The default DOS style System font looks terrible on a nice graphical 24bit
interface, not sure why UDK doesn't include a default font for graphics mode
(something like Ariel or Segoe UI built in would be nice).
So I'm thinking of creating my own GraphicsFont.c library using
EFI_GRAPHICS_OUTPUT_BLT_PIXEL based GOP Blits and a collection of BMP files to
render each letter, preferably with automatic transparency to the screen buffer.
Rather than reinvent the wheel, has anyone already created such a class/library?
Care to share your code?
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