On Sat, Feb 28, 2009 at 11:07 AM, Jurgis Pralgauskis <jurgis.pralgaus...@gmail.com> wrote: > Hey, thats cute :) >
Thanks. :-) > 1) I played around, and added Turtle.circle() to actions :) > in code its called called circle_forward(self, radius, extent=None) > and also aliased as circle > you can find it http://files.akl.lt/users/jurgis/python/crunchy/ > Looks nice. > 1a) seems it would be best to use canvas interface methods, > which are already in graphics module (according to DRY phylosophy) > or at least decine upon method naming -- > which just generate code vs those that pass it to exec_js plugin > I agree... this was (and still is) just an experiment. > 1b) seems, like polygons and filling also would not be a big problem > https://developer.mozilla.org/en/Canvas_tutorial/Drawing_shapes#section_9 > for fill you'd just jave to collect the points and then repeat them > with fill() at end > Agreed. > 2) and also I'd like to make it convert all actions to javacript code at once > then it would be easier to implement turtel_js and graphics in other > projects -- > easily escaping crunchy :D That's a good point. However, the idea was to be able to control a turtle from an interpreter, typing one instruction at a time and seeing the result. > As now for asinchronous update, the server and session must be up all the time > > 2a) then probably time.sleep would be also good to interface directly to js > something like > http://groups.google.co.in/group/phpguru/browse_thread/thread/8215dcdc2ac7321c > > 3) how is it related to server_root/reborg js experiments? > It's not - at least not for now. The reeborg experiment is an very early prototype of an implementation of rur-ple (http://rur-ple.sourceforge.net) inside Crunchy. You can see a different version live at http://reeborg.world.googlepages.com/reeborg.html André > so I'll try sth more tomorrow or in a week-time > > On Sat, Feb 28, 2009 at 2:18 AM, Andre Roberge <andre.robe...@gmail.com> > wrote: >> On Fri, Feb 27, 2009 at 6:06 PM, Jurgis Pralgauskis >>> but one more thing is I'd like to let access xturtle functionality online >>> - one possible way could be triggering tkinter to save its canvas to ps, >>> and then convert them with imagemagic and show via web (animated gif or >>> static) >> >> There's probably a better way: use the html canvas. I tried to >> implement a turtle module to be embedded with Crunchy >> (http://code.google.com/p/crunchy) - it is available as a demo >> experimental feature. You could use this as a starting point if you >> want. > > -- > Jurgis Pralgauskis > Don't worry, be happy and make things better ;) > http://sagemath.visiems.lt > _______________________________________________ Edu-sig mailing list Edu-sig@python.org http://mail.python.org/mailman/listinfo/edu-sig