang"
>  -cc1 -triple
> x86_64-apple-macosx10.14.0 -Wdeprecated-objc-isa-usage 
> -Werror=deprecated-objc-isa-usage -E -disable-free -disable-llvm-verifier
> -discard-value-names -main-file-name - -mrelocation-model pic -pic-level 2 
> -mthread-model posix -mdisable-fp-elim -fno-strict-return
> -masm-verbose -munwind-tables -target-cpu penryn -dwarf-column-info 
> -debugger-tuning=lldb -target-linker-version 409.12 -v
> -resource-dir 
> /Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/lib/clang/10.0.0
>  -stdlib=libc++
> -fdeprecated-macro -fdebug-compilation-dir 
> /Users/QianYun/Downloads/edk2-vUDK2018/EmulatorPkg -ferror-limit 19
> -fmessage-length 181 -stack-protector 1 -fblocks 
> -fencode-extended-block-signature -fobjc-runtime=macosx-10.14.0 
> -fcxx-exceptions
> -fexceptions -fmax-type-align=16 -fdiagnostics-show-option 
> -fcolor-diagnostics -o - -x c++ -
> clang -cc1 version 10.0.0 (clang-1000.11.45.5) default target 
> x86_64-apple-darwin18.2.0
> ignoring nonexistent directory "/usr/include/c++/v1"
> #include "..." search starts here:
> #include <...> search starts here:
>  
> /Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/include/c++/v1
>  /usr/local/include
>  
> /Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/lib/clang/10.0.0/include
>  
> /Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/include
>  /usr/include
>  /System/Library/Frameworks (framework directory)
>  /Library/Frameworks (framework directory)
> End of search list.
> # 1 "<stdin>"
> # 1 "<built-in>" 1
> # 1 "<built-in>" 3
> # 373 "<built-in>" 3
> # 1 "<command line>" 1
> # 1 "<built-in>" 2
> # 1 "<stdin>" 2
> 
> But -target x86_64-pc-win32-macho will working in cross-compilation mode. it 
> will search this path and stdio.h will not found
> 
> > clang++ -target x86_64-pc-win32-macho -E -x c++ - -v < /dev/null
> 
> Apple LLVM version 10.0.0 (clang-1000.11.45.5)
> Target: x86_64-pc-windows-macho
> Thread model: posix
> InstalledDir: 
> /Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/bin
>  
> "/Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/bin/clang"
>  -cc1 -triple
> x86_64-pc-windows-macho -E -disable-free -disable-llvm-verifier 
> -discard-value-names -main-file-name - -mrelocation-model pic
> -pic-level 2 -mthread-model posix -mdisable-fp-elim -fmath-errno 
> -masm-verbose -mconstructor-aliases -target-cpu x86-64
> -dwarf-column-info -debugger-tuning=gdb -target-linker-version 409.12 -v 
> -resource-dir
> /Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/lib/clang/10.0.0
>  -internal-isystem
> /Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/lib/clang/10.0.0/include
>  -fdeprecated-macro
> -fdebug-compilation-dir /Users/QianYun/Downloads/edk2-vUDK2018/EmulatorPkg 
> -ferror-limit 19 -fmessage-length 181
> -fno-use-cxa-atexit -fms-extensions -fms-compatibility 
> -fms-compatibility-version=19.11 -std=c++14 -fdelayed-template-parsing
> -fobjc-runtime=gcc -fcxx-exceptions -fexceptions -fseh-exceptions -fdiag
>  nostics-show-option -fcolor-diagnostics -o - -x c++ -
> clang -cc1 version 10.0.0 (clang-1000.11.45.5) default target 
> x86_64-apple-darwin18.2.0
> #include "..." search starts here:
> #include <...> search starts here:
>  
> /Applications/Xcode.app/Contents/Developer/Toolchains/XcodeDefault.xctoolchain/usr/lib/clang/10.0.0/include
> End of search list.
> # 1 "<stdin>"
> # 1 "<built-in>" 1
> # 1 "<built-in>" 3
> # 366 "<built-in>" 3
> # 1 "<command line>" 1
> # 1 "<built-in>" 2
> # 1 "<stdin>" 2
> 
> We can obviously see that the 
> XcodeDefault.xctoolchain/usr/lib/clang/10.0.0/include is not include the 
> stdio.h, so that, preview build
> error is stdio.h not found.
> 
> And there is another thing that puzzles me. The EmulatorPkg/Unix/Host/Host.h 
> define some name mangle, and include stdio.h(this file
> include endian.h), That will cause the macro definition to be redefined.
> This thing made me spend a lot of energy.Is there are anyone can solve my 
> confusion.
> Thanks,
> ChasonTang
> _______________________________________________
> edk2-devel mailing list
> [email protected]
> https://lists.01.org/mailman/listinfo/edk2-devel
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