> Kirby Urner > Sent: Sunday, March 13, 2005 8:01 PM > Cc: [email protected] > Subject: RE: [Edu-sig] Hypertoons!
<<SNIP>> > On another front, of course I've fantasized about firing off two Hypertoon > classes, each within the same domain of scenarios, but each running on its > own thread, traveling the network solo (with threading essentially giving > equal time to each). Once you've got two threads, you can get any number > (processor limits make too many impractical). OK, one last set of tweaks for the day, and I'll give it a rest for awhile. Got to work on some other projects. But (drum roll), I *did* get the two hypertoons to run in their own threads, sharing the same display. It's pretty cool to watch. Had to change the goofy way I was making so many key vertices global -- better to work with copies of the key vertices, and stuff them in a class (changes to rbf.py -- also made the icosahedron cyan). http://www.4dsolutions.net/ocn/python/hypertoons/ My proposal to speak at OSCON this year was accepted. This Hypertoon concept will be a part of my talk, along with Elastic Interval Geometry and some other stuff. Kirby _______________________________________________ Edu-sig mailing list [email protected] http://mail.python.org/mailman/listinfo/edu-sig
