> -----Original Message----- > From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On > Behalf Of Beni Cherniavsky > Sent: Saturday, March 12, 2005 4:49 PM > > Presently, I think many nice things can be done with pygame and > perhaps a bit of code wrapping it.
Lee Harr's pygsear not only provides the wrapping, but a curriculum based on it. http://www.nongnu.org/pygsear/doc/index.html I only wish that pygame was named otherwise - thinking that its general utility for educational purposes (and otherwise) is significantly broader that game making, and that the name misdirects folks. To me the "game" is in getting the computer to respond to one's instructions, and that directing the end product to be in particular a "game" in any normal sense of the word is unnecessarily limiting, and - IMO - not as generally appealing to beginners as seems to be assumed. I do think that visual and/or sound feedback is a great way to go, and in that sense, in particular, pygame provides a nice platform. Art _______________________________________________ Edu-sig mailing list [email protected] http://mail.python.org/mailman/listinfo/edu-sig
