> [ Kirby Urner ] > ------------------------------------------------------------ > | Interesting work Rodrigo. > > Thank you. By the way, I hope you have found your missing coat. > (I was the one giving speech right after yours at Goteborg ;o) >
Thank you. I *did* find it, in the upstairs breakfast area, student center, next morning. A zippered fleece paired with my windbreaker, but removable, black, word 'Flex' on it. Glad to get it back. :-D > Therefore, I could mix classic static slides with *cool* live-action > slides as long as the target format (in this case: pygame) supports it. > Yes, that's the idea. I don't well understand Pygame vis-à-vis PyOpenGL so what all capabilities my slides could have I'm not sure. I'm going to demo on the Toshiba at Wwwanderers this AM -- that's a group I belong to, meets at Linus Pauling's boyhood home a few blocks from here (a move afoot to change name of Hawthorne Blvd. to Linus Pauling Ave. or something, but that'd be for local merchants to contemplate (it's not a street I own a biz on, unless you count the Fred Meyer's). > > I only had few opportunities to put that in practice. > # One of them teaching Python to Comp.Science undergraduates. > So if you like the idea, and do it, I'm interested in feedback. > > best regards, > Rod Senra Your clustering then mentoring idea is excellent; stratification into classes, with upper tasked to assist the lower in making a next step -- not a competitive "keep them down behind me" circus. As faculty at St. Dom's in JCNJ, I allowed similar "pairing" -- i.e. "accepted student authorities" (an assortment) in the subject I was teaching (which was mostly some brand of text book math) were openly consulted by other students during work times -- the more math-adept became my para-teachers. Kirby _______________________________________________ Edu-sig mailing list [email protected] http://mail.python.org/mailman/listinfo/edu-sig
