[EMAIL PROTECTED] wrote: > So we are adding Scons build to the next, so far imaginary, generation > of vpython. > > "We" are? > Art, I'm impressed by your determination...
Not knowing much about this at a code level, but I thinking more than ever that it may be a *really* good idea you look hard at Blender. I've posted edu-sig several times previously, little or no feedback. No matter, but given the lengths you now seem to prepared to go to to rescue VPython, I'd be amazed if that effort might not be better applied to FIRST researching Blender, then perhaps brining your considerable skills to that table. It's a sophisticated active platform to build upon - and it renders beautifully ! Lots of "we" there -- good community including in France. OpenGL, cross platform, GPL license, For many Blender-ers it's their determined creative auto-didact motivation to 'do stuff in 3D' that drags them into learning applied Python. For example documentation help and recently a distributed network renderer :-) Python is embedded in Blender. Plus GameKit and 3D web plug in [windows] FEATURES http://www.blender3d.org/cms/Features.155.0.html FORUM http://blenderartists.org/forum/forumdisplay.php?f=11 and much more.. good luck Jason _______________________________________________ Edu-sig mailing list [email protected] http://mail.python.org/mailman/listinfo/edu-sig
