I'm thinking of becoming a mentor at a local Computer Clubhouse http://www.computerclubhouse.org/. In particular, there are some kids there who are quite keen to learn to make their own games, but none of the current mentors know any programming (one said that he had done some "programming" in HTML). I would be grateful for any recommendations for material to help me and the kids. I have plenty of programming experience and some teaching experience (at the university level, though). I've written some text-only turn-based games in python before (about the level of connect-4), but nothing with graphics. The idea is supposed to be that this is driven by the interests of the children, but I need to balance that with the requirement for a bit of a programming foundation as well if they're going to be successful in writing the sort of games they're interested in. I also think I need to make sure their expectations are realistic... So, any advice/recommendations?
Cheers, Carl.
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