On Jul 8, 2007, at 3:12 PM, Winston Wolff wrote: > I've been thinking about old programming games like > Core Wars and Robot Wars and would like to make some newer version > like that.
I've been encouraging this from the OLPC angle, since games like these would work very well in our mesh environment. I got my eight-graders some years ago hooked on Cybugs (now called AI Wars, http://www.tacticalneuronics.com/content/aiw3dnew.asp) before teaching "real" programming in BASIC. By the time we got to BASIC, many concepts were familiar because the kids had looked at dozens of Cybugs they could find online and that they made among themselves. They were quite competitive about the whole thing, which drove their curiosity, which in turn got them looking at hundreds and hundreds of lines of code printouts -- in their own time, and of their own volition. I have yet to find another approach to teaching programming that manages to do the same :) Cheers, -- Ivan Krstić <[EMAIL PROTECTED]> | http://radian.org _______________________________________________ Edu-sig mailing list [email protected] http://mail.python.org/mailman/listinfo/edu-sig
